seppuku/src/main/java/me/rigamortis/seppuku/impl/module/player/ReachModule.java

87 lines
4.4 KiB
Java

package me.rigamortis.seppuku.impl.module.player;
import me.rigamortis.seppuku.api.event.EventStageable;
import me.rigamortis.seppuku.api.event.network.EventSendPacket;
import me.rigamortis.seppuku.api.event.player.EventClickBlock;
import me.rigamortis.seppuku.api.event.player.EventExtendPlayerReach;
import me.rigamortis.seppuku.api.event.player.EventPlayerReach;
import me.rigamortis.seppuku.api.event.player.EventRightClickBlock;
import me.rigamortis.seppuku.api.module.Module;
import me.rigamortis.seppuku.api.value.Value;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.play.client.CPacketPlayer;
import net.minecraft.network.play.client.CPacketPlayerDigging;
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock;
import net.minecraft.network.play.client.CPacketUseEntity;
import net.minecraft.util.EnumHand;
import team.stiff.pomelo.impl.annotated.handler.annotation.Listener;
/**
* @author Seth
*/
public final class ReachModule extends Module {
public final Value<Float> distance = new Value<Float>("Distance", new String[]{"Dist", "D"}, "The distance (in blocks) to reach", 5.5f, 0.0f, 10.0f, 0.5f);
public final Value<Boolean> teleport = new Value<Boolean>("Teleport", new String[]{"Tp", "Tele"}, "Allows you to reach further on vanilla servers", false);
private final Minecraft mc = Minecraft.getMinecraft();
public ReachModule() {
super("Reach", new String[]{"Rch"}, "Extends the player's reach", "NONE", -1, ModuleType.PLAYER);
}
private float getVanillaReach() {
float attrib = (float) this.mc.player.getEntityAttribute(EntityPlayer.REACH_DISTANCE).getAttributeValue();
return mc.player.isCreative() ? attrib : attrib - 0.5F;
}
@Listener
public void onPlayerReach(EventPlayerReach event) {
event.setReach(this.distance.getValue());
event.setCanceled(true);
}
@Listener
public void onExtendReach(EventExtendPlayerReach event) {
event.setCanceled(true);
}
@Listener
public void onClickBlock(EventClickBlock event) {
if (event.getPos() != null && mc.player.getDistance(event.getPos().getX(), event.getPos().getY(), event.getPos().getZ()) > getVanillaReach() && this.teleport.getValue()) {
mc.player.connection.sendPacket(new CPacketPlayer.Position(event.getPos().getX(), event.getPos().getY() + 2, event.getPos().getZ(), true));
mc.player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.START_DESTROY_BLOCK, event.getPos(), event.getFace()));
mc.player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.STOP_DESTROY_BLOCK, event.getPos(), event.getFace()));
mc.player.swingArm(EnumHand.MAIN_HAND);
mc.player.connection.sendPacket(new CPacketPlayer.Position(mc.player.posX, mc.player.posY, mc.player.posZ, true));
event.setCanceled(true);
}
}
@Listener
public void onRightClickBlock(EventRightClickBlock event) {
if (event.getPos() != null && mc.player.getDistance(event.getPos().getX(), event.getPos().getY(), event.getPos().getZ()) > getVanillaReach() && this.teleport.getValue()) {
mc.player.connection.sendPacket(new CPacketPlayer.Position(event.getPos().getX(), event.getPos().getY() + 2, event.getPos().getZ(), true));
mc.player.connection.sendPacket(new CPacketPlayerTryUseItemOnBlock(event.getPos(), event.getFacing(), EnumHand.MAIN_HAND, 0.5F, 0.5F, 0.5F));
mc.player.swingArm(EnumHand.MAIN_HAND);
mc.player.connection.sendPacket(new CPacketPlayer.Position(mc.player.posX, mc.player.posY, mc.player.posZ, true));
event.setCanceled(true);
}
}
@Listener
public void sendPacket(EventSendPacket event) {
if (event.getStage() == EventStageable.EventStage.PRE) {
if (event.getPacket() instanceof CPacketUseEntity) {
final CPacketUseEntity packet = (CPacketUseEntity) event.getPacket();
final Entity entity = mc.world.getEntityByID(packet.entityId);
if (entity != null && mc.player.getDistance(entity.posX, entity.posY, entity.posZ) > getVanillaReach() && this.teleport.getValue()) {
mc.player.connection.sendPacket(new CPacketPlayer.Position(entity.posX, entity.posY + 2, entity.posZ, true));
}
}
}
}
}