tdesktop/Telegram/SourceFiles/media/audio/media_audio_loaders.cpp

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/*
This file is part of Telegram Desktop,
the official desktop application for the Telegram messaging service.
For license and copyright information please follow this link:
https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
*/
#include "media/audio/media_audio_loaders.h"
#include "media/audio/media_audio.h"
#include "media/audio/media_audio_ffmpeg_loader.h"
#include "media/audio/media_child_ffmpeg_loader.h"
#include "media/media_common.h"
namespace Media {
namespace Player {
Loaders::Loaders(QThread *thread)
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: _fromExternalNotify([=] { videoSoundAdded(); }) {
moveToThread(thread);
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_fromExternalNotify.moveToThread(thread);
connect(thread, SIGNAL(started()), this, SLOT(onInit()));
connect(thread, SIGNAL(finished()), this, SLOT(deleteLater()));
}
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void Loaders::feedFromExternal(ExternalSoundPart &&part) {
auto invoke = false;
{
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QMutexLocker lock(&_fromExternalMutex);
invoke = _fromExternalQueues.empty()
&& _fromExternalForceToBuffer.empty();
auto &queue = _fromExternalQueues[part.audio];
queue.insert(
end(queue),
std::make_move_iterator(part.packets.begin()),
std::make_move_iterator(part.packets.end()));
}
if (invoke) {
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_fromExternalNotify.call();
}
}
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void Loaders::forceToBufferExternal(const AudioMsgId &audioId) {
auto invoke = false;
{
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QMutexLocker lock(&_fromExternalMutex);
invoke = _fromExternalQueues.empty()
&& _fromExternalForceToBuffer.empty();
_fromExternalForceToBuffer.emplace(audioId);
}
if (invoke) {
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_fromExternalNotify.call();
}
}
void Loaders::videoSoundAdded() {
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auto queues = decltype(_fromExternalQueues)();
auto forces = decltype(_fromExternalForceToBuffer)();
{
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QMutexLocker lock(&_fromExternalMutex);
queues = base::take(_fromExternalQueues);
forces = base::take(_fromExternalForceToBuffer);
}
for (const auto &audioId : forces) {
const auto tryLoader = [&](const auto &id, auto &loader) {
if (audioId == id && loader) {
loader->setForceToBuffer(true);
if (loader->holdsSavedDecodedSamples()
&& !queues.contains(audioId)) {
loadData(audioId);
}
return true;
}
return false;
};
tryLoader(_audio, _audioLoader)
|| tryLoader(_song, _songLoader)
|| tryLoader(_video, _videoLoader);
}
for (auto &pair : queues) {
const auto audioId = pair.first;
auto &packets = pair.second;
const auto tryLoader = [&](const auto &id, auto &loader) {
if (id == audioId && loader) {
loader->enqueuePackets(std::move(packets));
if (loader->holdsSavedDecodedSamples()) {
loadData(audioId);
}
return true;
}
return false;
};
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tryLoader(_audio, _audioLoader)
|| tryLoader(_song, _songLoader)
|| tryLoader(_video, _videoLoader);
}
}
void Loaders::onInit() {
}
void Loaders::onStart(const AudioMsgId &audio, qint64 positionMs) {
auto type = audio.type();
clear(type);
{
QMutexLocker lock(internal::audioPlayerMutex());
if (!mixer()) return;
auto track = mixer()->trackForType(type);
if (!track) return;
track->loading = true;
}
loadData(audio, positionMs);
}
AudioMsgId Loaders::clear(AudioMsgId::Type type) {
AudioMsgId result;
switch (type) {
case AudioMsgId::Type::Voice:
std::swap(result, _audio);
_audioLoader = nullptr;
break;
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case AudioMsgId::Type::Song:
std::swap(result, _song);
_songLoader = nullptr;
break;
case AudioMsgId::Type::Video:
std::swap(result, _video);
_videoLoader = nullptr;
break;
}
return result;
}
void Loaders::setStoppedState(Mixer::Track *track, State state) {
