seppuku/src/main/java/me/rigamortis/seppuku/impl/module/world/NukerModule.java

239 lines
11 KiB
Java

package me.rigamortis.seppuku.impl.module.world;
import me.rigamortis.seppuku.Seppuku;
import me.rigamortis.seppuku.api.event.player.EventRightClickBlock;
import me.rigamortis.seppuku.api.event.player.EventUpdateWalkingPlayer;
import me.rigamortis.seppuku.api.module.Module;
import me.rigamortis.seppuku.api.task.rotation.RotationTask;
import me.rigamortis.seppuku.api.util.BlockUtil;
import me.rigamortis.seppuku.api.util.EntityUtil;
import me.rigamortis.seppuku.api.util.MathUtil;
import me.rigamortis.seppuku.api.value.Value;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import team.stiff.pomelo.impl.annotated.handler.annotation.Listener;
/**
* Author Seth
* 6/10/2019 @ 2:31 PM.
*/
public final class NukerModule extends Module {
public final Value<Mode> mode = new Value<Mode>("Mode", new String[]{"Mode", "M"}, "The nuker mode to use.", Mode.SELECTION);
private enum Mode {
SELECTION, ALL, CREATIVE
}
public final Value<Float> distance = new Value<Float>("Distance", new String[]{"Dist", "D"}, "Maximum distance in blocks the nuker will reach", 4.5f, 0.0f, 5.0f, 0.1f);
public final Value<Boolean> fixed = new Value<Boolean>("FixedDistance", new String[]{"Fixed", "fdist", "F"}, "Use vertical and horizontal distances in blocks instead of distances relative to the camera", false);
public final Value<Float> vDistance = new Value<Float>("VerticalDistance", new String[]{"Vertical", "vdist", "VD"}, "Maximum vertical distance in blocks the nuker will reach", 4.5f, 0.0f, 5.0f, 0.1f);
public final Value<Float> hDistance = new Value<Float>("HorizontalDistance", new String[]{"Horizontal", "hist", "HD"}, "Maximum horizontal distance in blocks the nuker will reach", 3f, 0.0f, 5.0f, 0.1f);
private final RotationTask rotationTask = new RotationTask("NukerTask", 2);
private Block selected = null;
private BlockPos currentPos = null;
public NukerModule() {
super("Nuker", new String[]{"Nuke"}, "Automatically mines blocks within reach", "NONE", -1, ModuleType.WORLD);
}
@Override
public void onToggle() {
super.onToggle();
this.selected = null;
}
@Override
public void onDisable() {
super.onDisable();
Seppuku.INSTANCE.getRotationManager().finishTask(this.rotationTask);
}
@Override
public String getMetaData() {
return this.mode.getValue().name();
}
@Listener
public void onWalkingUpdate(EventUpdateWalkingPlayer event) {
final Minecraft mc = Minecraft.getMinecraft();
if (mc.player == null || mc.world == null)
return;
switch (event.getStage()) {
case PRE:
this.currentPos = null;
switch (this.mode.getValue()) {
case SELECTION:
this.currentPos = this.getClosestBlock(true);
break;
case ALL:
this.currentPos = this.getClosestBlock(false);
break;
}
if (this.currentPos != null) {
Seppuku.INSTANCE.getRotationManager().startTask(this.rotationTask);
if (this.rotationTask.isOnline()) {
final float[] angle = MathUtil.calcAngle(mc.player.getPositionEyes(mc.getRenderPartialTicks()), new Vec3d(this.currentPos.getX() + 0.5f, this.currentPos.getY() + 0.5f, this.currentPos.getZ() + 0.5f));
Seppuku.INSTANCE.getRotationManager().setPlayerRotations(angle[0], angle[1]);
}
}
break;
case POST:
if (this.mode.getValue().equals(Mode.CREATIVE)) {
if (mc.player.capabilities.isCreativeMode) {
/* the amazing creative 'nuker' straight from the latch hacked client */
for (double y = Math.round(mc.player.posY - 1) + this.vDistance.getValue(); y > Math.round(mc.player.posY - 1); y -= 1.0D) {
for (double x = mc.player.posX - this.hDistance.getValue(); x < mc.player.posX + this.hDistance.getValue(); x += 1.0D) {
for (double z = mc.player.posZ - this.hDistance.getValue(); z < mc.player.posZ + this.hDistance.getValue(); z += 1.0D) {
final BlockPos blockPos = new BlockPos(x, y, z);
