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buildpy2app: include lua subfolder in the app bundle
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@ -12,6 +12,7 @@ import syncplay
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APP = ['syncplayClient.py']
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APP = ['syncplayClient.py']
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DATA_FILES = [
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DATA_FILES = [
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('resources', glob('resources/*.png') + glob('resources/*.rtf') + glob('resources/*.lua')),
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('resources', glob('resources/*.png') + glob('resources/*.rtf') + glob('resources/*.lua')),
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('resources/lua/intf', glob('resources/lua/intf/*.lua'))
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]
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]
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OPTIONS = {
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OPTIONS = {
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'iconfile': 'resources/icon.icns',
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'iconfile': 'resources/icon.icns',
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