tdesktop/Telegram/SourceFiles/media/view/media_view_pip_opengl.h

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/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "media/view/media_view_pip_renderer.h"
#include "ui/gl/gl_image.h"
#include "ui/gl/gl_primitives.h"
#include <QOpenGLBuffer>
namespace Media::View {
class Pip::RendererGL final : public Pip::Renderer {
public:
explicit RendererGL(not_null<Pip*> owner);
void init(
not_null<QOpenGLWidget*> widget,
QOpenGLFunctions &f) override;
void deinit(
not_null<QOpenGLWidget*> widget,
QOpenGLFunctions *f) override;
void paint(
not_null<QOpenGLWidget*> widget,
QOpenGLFunctions &f) override;
std::optional<QColor> clearColor() override;
private:
struct Control {
int index = -1;
not_null<const style::icon*> icon;
not_null<const style::icon*> iconOver;
};
void createShadowTexture();
void paintTransformedVideoFrame(ContentGeometry geometry) override;
void paintTransformedStaticContent(
const QImage &image,
ContentGeometry geometry) override;
void paintTransformedContent(
not_null<QOpenGLShaderProgram*> program,
ContentGeometry geometry);
void paintRadialLoading(
QRect inner,
float64 controlsShown) override;
void paintButtonsStart() override;
void paintButton(
const Button &button,
int outerWidth,
float64 shown,
float64 over,
const style::icon &icon,
const style::icon &iconOver) override;
void paintPlayback(QRect outer, float64 shown) override;
void paintVolumeController(QRect outer, float64 shown) override;
void paintUsingRaster(
Ui::GL::Image &image,
QRect rect,
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Fn<void(QPainter&&)> method,
int bufferOffset,
bool transparent = false);
void validateControls();
void invalidateControls();
void toggleBlending(bool enabled);
[[nodiscard]] QRect RoundingRect(ContentGeometry geometry);
[[nodiscard]] Ui::GL::Rect transformRect(const QRect &raster) const;
[[nodiscard]] Ui::GL::Rect transformRect(const QRectF &raster) const;
[[nodiscard]] Ui::GL::Rect transformRect(
const Ui::GL::Rect &raster) const;
void uploadTexture(
GLint internalformat,
GLint format,
QSize size,
QSize hasSize,
int stride,
const void *data) const;
const not_null<Pip*> _owner;
QOpenGLFunctions *_f = nullptr;
QSize _viewport;
float _factor = 1.;
int _ifactor = 1;
QVector2D _uniformViewport;
std::optional<QOpenGLBuffer> _contentBuffer;
std::optional<QOpenGLShaderProgram> _imageProgram;
std::optional<QOpenGLShaderProgram> _controlsProgram;
QOpenGLShader *_texturedVertexShader = nullptr;
std::optional<QOpenGLShaderProgram> _argb32Program;
std::optional<QOpenGLShaderProgram> _yuv420Program;
std::optional<QOpenGLShaderProgram> _nv12Program;
Ui::GL::Textures<4> _textures;
QSize _rgbaSize;
QSize _lumaSize;
QSize _chromaSize;
quint64 _cacheKey = 0;
int _trackFrameIndex = 0;
bool _chromaNV12 = false;
Ui::GL::Image _radialImage;
Ui::GL::Image _controlsImage;
Ui::GL::Image _playbackImage;
Ui::GL::Image _volumeControllerImage;
Ui::GL::Image _shadowImage;
static constexpr auto kControlsCount = 7;
[[nodiscard]] static Control ControlMeta(
OverState control,
int index = 0);
std::array<QRect, kControlsCount * 2> _controlsTextures;
bool _blendingEnabled = false;
rpl::lifetime _lifetime;
};
} // namespace Media::View