final Block block = BlockUtil.getBlock(blockPos);
if (block == Blocks.AIR || !mc.world.getBlockState(blockPos).isFullBlock())
continue;
final Vec3d eyesPos = new Vec3d(mc.player.posX, mc.player.posY + mc.player.getEyeHeight(), mc.player.posZ);
final Vec3d posVec = new Vec3d(blockPos).add(0.5f, 0.5f, 0.5f);
double distanceSqPosVec = eyesPos.squareDistanceTo(posVec);
for (EnumFacing side : EnumFacing.values()) {
final Vec3d hitVec = posVec.add(new Vec3d(side.getDirectionVec()).scale(0.5f));
double distanceSqHitVec = eyesPos.squareDistanceTo(hitVec);
// check if hitVec is within range (6 blocks)
if (distanceSqHitVec > 36)
continue;
// check if side is facing towards player
if (distanceSqHitVec >= distanceSqPosVec)
continue;
// face block
final float[] rotations = EntityUtil.getRotations(hitVec.x, hitVec.y, hitVec.z);
Seppuku.INSTANCE.getRotationManager().setPlayerRotations(rotations[0], rotations[1]);
// damage block
if (mc.playerController.onPlayerDamageBlock(blockPos, side)) {
mc.player.swingArm(EnumHand.MAIN_HAND);
}
}
}
}
}
}
} else {
if (this.currentPos != null) {
if (this.rotationTask.isOnline()) {
if (SpeedMineModule.autoPos != null) {
if (this.currentPos.equals(SpeedMineModule.autoPos)) {
return;
}
}
if (this.canBreak(this.currentPos)) {
mc.playerController.onPlayerDamageBlock(this.currentPos, mc.player.getHorizontalFacing());
mc.player.swingArm(EnumHand.MAIN_HAND);
}
}
} else {
Seppuku.INSTANCE.getRotationManager().finishTask(this.rotationTask);
}
}
break;
}
}
@Listener
public void clickBlock(EventRightClickBlock event) {
if (this.mode.getValue() == Mode.SELECTION) {
final Block block = Minecraft.getMinecraft().world.getBlockState(event.getPos()).getBlock();
if (block != this.selected) {
this.selected = block;
Seppuku.INSTANCE.logChat("Nuker block set to " + block.getLocalizedName());
event.setCanceled(true);
}
}
}
private boolean canBreak(BlockPos pos) {
final IBlockState blockState = Minecraft.getMinecraft().world.getBlockState(pos);
final Block block = blockState.getBlock();
return block.getBlockHardness(blockState, Minecraft.getMinecraft().world, pos) != -1;
}
private BlockPos getClosestBlock(boolean selection) {
final Minecraft mc = Minecraft.getMinecraft();
BlockPos ret = null;
if (this.fixed.getValue()) {
float maxVDist = this.vDistance.getValue();
float maxHDist = this.hDistance.getValue();
for (float x = 0; x <= maxHDist; x++) {
for (float y = 0; y <= maxVDist; y++) {
for (float z = 0; z <= maxHDist; z++) {
for (int revX = 0; revX <= 1; revX++, x = -x) {
for (int revZ = 0; revZ <= 1; revZ++, z = -z) {
final BlockPos pos = new BlockPos(mc.player.posX + x, mc.player.posY + y, mc.player.posZ + z);
if (pos.equals(SpeedMineModule.autoPos)) {
continue;
}
if ((mc.world.getBlockState(pos).getBlock() != Blocks.AIR &&
!(mc.world.getBlockState(pos).getBlock() instanceof BlockLiquid)) &&
this.canBreak(pos)) {
if (selection) {
if ((this.selected == null) || !mc.world.getBlockState(pos).getBlock().equals(this.selected)) {
continue;
}
}
ret = pos;
}
}
}
}
}
}
} else {
float maxDist = this.distance.getValue();
for (float x = maxDist; x >= -maxDist; x--) {
for (float y = maxDist; y >= -maxDist; y--) {
for (float z = maxDist; z >= -maxDist; z--) {
final BlockPos pos = new BlockPos(mc.player.posX + x, mc.player.posY + y, mc.player.posZ + z);
final double dist = mc.player.getDistance(pos.getX(), pos.getY(), pos.getZ());
if (pos.equals(SpeedMineModule.autoPos)) {
continue;
}
if (dist <= maxDist && (mc.world.getBlockState(pos).getBlock() != Blocks.AIR && !(mc.world.getBlockState(pos).getBlock() instanceof BlockLiquid)) && canBreak(pos)) {
if (selection) {
if ((this.selected == null) || !mc.world.getBlockState(pos).getBlock().equals(this.selected)) {
continue;
}
}
if (pos.getY() < mc.player.posY)
continue;
maxDist = (float) dist;
ret = pos;
}
}
}
}
}
return ret;
}
}