2016-04-09 18:45:55 +00:00
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/*
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This file is part of Telegram Desktop,
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2018-01-03 10:23:14 +00:00
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the official desktop application for the Telegram messaging service.
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2016-04-09 18:45:55 +00:00
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2018-01-03 10:23:14 +00:00
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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2016-04-09 18:45:55 +00:00
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*/
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#pragma once
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2016-04-14 11:00:23 +00:00
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#include "ui/text/text.h"
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#include "ui/effects/animations.h"
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#include "ui/unread_badge.h"
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2018-01-04 19:54:35 +00:00
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#include "dialogs/dialogs_key.h"
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#include "dialogs/ui/dialogs_message_view.h"
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class History;
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class HistoryItem;
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2020-05-28 14:32:10 +00:00
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namespace Data {
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class CloudImageView;
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} // namespace Data
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2016-12-05 11:01:08 +00:00
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namespace Ui {
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class RippleAnimation;
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} // namespace Ui
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namespace Dialogs::Ui {
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using namespace ::Ui;
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class RowPainter;
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class VideoUserpic;
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struct PaintContext;
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} // namespace Dialogs::Ui
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namespace Dialogs {
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2020-03-09 11:17:56 +00:00
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enum class SortMode;
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class BasicRow {
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public:
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BasicRow();
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virtual ~BasicRow();
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virtual void paintUserpic(
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Painter &p,
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not_null<PeerData*> peer,
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Ui::VideoUserpic *videoUserpic,
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History *historyForCornerBadge,
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const Ui::PaintContext &context) const;
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2018-06-04 15:35:11 +00:00
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void addRipple(QPoint origin, QSize size, Fn<void()> updateCallback);
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void stopLastRipple();
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void paintRipple(
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QPainter &p,
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int x,
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int y,
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int outerWidth,
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const QColor *colorOverride = nullptr) const;
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std::shared_ptr<Data::CloudImageView> &userpicView() const {
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return _userpic;
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}
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private:
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mutable std::shared_ptr<Data::CloudImageView> _userpic;
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mutable std::unique_ptr<Ui::RippleAnimation> _ripple;
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};
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class List;
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class Row : public BasicRow {
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public:
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explicit Row(std::nullptr_t) {
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}
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Row(Key key, int pos);
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void updateCornerBadgeShown(
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not_null<PeerData*> peer,
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Fn<void()> updateCallback = nullptr) const;
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void paintUserpic(
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Painter &p,
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not_null<PeerData*> peer,
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Ui::VideoUserpic *videoUserpic,
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History *historyForCornerBadge,
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const Ui::PaintContext &context) const final override;
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[[nodiscard]] Key key() const {
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return _id;
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}
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[[nodiscard]] History *history() const {
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return _id.history();
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}
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[[nodiscard]] Data::Folder *folder() const {
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return _id.folder();
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}
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[[nodiscard]] Data::ForumTopic *topic() const {
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return _id.topic();
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}
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[[nodiscard]] Data::Thread *thread() const {
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return _id.thread();
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}
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[[nodiscard]] not_null<Entry*> entry() const {
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return _id.entry();
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}
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[[nodiscard]] int pos() const {
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return _pos;
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}
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[[nodiscard]] uint64 sortKey(FilterId filterId) const;
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void validateListEntryCache() const;
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[[nodiscard]] const Ui::Text::String &listEntryCache() const {
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return _listEntryCache;
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}
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// for any attached data, for example View in contacts list
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void *attached = nullptr;
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private:
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friend class List;
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struct CornerBadgeUserpic {
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InMemoryKey key;
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float64 shown = 0.;
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int frameIndex = -1;
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bool active = false;
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QImage frame;
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Ui::Animations::Simple animation;
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};
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void setCornerBadgeShown(
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bool shown,
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Fn<void()> updateCallback) const;
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void ensureCornerBadgeUserpic() const;
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static void PaintCornerBadgeFrame(
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not_null<CornerBadgeUserpic*> data,
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not_null<PeerData*> peer,
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Ui::VideoUserpic *videoUserpic,
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std::shared_ptr<Data::CloudImageView> &view,
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const Ui::PaintContext &context);
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Key _id;
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int _pos = 0;
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mutable uint32 _listEntryCacheVersion = 0;
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mutable Ui::Text::String _listEntryCache;
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mutable std::unique_ptr<CornerBadgeUserpic> _cornerBadgeUserpic;
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mutable bool _cornerBadgeShown = false;
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};
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class FakeRow : public BasicRow {
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public:
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FakeRow(
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Key searchInChat,
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not_null<HistoryItem*> item,
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Fn<void()> repaint);
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[[nodiscard]] Key searchInChat() const {
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return _searchInChat;
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}
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[[nodiscard]] not_null<HistoryItem*> item() const {
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return _item;
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}
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[[nodiscard]] Ui::MessageView &itemView() const {
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return _itemView;
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}
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[[nodiscard]] Fn<void()> repaint() const {
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return _repaint;
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}
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[[nodiscard]] Ui::PeerBadge &badge() const {
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return _badge;
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}
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[[nodiscard]] const Ui::Text::String &name() const;
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private:
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friend class Ui::RowPainter;
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const Key _searchInChat;
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const not_null<HistoryItem*> _item;
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const Fn<void()> _repaint;
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mutable Ui::MessageView _itemView;
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mutable Ui::PeerBadge _badge;
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mutable Ui::Text::String _name;
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};
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} // namespace Dialogs
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