tdesktop/Telegram/SourceFiles/gui/twidget.h

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/*
This file is part of Telegram Desktop,
the official desktop version of Telegram messaging app, see https://telegram.org
Telegram Desktop is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
It is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
to link the code of portions of this program with the OpenSSL library.
Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2015 John Preston, https://desktop.telegram.org
*/
#pragma once
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namespace App {
const QPixmap &sprite();
}
class Painter : public QPainter {
public:
explicit Painter(QPaintDevice *device) : QPainter(device) {
}
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void setFont(const style::font &font) {
QPainter::setFont(font->f);
}
void setFont(const QFont &font) {
QPainter::setFont(font);
}
void setBrush(const style::color &color) {
QPainter::setBrush(color->b);
}
void setBrush(const QColor &color) {
QPainter::setBrush(color);
}
void setBrush(const QBrush &brush) {
QPainter::setBrush(brush);
}
void setBrush(Qt::BrushStyle style) {
QPainter::setBrush(style);
}
void setPen(const style::color &color) {
QPainter::setPen(color->p);
}
void setPen(const QPen &pen) {
QPainter::setPen(pen);
}
void setPen(const QColor &color) {
QPainter::setPen(color);
}
void setPen(Qt::PenStyle style) {
QPainter::setPen(style);
}
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void drawTextLeft(int x, int y, int outerw, const QString &text, int textWidth = -1) {
QFontMetrics m(fontMetrics());
if (rtl() && textWidth < 0) textWidth = m.width(text);
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drawText(rtl() ? (outerw - x - textWidth) : x, y + m.ascent(), text);
}
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void drawTextRight(int x, int y, int outerw, const QString &text, int textWidth = -1) {
QFontMetrics m(fontMetrics());
if (!rtl() && textWidth < 0) textWidth = m.width(text);
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drawText(rtl() ? x : (outerw - x - textWidth), y + m.ascent(), text);
}
void drawPixmapLeft(int x, int y, int outerw, const QPixmap &pix, const QRect &from) {
drawPixmap(QPoint(rtl() ? (outerw - x - (from.width() / pix.devicePixelRatio())) : x, y), pix, from);
}
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void drawPixmapLeft(const QPoint &p, int outerw, const QPixmap &pix, const QRect &from) {
return drawPixmapLeft(p.x(), p.y(), outerw, pix, from);
}
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void drawPixmapLeft(int x, int y, int w, int h, int outerw, const QPixmap &pix, const QRect &from) {
drawPixmap(QRect(rtl() ? (outerw - x - w) : x, y, w, h), pix, from);
}
void drawPixmapLeft(const QRect &r, int outerw, const QPixmap &pix, const QRect &from) {
return drawPixmapLeft(r.x(), r.y(), r.width(), r.height(), outerw, pix, from);
}
void drawPixmapLeft(int x, int y, int outerw, const QPixmap &pix) {
drawPixmap(QPoint(rtl() ? (outerw - x - (pix.width() / pix.devicePixelRatio())) : x, y), pix);
}
void drawPixmapLeft(const QPoint &p, int outerw, const QPixmap &pix) {
return drawPixmapLeft(p.x(), p.y(), outerw, pix);
}
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void drawPixmapRight(int x, int y, int outerw, const QPixmap &pix, const QRect &from) {
drawPixmap(QPoint(rtl() ? x : (outerw - x - (from.width() / pix.devicePixelRatio())), y), pix, from);
}
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void drawPixmapRight(const QPoint &p, int outerw, const QPixmap &pix, const QRect &from) {
return drawPixmapRight(p.x(), p.y(), outerw, pix, from);
}
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void drawPixmapRight(int x, int y, int w, int h, int outerw, const QPixmap &pix, const QRect &from) {
drawPixmap(QRect(rtl() ? x : (outerw - x - w), y, w, h), pix, from);
}
void drawPixmapRight(const QRect &r, int outerw, const QPixmap &pix, const QRect &from) {
return drawPixmapRight(r.x(), r.y(), r.width(), r.height(), outerw, pix, from);
}
void drawPixmapRight(int x, int y, int outerw, const QPixmap &pix) {
drawPixmap(QPoint(rtl() ? x : (outerw - x - (pix.width() / pix.devicePixelRatio())), y), pix);
}
void drawPixmapRight(const QPoint &p, int outerw, const QPixmap &pix) {
return drawPixmapRight(p.x(), p.y(), outerw, pix);
}
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void drawSprite(int x, int y, const style::sprite &sprite) {
return drawPixmap(QPoint(x, y), App::sprite(), sprite);
}
void drawSprite(const QPoint &p, const style::sprite &sprite) {
return drawPixmap(p, App::sprite(), sprite);
}
void drawSpriteLeft(int x, int y, int outerw, const style::sprite &sprite) {
