tdesktop/Telegram/SourceFiles/media/streaming/media_streaming_instance.h

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/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "media/streaming/media_streaming_common.h"
class DocumentData;
namespace Ui {
struct RadialState;
} // namespace Ui
namespace Data {
struct FileOrigin;
} // namespace Data
namespace Media {
namespace Streaming {
class Document;
class Player;
class Instance {
public:
Instance(
std::shared_ptr<Document> shared,
Fn<void()> waitingCallback);
Instance(
not_null<DocumentData*> document,
Data::FileOrigin origin,
Fn<void()> waitingCallback);
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Instance(
not_null<PhotoData*> photo,
Data::FileOrigin origin,
Fn<void()> waitingCallback);
~Instance();
[[nodiscard]] bool valid() const;
[[nodiscard]] std::shared_ptr<Document> shared() const;
[[nodiscard]] const Player &player() const;
[[nodiscard]] const Information &info() const;
void play(const PlaybackOptions &options);
void pause();
void resume();
void stop();
void stopAudio();
void saveFrameToCover();
[[nodiscard]] bool active() const;
[[nodiscard]] bool ready() const;
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[[nodiscard]] std::optional<Error> failed() const;
[[nodiscard]] bool paused() const;
[[nodiscard]] float64 speed() const;
void setSpeed(float64 speed);
[[nodiscard]] bool waitingShown() const;
[[nodiscard]] float64 waitingOpacity() const;
[[nodiscard]] Ui::RadialState waitingState() const;
void callWaitingCallback();
[[nodiscard]] QImage frame(const FrameRequest &request) const;
[[nodiscard]] FrameWithInfo frameWithInfo(
const FrameRequest &request) const;
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[[nodiscard]] FrameWithInfo frameWithInfo() const;
bool markFrameShown() const;
void lockPlayer();
void unlockPlayer();
[[nodiscard]] bool playerLocked() const;
void setPriority(int priority);
[[nodiscard]] int priority() const;
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[[nodiscard]] rpl::lifetime &lifetime();
private:
const std::shared_ptr<Document> _shared;
Fn<void()> _waitingCallback;
int _priority = 1;
bool _playerLocked = false;
rpl::lifetime _lifetime;
};
} // namespace Streaming
} // namespace Media