seppuku/src/main/java/me/rigamortis/seppuku/impl/module/world/SpeedMineModule.java

175 lines
7.5 KiB
Java

package me.rigamortis.seppuku.impl.module.world;
import java.awt.*;
import me.rigamortis.seppuku.Seppuku;
import me.rigamortis.seppuku.api.event.EventStageable;
import me.rigamortis.seppuku.api.event.player.EventClickBlock;
import me.rigamortis.seppuku.api.event.player.EventPlayerDamageBlock;
import me.rigamortis.seppuku.api.event.player.EventPlayerUpdate;
import me.rigamortis.seppuku.api.event.player.EventResetBlockRemoving;
import me.rigamortis.seppuku.api.event.render.EventRender3D;
import me.rigamortis.seppuku.api.module.Module;
import me.rigamortis.seppuku.api.util.ColorUtil;
import me.rigamortis.seppuku.api.util.RenderUtil;
import me.rigamortis.seppuku.api.value.Value;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks;
import net.minecraft.network.play.client.CPacketPlayerDigging;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import team.stiff.pomelo.impl.annotated.handler.annotation.Listener;
/**
* Author Seth
* 4/24/2019 @ 12:16 PM.
*/
public final class SpeedMineModule extends Module {
public final Value<Mode> mode = new Value<Mode>("Mode", new String[]{"Mode", "M"}, "The speed-mine mode to use.", Mode.DAMAGE);
private enum Mode {
PACKET, DAMAGE, INSTANT, SEQUENTIAL
}
public static BlockPos autoPos;
public BlockPos seqPos;
public EnumFacing seqDir;
public final Minecraft mc = Minecraft.getMinecraft();
public final Value<Boolean> reset = new Value<Boolean>("Reset", new String[]{"Res"}, "Stops current block destroy damage from resetting if enabled.", true);
public final Value<Boolean> doubleBreak = new Value<Boolean>("DoubleBreak", new String[]{"DoubleBreak", "Double", "DB"}, "Mining a block will also mine the block above it, if enabled.", false);
public final Value<Boolean> auto = new Value<Boolean>("Auto", new String[]{"Res"}, "When enabled, allows for multi-mining blocks.", false);
public SpeedMineModule() {
super("SpeedMine", new String[]{"FastMine"}, "Allows you to break blocks faster", "NONE", -1, ModuleType.WORLD);
}
@Override
public String getMetaData() {
return this.mode.getValue().name();
}
@Listener
public void onUpdate(EventPlayerUpdate event) {
if (event.getStage() == EventStageable.EventStage.PRE) {
mc.playerController.blockHitDelay = 0;
if (seqPos != null && mc.world.getBlockState(seqPos).getBlock() != Blocks.AIR && mode.getValue() == Mode.SEQUENTIAL) {
mc.player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.STOP_DESTROY_BLOCK, seqPos, seqDir));
}
if (this.reset.getValue() && mc.gameSettings.keyBindUseItem.isKeyDown()) {
mc.playerController.isHittingBlock = false;
}
}
}
@Listener
public void resetBlockDamage(EventResetBlockRemoving event) {
if (this.reset.getValue()) {
event.setCanceled(true);
}
}
@Listener
public void clickBlock(EventClickBlock event) {
if (this.reset.getValue()) {
if (mc.playerController.curBlockDamageMP > 0.1f) {
mc.playerController.isHittingBlock = true;
}
}
}
@Listener
public void onRender(EventRender3D event) {
if (!auto.getValue()) return;
if (autoPos != null && mc.world.getBlockState(autoPos).getBlock() != Blocks.AIR) {
RenderUtil.begin3D();
final AxisAlignedBB bb = new AxisAlignedBB(
autoPos.getX() - mc.getRenderManager().viewerPosX,
autoPos.getY() - mc.getRenderManager().viewerPosY,
autoPos.getZ() - mc.getRenderManager().viewerPosZ,
autoPos.getX() + 1 - mc.getRenderManager().viewerPosX,
autoPos.getY() + 1 - mc.getRenderManager().viewerPosY,
autoPos.getZ() + 1 - mc.getRenderManager().viewerPosZ
);
RenderUtil.drawBoundingBox(bb, 2f, new Color(255,255,255).getRGB());
RenderUtil.end3D();
}
}
@Listener
public void damageBlock(EventPlayerDamageBlock event) {
if (canBreak(event.getPos())) {
if (this.reset.getValue()) {
mc.playerController.isHittingBlock = false;
}
switch (this.mode.getValue()) {
case PACKET:
mc.player.swingArm(EnumHand.MAIN_HAND);
mc.player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.START_DESTROY_BLOCK, event.getPos(), event.getFace()));
mc.player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.STOP_DESTROY_BLOCK, event.getPos(), event.getFace()));
event.setCanceled(true);
break;
case DAMAGE:
if (mc.playerController.curBlockDamageMP >= 0.7f) {
mc.playerController.curBlockDamageMP = 1.0f;
if (auto.getValue()) {
mode.setValue(Mode.INSTANT);
}
}
break;
case INSTANT:
mc.player.swingArm(EnumHand.MAIN_HAND);
mc.player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.START_DESTROY_BLOCK, event.getPos(), event.getFace()));
mc.player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.STOP_DESTROY_BLOCK, event.getPos(), event.getFace()));
mc.playerController.onPlayerDestroyBlock(event.getPos());
mc.world.setBlockToAir(event.getPos());
if (auto.getValue()) {
autoPos = event.getPos();
mode.setValue(Mode.DAMAGE);
}
break;
case SEQUENTIAL:
mc.player.swingArm(EnumHand.MAIN_HAND);
mc.player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.START_DESTROY_BLOCK, event.getPos(), event.getFace()));
mc.player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.STOP_DESTROY_BLOCK, event.getPos(), event.getFace()));
seqPos = event.getPos();
seqDir = event.getFace();
event.setCanceled(true);
break;
}
}
if (this.doubleBreak.getValue()) {
final BlockPos above = event.getPos().add(0, 1, 0);
if (canBreak(above) && mc.player.getDistance(above.getX(), above.getY(), above.getZ()) <= 5f) {
mc.player.swingArm(EnumHand.MAIN_HAND);
mc.player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.START_DESTROY_BLOCK, above, event.getFace()));
mc.player.connection.sendPacket(new CPacketPlayerDigging(CPacketPlayerDigging.Action.STOP_DESTROY_BLOCK, above, event.getFace()));
mc.playerController.onPlayerDestroyBlock(above);
mc.world.setBlockToAir(above);
}
}
}
private boolean canBreak(BlockPos pos) {
final IBlockState blockState = mc.world.getBlockState(pos);
final Block block = blockState.getBlock();
return block.getBlockHardness(blockState, mc.world, pos) != -1;
}
}