tdesktop/Telegram/SourceFiles/editor/photo_editor_controls.h

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/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "ui/rp_widget.h"
#include "ui/effects/animations.h"
#include "editor/photo_editor_common.h"
#include "editor/photo_editor_inner_common.h"
namespace Ui {
class IconButton;
} // namespace Ui
namespace Editor {
class EdgeButton;
class ButtonBar;
struct Controllers;
class PhotoEditorControls final : public Ui::RpWidget {
public:
PhotoEditorControls(
not_null<Ui::RpWidget*> parent,
std::shared_ptr<Controllers> controllers,
const PhotoModifications modifications,
bool doneControls = true);
[[nodiscard]] rpl::producer<int> rotateRequests() const;
[[nodiscard]] rpl::producer<> flipRequests() const;
[[nodiscard]] rpl::producer<> paintModeRequests() const;
[[nodiscard]] rpl::producer<> doneRequests() const;
[[nodiscard]] rpl::producer<> cancelRequests() const;
[[nodiscard]] rpl::producer<QPoint> colorLinePositionValue() const;
[[nodiscard]] rpl::producer<bool> colorLineShownValue() const;
[[nodiscard]] bool animating() const;
bool handleKeyPress(not_null<QKeyEvent*> e) const;
void applyMode(const PhotoEditorMode &mode);
private:
void showAnimated(
PhotoEditorMode::Mode mode,
anim::type animated = anim::type::normal);
int bottomButtonsTop() const;
const style::color &_bg;
const int _buttonHeight;
const base::unique_qptr<ButtonBar> _transformButtons;
const base::unique_qptr<ButtonBar> _paintTopButtons;
const base::unique_qptr<ButtonBar> _paintBottomButtons;
const base::unique_qptr<EdgeButton> _transformCancel;
const base::unique_qptr<Ui::IconButton> _rotateButton;
const base::unique_qptr<Ui::IconButton> _flipButton;
const base::unique_qptr<Ui::IconButton> _paintModeButton;
const base::unique_qptr<EdgeButton> _transformDone;
const base::unique_qptr<EdgeButton> _paintCancel;
const base::unique_qptr<Ui::IconButton> _undoButton;
const base::unique_qptr<Ui::IconButton> _redoButton;
const base::unique_qptr<Ui::IconButton> _paintModeButtonActive;
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const base::unique_qptr<Ui::IconButton> _stickersButton;
const base::unique_qptr<EdgeButton> _paintDone;
bool _flipped = false;
Ui::Animations::Simple _toggledBarAnimation;
rpl::variable<PhotoEditorMode> _mode;
rpl::event_stream<int> _keyPresses;
};
} // namespace Editor