tdesktop/Telegram/SourceFiles/ui/chat/message_bubble.h

75 lines
1.5 KiB
C
Raw Normal View History

/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#pragma once
#include "ui/rect_part.h"
class Painter;
namespace Ui {
struct BubbleSelectionInterval {
int top = 0;
int height = 0;
};
struct BubblePattern {
QPixmap pixmap;
std::array<QImage, 4> corners;
QImage tailLeft;
QImage tailRight;
mutable QImage cornerTopCache;
mutable QImage cornerBottomCache;
mutable QImage tailCache;
};
[[nodiscard]] std::unique_ptr<BubblePattern> PrepareBubblePattern();
struct SimpleBubble {
QRect geometry;
const BubblePattern *pattern = nullptr;
QRect patternViewport;
int outerWidth = 0;
bool selected = false;
bool outbg = false;
RectPart tailSide = RectPart::None;
RectParts skip = RectPart::None;
};
struct ComplexBubble {
SimpleBubble simple;
const std::vector<BubbleSelectionInterval> &selection;
};
void PaintBubble(Painter &p, const SimpleBubble &args);
void PaintBubble(Painter &p, const ComplexBubble &args);
void PaintPatternBubblePart(
QPainter &p,
const QRect &viewport,
const QPixmap &pixmap,
const QRect &target);
void PaintPatternBubblePart(
QPainter &p,
const QRect &viewport,
const QPixmap &pixmap,
const QRect &target,
const QImage &mask,
QImage &cache);
void PaintPatternBubblePart(
QPainter &p,
const QRect &viewport,
const QPixmap &pixmap,
const QRect &target,
Fn<void(Painter&)> paintContent,
QImage &cache);
} // namespace Ui