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return drawPixmapLeft(x, y, outerw, App::sprite(), sprite);
}
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void drawSpriteLeft(const QPoint &p, int outerw, const style::sprite &sprite) {
return drawPixmapLeft(p, outerw, App::sprite(), sprite);
}
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void drawSpriteLeft(int x, int y, int w, int h, int outerw, const style::sprite &sprite) {
return drawPixmapLeft(x, y, w, h, outerw, App::sprite(), sprite);
}
void drawSpriteLeft(const QRect &r, int outerw, const style::sprite &sprite) {
return drawPixmapLeft(r, outerw, App::sprite(), sprite);
}
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void drawSpriteRight(int x, int y, int outerw, const style::sprite &sprite) {
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return drawPixmapRight(x, y, outerw, App::sprite(), sprite);
}
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void drawSpriteRight(const QPoint &p, int outerw, const style::sprite &sprite) {
return drawPixmapRight(p, outerw, App::sprite(), sprite);
}
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void drawSpriteRight(int x, int y, int w, int h, int outerw, const style::sprite &sprite) {
return drawPixmapRight(x, y, w, h, outerw, App::sprite(), sprite);
}
void drawSpriteRight(const QRect &r, int outerw, const style::sprite &sprite) {
return drawPixmapRight(r, outerw, App::sprite(), sprite);
}
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void drawSpriteCenter(const QRect &in, const style::sprite &sprite) {
return drawPixmap(QPoint(in.x() + (in.width() - sprite.pxWidth()) / 2, in.y() + (in.height() - sprite.pxHeight()) / 2), App::sprite(), sprite);
}
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void drawSpriteCenterLeft(const QRect &in, int outerw, const style::sprite &sprite) {
return drawPixmapLeft(QPoint(in.x() + (in.width() - sprite.pxWidth()) / 2, in.y() + (in.height() - sprite.pxHeight()) / 2), outerw, App::sprite(), sprite);
}
void drawSpriteCenterRight(const QRect &in, int outerw, const style::sprite &sprite) {
return drawPixmapRight(QPoint(in.x() + (in.width() - sprite.pxWidth()) / 2, in.y() + (in.height() - sprite.pxHeight()) / 2), outerw, App::sprite(), sprite);
}
};
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#define T_WIDGET public: \
TWidget *tparent() { \
return qobject_cast<TWidget*>(parentWidget()); \
} \
const TWidget *tparent() const { \
return qobject_cast<const TWidget*>(parentWidget()); \
} \
virtual void leaveToChildEvent(QEvent *e) { /* e -- from enterEvent() of child TWidget */ \
} \
virtual void enterFromChildEvent(QEvent *e) { /* e -- from leaveEvent() of child TWidget */ \
} \
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void moveToLeft(int x, int y, int outerw = 0) { \
move(rtl() ? ((outerw > 0 ? outerw : parentWidget()->width()) - x - width()) : x, y); \
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} \
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void moveToRight(int x, int y, int outerw = 0) { \
move(rtl() ? x : ((outerw > 0 ? outerw : parentWidget()->width()) - x - width()), y); \
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} \
QPoint myrtlpoint(int x, int y) const { \
return rtlpoint(x, y, width()); \
} \
QPoint myrtlpoint(const QPoint p) const { \
return rtlpoint(p, width()); \
} \
QRect myrtlrect(int x, int y, int w, int h) const { \
return rtlrect(x, y, w, h, width()); \
} \
QRect myrtlrect(const QRect &r) { \
return rtlrect(r, width()); \
} \
void rtlupdate(const QRect &r) { \
update(myrtlrect(r)); \
} \
protected: \
void enterEvent(QEvent *e) { \
TWidget *p(tparent()); \
if (p) p->leaveToChildEvent(e); \
return QWidget::enterEvent(e); \
} \
void leaveEvent(QEvent *e) { \
TWidget *p(tparent()); \
if (p) p->enterFromChildEvent(e); \
return QWidget::leaveEvent(e); \
}
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class TWidget : public QWidget {
Q_OBJECT
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T_WIDGET
public:
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TWidget(QWidget *parent = 0) : QWidget(parent) {
}
bool event(QEvent *e) {
return QWidget::event(e);
}
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virtual void grabStart() {
}
virtual void grabFinish() {
}
private:
};
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void myEnsureResized(QWidget *target);
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QPixmap myGrab(TWidget *target, QRect rect = QRect());
class PlainShadow : public TWidget {
public:
PlainShadow(QWidget *parent, const style::color &color) : TWidget(parent), _color(color) {
}
void paintEvent(QPaintEvent *e) {
Painter(this).fillRect(e->rect(), _color->b);
}
private:
const style::color &_color;
};