mixer()->setStoppedState(track, state);
}
void Loaders::emitError(AudioMsgId::Type type) {
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error(clear(type));
}
void Loaders::onLoad(const AudioMsgId &audio) {
loadData(audio);
}
void Loaders::loadData(AudioMsgId audio, crl::time positionMs) {
auto type = audio.type();
auto setup = setupLoader(audio, positionMs);
const auto l = setup.loader;
if (!l) {
if (setup.errorAtStart) {
emitError(type);
}
return;
}
const auto sampleSize = l->sampleSize();
const auto speedChanged = !EqualSpeeds(setup.newSpeed, setup.oldSpeed);
auto updatedWithSpeed = speedChanged
? rebufferOnSpeedChange(setup)
: std::optional<Mixer::Track::WithSpeed>();
if (!speedChanged && setup.oldSpeed > 0.) {
const auto normalPosition = Mixer::Track::SpeedIndependentPosition(
setup.position,
setup.oldSpeed);
l->dropFramesTill(normalPosition);
}
const auto started = setup.justStarted;
auto finished = false;
auto waiting = false;
auto errAtStart = started;
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auto accumulated = QByteArray();
auto accumulatedCount = 0;
if (l->holdsSavedDecodedSamples()) {
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l->takeSavedDecodedSamples(&accumulated);
accumulatedCount = accumulated.size() / sampleSize;
}
const auto accumulateTill = l->bytesPerBuffer();
while (accumulated.size() < accumulateTill) {
using Error = AudioPlayerLoader::ReadError;
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const auto result = l->readMore();
if (result == Error::Retry) {
continue;
}
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const auto sampleBytes = v::is<bytes::const_span>(result)
? v::get<bytes::const_span>(result)
: bytes::const_span();
if (!sampleBytes.empty()) {
accumulated.append(
reinterpret_cast<const char*>(sampleBytes.data()),
sampleBytes.size());
accumulatedCount += sampleBytes.size() / sampleSize;
} else if (result == Error::Other) {
if (errAtStart) {
{
QMutexLocker lock(internal::audioPlayerMutex());
if (auto track = checkLoader(type)) {
track->state.state = State::StoppedAtStart;
}
}
emitError(type);
return;
}
finished = true;
break;
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} else if (result == Error::EndOfFile) {
finished = true;
break;
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} else if (result == Error::Wait) {
waiting = (accumulated.size() < accumulateTill)
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&& (accumulated.isEmpty() || !l->forceToBuffer());
if (waiting) {
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l->saveDecodedSamples(&accumulated);
}
break;
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} else if (v::is<bytes::const_span>(result)) {
errAtStart = false;
}
QMutexLocker lock(internal::audioPlayerMutex());
if (!checkLoader(type)) {
clear(type);
return;
}
}
QMutexLocker lock(internal::audioPlayerMutex());
auto track = checkLoader(type);
if (!track) {
clear(type);
return;
}
if (started || !accumulated.isEmpty() || updatedWithSpeed) {
Audio::AttachToDevice();
}
if (started) {
Assert(!updatedWithSpeed);
track->started();
if (!internal::audioCheckError()) {
setStoppedState(track, State::StoppedAtStart);
emitError(type);
return;
}
track->format = l->format();
track->state.frequency = l->samplesFrequency();
track->state.position = (positionMs * track->state.frequency)
/ 1000LL;
track->updateWithSpeedPosition();
track->withSpeed.bufferedPosition = track->withSpeed.position;
track->withSpeed.fadeStartPosition = track->withSpeed.position;
} else if (updatedWithSpeed) {
auto old = Mixer::Track();
old.stream = base::take(track->stream);
old.withSpeed = std::exchange(track->withSpeed, *updatedWithSpeed);
track->speed = setup.newSpeed;
track->reattach(type);
old.detach();
}
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if (!accumulated.isEmpty()) {
track->ensureStreamCreated(type);
auto bufferIndex = track->getNotQueuedBufferIndex();
if (!internal::audioCheckError()) {
setStoppedState(track, State::StoppedAtError);
emitError(type);
return;
}
if (bufferIndex < 0) { // No free buffers, wait.
