seppuku/src/main/java/me/rigamortis/seppuku/impl/module/world/NukerModule.java

318 lines
14 KiB
Java

package me.rigamortis.seppuku.impl.module.world;
import me.rigamortis.seppuku.Seppuku;
import me.rigamortis.seppuku.api.event.player.EventUpdateWalkingPlayer;
import me.rigamortis.seppuku.api.module.Module;
import me.rigamortis.seppuku.api.task.rotation.RotationTask;
import me.rigamortis.seppuku.api.util.EntityUtil;
import me.rigamortis.seppuku.api.util.MathUtil;
import me.rigamortis.seppuku.api.value.Value;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.init.Blocks;
import net.minecraft.network.play.client.CPacketPlayerDigging;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import team.stiff.pomelo.impl.annotated.handler.annotation.Listener;
import java.util.*;
/**
* Author Seth
* 6/10/2019 @ 2:31 PM.
*/
public final class NukerModule extends Module {
public final Value<Mode> mode = new Value<Mode>("Mode", new String[]{"M"}, "The way that nuker mines blocks", Mode.NORMAL);
public final Value<Float> distance = new Value<Float>("Distance", new String[]{"Dist", "D"}, "Maximum distance in blocks the nuker will reach", 4.5f, 0.0f, 5.0f, 0.1f);
public final Value<Boolean> fixed = new Value<Boolean>("FixedDistance", new String[]{"Fixed", "fdist", "F"}, "Use vertical and horizontal distances in blocks instead of distances relative to the camera", false);
public final Value<Boolean> flatten = new Value<Boolean>("Flatten", new String[]{"flat"}, "Ensures nuker does not mine blocks below your feet", false);
public final Value<Float> vDistance = new Value<Float>("VerticalDistance", new String[]{"Vertical", "vdist", "VD"}, "Maximum vertical distance in blocks the nuker will reach", 4.5f, 0.0f, 5.0f, 0.1f);
public final Value<Float> hDistance = new Value<Float>("HorizontalDistance", new String[]{"Horizontal", "hist", "HD"}, "Maximum horizontal distance in blocks the nuker will reach", 3f, 0.0f, 5.0f, 0.1f);
public final Value<Integer> timeout = new Value<Integer>("Timeout", new String[]{"TO, t"}, "How long to wait (in ms) until trying to break a specific block again (PACKET Mode)", 1000, 0, 5000, 10);
public final Value<Float> minMineSpeed = new Value<Float>("MinMineSpeed", new String[]{"Min", "Speed", "MineSpeed"}, "How fast you should be able to mine a block for nuker to attempt to mine it (0-1, 0 to allow all blocks, 1 to only allow instantly minable blocks)", 0.2f, 0f, 1.0f, 0.1f);
// TODO: FilterMode does not show up in the gui (noil's fault).
public final Value<FilterMode> filterMode = new Value<FilterMode>("FilterMode", new String[]{"fm", "fmode"}, "Controls how blocks should be checked against the filter", FilterMode.WHITE);
public final Value<List<Block>> filter = new Value<List<Block>>("Filter", new String[]{}, "Controls what block id's nuker will mine");
private final RotationTask rotationTask = new RotationTask("NukerTask", 2);
private BlockPos currentPos = null;
private final Map<BlockPos, Long> attemptedBreaks = new HashMap<>();
public NukerModule() {
super("Nuker", new String[]{"Nuke"}, "Automatically mines blocks within reach", "NONE", -1, ModuleType.WORLD);
}
@Override
public void onToggle() {
super.onToggle();
this.filter.setValue(new ArrayList<>());
}
@Override
public void onDisable() {
super.onDisable();
Seppuku.INSTANCE.getRotationManager().finishTask(this.rotationTask);
}
@Override
public String getMetaData() {
return this.mode.getValue().name();
}
@Listener
public void onWalkingUpdate(EventUpdateWalkingPlayer event) {
final Minecraft mc = Minecraft.getMinecraft();
if (mc.player == null || mc.world == null)
return;
switch (event.getStage()) {
case PRE:
if (this.mode.getValue() == Mode.PACKET) {
// PACKET mode does not need to rotate. The few servers it works on probably don't care about rotation.