track->waitingForBuffer = true;
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l->saveDecodedSamples(&accumulated);
return;
} else if (l->forceToBuffer()) {
l->setForceToBuffer(false);
}
track->waitingForBuffer = false;
track->withSpeed.buffered[bufferIndex] = accumulated;
track->withSpeed.samples[bufferIndex] = accumulatedCount;
track->withSpeed.bufferedLength += accumulatedCount;
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alBufferData(
track->stream.buffers[bufferIndex],
track->format,
accumulated.constData(),
accumulated.size(),
track->state.frequency);
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alSourceQueueBuffers(
track->stream.source,
1,
track->stream.buffers + bufferIndex);
if (!internal::audioCheckError()) {
setStoppedState(track, State::StoppedAtError);
emitError(type);
return;
}
} else {
if (waiting) {
return;
}
finished = true;
}
track->state.waitingForData = false;
if (finished) {
track->loaded = true;
track->withSpeed.length = track->withSpeed.bufferedPosition
+ track->withSpeed.bufferedLength;
track->state.length = Mixer::Track::SpeedIndependentPosition(
track->withSpeed.length,
track->speed);
}
track->loading = false;
if (IsPausedOrPausing(track->state.state)
|| IsStoppedOrStopping(track->state.state)) {
return;
}
ALint state = AL_INITIAL;
alGetSourcei(track->stream.source, AL_SOURCE_STATE, &state);
if (!internal::audioCheckError()) {
setStoppedState(track, State::StoppedAtError);
emitError(type);
return;
}
if (state == AL_PLAYING) {
return;
} else if (state == AL_STOPPED && !internal::CheckAudioDeviceConnected()) {
return;
}
alSourcef(track->stream.source, AL_GAIN, ComputeVolume(type));
if (!internal::audioCheckError()) {
setStoppedState(track, State::StoppedAtError);
emitError(type);
return;
}
if (state == AL_STOPPED) {
alSourcei(
track->stream.source,
AL_SAMPLE_OFFSET,
qMax(track->withSpeed.position - track->withSpeed.bufferedPosition, 0LL));
if (!internal::audioCheckError()) {
setStoppedState(track, State::StoppedAtError);
emitError(type);
return;
}
}
alSourcePlay(track->stream.source);
if (!internal::audioCheckError()) {
setStoppedState(track, State::StoppedAtError);
emitError(type);
return;
}
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needToCheck();
}
Loaders::SetupLoaderResult Loaders::setupLoader(
const AudioMsgId &audio,
crl::time positionMs) {
QMutexLocker lock(internal::audioPlayerMutex());
if (!mixer()) {
return {};
}
auto track = mixer()->trackForType(audio.type());
if (!track || track->state.id != audio || !track->loading) {
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error(audio);
LOG(("Audio Error: trying to load part of audio, that is not current at the moment"));
return {};
}
bool isGoodId = false;
AudioPlayerLoader *l = nullptr;
switch (audio.type()) {
case AudioMsgId::Type::Voice: l = _audioLoader.get(); isGoodId = (_audio == audio); break;
case AudioMsgId::Type::Song: l = _songLoader.get(); isGoodId = (_song == audio); break;
case AudioMsgId::Type::Video: l = _videoLoader.get(); isGoodId = (_video == audio); break;
}
if (l && (!isGoodId || !l->check(track->file, track->data))) {
clear(audio.type());
l = nullptr;
}
auto SpeedDependentPosition = Mixer::Track::SpeedDependentPosition;
if (!l) {
std::unique_ptr<AudioPlayerLoader> *loader = nullptr;
switch (audio.type()) {
case AudioMsgId::Type::Voice: _audio = audio; loader = &_audioLoader; break;
case AudioMsgId::Type::Song: _song = audio; loader = &_songLoader; break;
case AudioMsgId::Type::Video: _video = audio; loader = &_videoLoader; break;
}
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if (audio.externalPlayId()) {
if (!track->externalData) {
clear(audio.type());
track->state.state = State::StoppedAtError;
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error(audio);
LOG(("Audio Error: video sound data not ready"));
return {};
}
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*loader = std::make_unique<ChildFFMpegLoader>(
std::move(track->externalData));
} else {
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*loader = std::make_unique<FFMpegLoader>(
track->file,
track->data,
bytes::vector());
}
l = loader->get();
track->speed = track->nextSpeed;
if (!l->open(positionMs, track->speed)) {
track->state.state = State::StoppedAtStart;
return { .errorAtStart = true };
}
const auto duration = l->duration();
if (duration <= 0) {
track->state.state = State::StoppedAtStart;
return { .errorAtStart = true };
}
track->state.frequency = l->samplesFrequency();
track->state.length = (duration * track->state.frequency) / 1000;
track->withSpeed.length = SpeedDependentPosition(
track->state.length,
track->speed);
return { .loader = l, .justStarted = true };
} else if (!EqualSpeeds(track->nextSpeed, track->speed)) {
return {
.loader = l,
.oldSpeed = track->speed,
.newSpeed = track->nextSpeed,
.fadeStartPosition = track->withSpeed.fadeStartPosition,
.position = track->withSpeed.fineTunedPosition,
.normalLength = track->state.length,
.frequency = track->state.frequency,
};
} else if (track->loaded) {
LOG(("Audio Error: trying to load part of audio, that is already loaded to the end"));
return {};
}
return {
.loader = l,
.oldSpeed = track->speed,
.newSpeed = track->nextSpeed,
.position = track->withSpeed.fineTunedPosition,
.frequency = track->state.frequency,
};
}
Mixer::Track::WithSpeed Loaders::rebufferOnSpeedChange(
const SetupLoaderResult &setup) {
Expects(setup.oldSpeed > 0. && setup.newSpeed > 0.);
Expects(setup.loader != nullptr);
const auto speed = setup.newSpeed;
const auto change = setup.oldSpeed / speed;
const auto normalPosition = Mixer::Track::SpeedIndependentPosition(
setup.position,
setup.oldSpeed);
const auto newPosition = int64(base::SafeRound(setup.position * change));
auto result = Mixer::Track::WithSpeed{
.fineTunedPosition = newPosition,
.position = newPosition,
.length = Mixer::Track::SpeedDependentPosition(
setup.normalLength,
speed),
.fadeStartPosition = int64(
base::SafeRound(setup.fadeStartPosition * change)),
};
const auto l = setup.loader;
l->dropFramesTill(normalPosition);
const auto normalFrom = l->startReadingQueuedFrames(speed);
if (normalFrom < 0) {
result.bufferedPosition = newPosition;
return result;
}
result.bufferedPosition = Mixer::Track::SpeedDependentPosition(
normalFrom,
speed);
for (auto i = 0; i != Mixer::Track::kBuffersCount; ++i) {
auto finished = false;
auto accumulated = QByteArray();
auto accumulatedCount = int64();
const auto sampleSize = l->sampleSize();
const auto accumulateTill = l->bytesPerBuffer();
while (accumulated.size() < accumulateTill) {
const auto result = l->readMore();
const auto sampleBytes = v::is<bytes::const_span>(result)
? v::get<bytes::const_span>(result)
: bytes::const_span();
if (!sampleBytes.empty()) {
accumulated.append(
reinterpret_cast<const char*>(sampleBytes.data()),
sampleBytes.size());
accumulatedCount += sampleBytes.size() / sampleSize;
continue;
} else if (result == AudioPlayerLoader::ReadError::Retry) {
continue;
}
Assert(result == AudioPlayerLoader::ReadError::RetryNotQueued
|| result == AudioPlayerLoader::ReadError::EndOfFile);
finished = true;
break;
}
if (!accumulated.isEmpty()) {
result.samples[i] = accumulatedCount;
result.bufferedLength += accumulatedCount;
result.buffered[i] = accumulated;
}
if (finished) {
break;
}
}
const auto limit = result.bufferedPosition + result.bufferedLength;
if (newPosition > limit) {
result.fineTunedPosition = limit;
result.position = limit;
}
if (limit > result.length) {
result.length = limit;
}
return result;
}
Mixer::Track *Loaders::checkLoader(AudioMsgId::Type type) {
if (!mixer()) return nullptr;
auto track = mixer()->trackForType(type);
auto isGoodId = false;
AudioPlayerLoader *l = nullptr;
switch (type) {
case AudioMsgId::Type::Voice: l = _audioLoader.get(); isGoodId = (track->state.id == _audio); break;
case AudioMsgId::Type::Song: l = _songLoader.get(); isGoodId = (track->state.id == _song); break;
case AudioMsgId::Type::Video: l = _videoLoader.get(); isGoodId = (track->state.id == _video); break;
}
if (!l || !track) return nullptr;
if (!isGoodId || !track->loading || !l->check(track->file, track->data)) {
LOG(("Audio Error: playing changed while loading"));
return nullptr;
}
return track;
}
void Loaders::onCancel(const AudioMsgId &audio) {
Expects(audio.type() != AudioMsgId::Type::Unknown);
switch (audio.type()) {
case AudioMsgId::Type::Voice: if (_audio == audio) clear(audio.type()); break;
case AudioMsgId::Type::Song: if (_song == audio) clear(audio.type()); break;
case AudioMsgId::Type::Video: if (_video == audio) clear(audio.type()); break;
}
QMutexLocker lock(internal::audioPlayerMutex());
if (!mixer()) return;
for (auto i = 0; i != kTogetherLimit; ++i) {
auto track = mixer()->trackForType(audio.type(), i);
if (track->state.id == audio) {
track->loading = false;
}
}
}
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Loaders::~Loaders() = default;
} // namespace Player
} // namespace Media