// It also tries to break more than one block per event, and I am not sure how to handle that using the
// rotation task.
List<BlockPos> blocks = getSortedBlocks();
for (BlockPos pos : blocks) {
if (shouldBreak(pos)) {
if (!this.attemptedBreaks.containsKey(pos)) {
mc.player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.START_DESTROY_BLOCK, pos, EnumFacing.NORTH));
mc.player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.STOP_DESTROY_BLOCK, pos, EnumFacing.NORTH));
this.attemptedBreaks.put(pos, System.currentTimeMillis());
}
}
}
List<BlockPos> toRemove = new ArrayList<>();
for (BlockPos pos : attemptedBreaks.keySet()) {
if (System.currentTimeMillis() - attemptedBreaks.get(pos) >= timeout.getValue()) {
toRemove.add(pos);
}
}
for (BlockPos pos : toRemove) {
attemptedBreaks.remove(pos);
}
} else {
this.currentPos = this.getClosestBlock();
if (this.currentPos != null) {
Seppuku.INSTANCE.getRotationManager().startTask(this.rotationTask);
if (this.rotationTask.isOnline()) {
final float[] angle = MathUtil.calcAngle(mc.player.getPositionEyes(mc.getRenderPartialTicks()), new Vec3d(this.currentPos.getX() + 0.5f, this.currentPos.getY() + 0.5f, this.currentPos.getZ() + 0.5f));
Seppuku.INSTANCE.getRotationManager().setPlayerRotations(angle[0], angle[1]);
}
}
}
break;
case POST:
if (this.mode.getValue() == Mode.CREATIVE) {
if (mc.player.capabilities.isCreativeMode) {
/* the amazing creative 'nuker' straight from the latch hacked client */
for (BlockPos blockPos : getBoxIterable()) {
if (!shouldBreak(blockPos) || !mc.world.getBlockState(blockPos).isFullBlock())
continue;
final Vec3d eyesPos = new Vec3d(mc.player.posX, mc.player.posY + mc.player.getEyeHeight(), mc.player.posZ);
final Vec3d posVec = new Vec3d(blockPos).add(0.5f, 0.5f, 0.5f);
double distanceSqPosVec = eyesPos.squareDistanceTo(posVec);
for (EnumFacing side : EnumFacing.values()) {
final Vec3d hitVec = posVec.add(new Vec3d(side.getDirectionVec()).scale(0.5f));
double distanceSqHitVec = eyesPos.squareDistanceTo(hitVec);
// check if hitVec is within range (6 blocks)
if (distanceSqHitVec > 36)
continue;
// check if side is facing towards player
if (distanceSqHitVec >= distanceSqPosVec)
continue;
// face block
final float[] rotations = EntityUtil.getRotations(hitVec.x, hitVec.y, hitVec.z);
Seppuku.INSTANCE.getRotationManager().setPlayerRotations(rotations[0], rotations[1]);
// damage block
if (mc.playerController.onPlayerDamageBlock(blockPos, side)) {
mc.player.swingArm(EnumHand.MAIN_HAND);
}
}
}
}
} else if (this.mode.getValue() == Mode.NORMAL) {
if (this.currentPos != null) {
if (this.rotationTask.isOnline()) {
if (SpeedMineModule.autoPos != null) {
if (this.currentPos.equals(SpeedMineModule.autoPos)) {
return;
}
}
if (this.canBreak(this.currentPos)) {
mc.playerController.onPlayerDamageBlock(this.currentPos, mc.player.getHorizontalFacing());
mc.player.swingArm(EnumHand.MAIN_HAND);
}
}
} else {
Seppuku.INSTANCE.getRotationManager().finishTask(this.rotationTask);
}
}
break;
}
}
private boolean canBreak(BlockPos pos) {
final IBlockState blockState = Minecraft.getMinecraft().world.getBlockState(pos);
final Block block = blockState.getBlock();
return block.getBlockHardness(blockState, Minecraft.getMinecraft().world, pos) >= minMineSpeed.getValue();
}
private boolean shouldBreak(BlockPos pos) {
final Minecraft mc = Minecraft.getMinecraft();
boolean isFiltered = false;
if (this.filterMode.getValue() != FilterMode.DISABLED) {
// Did a truth table for this and this just so happens to be a XOR
isFiltered = this.filter.getValue().contains(mc.world.getBlockState(pos).getBlock()) ^ this.filterMode.getValue() == FilterMode.WHITE;
}
return mc.world.getBlockState(pos).getBlock() != Blocks.AIR
&& !(mc.world.getBlockState(pos).getBlock() instanceof BlockLiquid)
&& this.canBreak(pos)
&& !pos.equals(SpeedMineModule.autoPos)
&& !isFiltered;
}
private Iterable<BlockPos> getBoxIterable () {
final Minecraft mc = Minecraft.getMinecraft();
AxisAlignedBB bb;
if (this.fixed.getValue()) {
bb = new AxisAlignedBB(
(int) mc.player.posX - hDistance.getValue(),
(int) (this.flatten.getValue() ? mc.player.posY : mc.player.posY - vDistance.getValue()),
(int) mc.player.posZ - hDistance.getValue(),
(int) mc.player.posX + hDistance.getValue(),
(int) mc.player.posY + vDistance.getValue(),
(int) mc.player.posZ + hDistance.getValue());
} else {
bb = new AxisAlignedBB(
(int) mc.player.posX - distance.getValue(),
(int) (this.flatten.getValue() ? mc.player.posY : mc.player.posY - vDistance.getValue()),
(int) mc.player.posZ - distance.getValue(),
(int) mc.player.posX + distance.getValue(),
(int) mc.player.posY + distance.getValue(),
(int) mc.player.posZ + distance.getValue());
}
return BlockPos.getAllInBox((int) bb.minX, (int) bb.minY, (int) bb.minZ, (int) bb.maxX, (int) bb.maxY, (int) bb.maxZ);
}
private BlockPos getClosestBlock() {
final Minecraft mc = Minecraft.getMinecraft();
BlockPos closest = null;
double closestDist = Double.POSITIVE_INFINITY;
for (BlockPos pos : getBoxIterable()) {
double dist = pos.distanceSqToCenter(mc.player.posX, mc.player.getEyeHeight(), mc.player.posZ);
if (shouldBreak(pos)) {
if (dist < closestDist) {
closestDist = dist;
closest = pos;
}
}
}
return closest;
}
/*
* Not very good performance wise. A better way to do this would be to directly iterate from the player's head,
* but that is difficult, and we don't expect SUPER huge input for this. At most the player would probably have a
* cube of 'radius' 6, +1 if the bounding box is aligned right, so we would have around 13^3 = 2197 blocks to
* iterate and sort.
*/
private List<BlockPos> getSortedBlocks() {
EntityPlayerSP player = Minecraft.getMinecraft().player;
List<BlockPos> ret = new ArrayList<>();
for (BlockPos pos : getBoxIterable()) {
ret.add(new BlockPos(pos));
}
ret.sort(Comparator.comparingDouble(o -> o.distanceSqToCenter(player.posX, player.posY, player.posZ)));
return ret;
}
public Value<List<Block>> getFilter() {
return filter;
}
public boolean contains(Block block) {
return this.filter.getValue().contains(block);
}
public void add(int id) {
final Block blockFromID = Block.getBlockById(id);
if (!contains(blockFromID)) {
this.filter.getValue().add(blockFromID);
}
}
public void add(String name) {
final Block blockFromName = Block.getBlockFromName(name);
if (blockFromName != null) {
if (!contains(blockFromName)) {
this.filter.getValue().add(blockFromName);
}
}
}
public void remove(int id) {
for (Block block : this.filter.getValue()) {
final int blockID = Block.getIdFromBlock(block);
if (blockID == id) {
this.filter.getValue().remove(block);
break;
}
}
}
public void remove(String name) {
final Block blockFromName = Block.getBlockFromName(name);
if (blockFromName != null) {
if (contains(blockFromName)) {
this.filter.getValue().remove(blockFromName);
}
}
}
public int clear() {
final int count = this.filter.getValue().size();
this.filter.getValue().clear();
return count;
}
private enum Mode {
NORMAL, PACKET, CREATIVE
}
private enum FilterMode {
WHITE, BLACK, DISABLED
}
}