seppuku/src/main/java/me/rigamortis/seppuku/impl/patch/NetworkManagerPatch.java

152 lines
7.3 KiB
Java

package me.rigamortis.seppuku.impl.patch;
import me.rigamortis.seppuku.Seppuku;
import me.rigamortis.seppuku.api.event.EventStageable;
import me.rigamortis.seppuku.api.event.network.EventReceivePacket;
import me.rigamortis.seppuku.api.event.network.EventSendPacket;
import me.rigamortis.seppuku.api.patch.ClassPatch;
import me.rigamortis.seppuku.api.patch.MethodPatch;
import me.rigamortis.seppuku.api.util.ASMUtil;
import me.rigamortis.seppuku.impl.management.PatchManager;
import net.minecraft.network.Packet;
import org.objectweb.asm.Type;
import org.objectweb.asm.tree.*;
import static org.objectweb.asm.Opcodes.*;
/**
* Author Seth
* 4/6/2019 @ 1:46 PM.
*/
public final class NetworkManagerPatch extends ClassPatch {
public NetworkManagerPatch() {
super("net.minecraft.network.NetworkManager", "gw");
}
/**
* This is where minecraft sends packets before they are compressed and encrypted
*
* @param methodNode
* @param env
*/
@MethodPatch(
mcpName = "sendPacket",
notchName = "a",
mcpDesc = "(Lnet/minecraft/network/Packet;)V",
notchDesc = "(Lht;)V")
public void sendPacket(MethodNode methodNode, PatchManager.Environment env) {
//create a list of instructions and add the needed instructions to call our hook function
final InsnList preInsn = new InsnList();
//add ALOAD to pass the Packet into our hook function
preInsn.add(new VarInsnNode(ALOAD, 1));
//EventStageable.EventStage.PRE
preInsn.add(new FieldInsnNode(GETSTATIC, "me/rigamortis/seppuku/api/event/EventStageable$EventStage", "PRE", "Lme/rigamortis/seppuku/api/event/EventStageable$EventStage;"));
//call our hook function
preInsn.add(new MethodInsnNode(INVOKESTATIC, Type.getInternalName(this.getClass()), "sendPacketHook", env == PatchManager.Environment.IDE ? "(Lnet/minecraft/network/Packet;Lme/rigamortis/seppuku/api/event/EventStageable$EventStage;)Z" : "(Lht;Lme/rigamortis/seppuku/api/event/EventStageable$EventStage;)Z", false));
//add a label to jump to
final LabelNode jmp = new LabelNode();
//add if equals and pass the label
preInsn.add(new JumpInsnNode(IFEQ, jmp));
//add return so the rest of the function doesn't get called
preInsn.add(new InsnNode(RETURN));
//add our label
preInsn.add(jmp);
//insert the list of instructions at the top of the function
methodNode.instructions.insert(preInsn);
//do the same thing as above but insert the list at the bottom of the method
//we dont need to cancel post
final InsnList postInsn = new InsnList();
//add ALOAD to pass the Packet into our hook function
postInsn.add(new VarInsnNode(ALOAD, 1));
//EventStageable.EventStage.POST
postInsn.add(new FieldInsnNode(GETSTATIC, "me/rigamortis/seppuku/api/event/EventStageable$EventStage", "POST", "Lme/rigamortis/seppuku/api/event/EventStageable$EventStage;"));
//call our hook function
postInsn.add(new MethodInsnNode(INVOKESTATIC, Type.getInternalName(this.getClass()), "sendPacketHook", env == PatchManager.Environment.IDE ? "(Lnet/minecraft/network/Packet;Lme/rigamortis/seppuku/api/event/EventStageable$EventStage;)Z" : "(Lht;Lme/rigamortis/seppuku/api/event/EventStageable$EventStage;)Z", false));
//insert the list of instructions at the bottom of the function
methodNode.instructions.insertBefore(ASMUtil.bottom(methodNode), postInsn);
}
/**
* This is our sendPacket hook
* It allows us to intercept outgoing unencrypted packets and modify the data
* It also allows us to cancel sending certain packets
*
* @param packet
* @param stage
* @return
*/
public static boolean sendPacketHook(Packet packet, EventStageable.EventStage stage) {
final EventSendPacket event = new EventSendPacket(stage, packet);
Seppuku.INSTANCE.getEventManager().dispatchEvent(event);
return event.isCanceled();
}
/**
* This is where minecraft handles received packets
*
* @param methodNode
* @param env
*/
@MethodPatch(
mcpName = "channelRead0",
notchName = "a",
mcpDesc = "(Lio/netty/channel/ChannelHandlerContext;Lnet/minecraft/network/Packet;)V",
notchDesc = "(Lio/netty/channel/ChannelHandlerContext;Lht;)V")
public void channelRead0(MethodNode methodNode, PatchManager.Environment env) {
//create a list of instructions and add the needed instructions to call our hook function
final InsnList preInsn = new InsnList();
//add ALOAD to pass the Packet into our hook function
preInsn.add(new VarInsnNode(ALOAD, 2));
//EventStageable.EventStage.PRE
preInsn.add(new FieldInsnNode(GETSTATIC, "me/rigamortis/seppuku/api/event/EventStageable$EventStage", "PRE", "Lme/rigamortis/seppuku/api/event/EventStageable$EventStage;"));
//call our hook function
preInsn.add(new MethodInsnNode(INVOKESTATIC, Type.getInternalName(this.getClass()), "channelRead0Hook", env == PatchManager.Environment.IDE ? "(Lnet/minecraft/network/Packet;Lme/rigamortis/seppuku/api/event/EventStageable$EventStage;)Z" : "(Lht;Lme/rigamortis/seppuku/api/event/EventStageable$EventStage;)Z", false));
//add a label to jump to
final LabelNode jmp = new LabelNode();
//add if equals and pass the label
preInsn.add(new JumpInsnNode(IFEQ, jmp));
//add return so the rest of the function doesn't get called
preInsn.add(new InsnNode(RETURN));
//add our label
preInsn.add(jmp);
//insert the list of instructions at the top of the function
methodNode.instructions.insert(preInsn);
//do the same thing as above but insert the list at the bottom of the method
//we dont need to cancel post
final InsnList postInsn = new InsnList();
//add ALOAD to pass the Packet into our hook function
postInsn.add(new VarInsnNode(ALOAD, 2));
//EventStageable.EventStage.POST
postInsn.add(new FieldInsnNode(GETSTATIC, "me/rigamortis/seppuku/api/event/EventStageable$EventStage", "POST", "Lme/rigamortis/seppuku/api/event/EventStageable$EventStage;"));
//call our hook function
postInsn.add(new MethodInsnNode(INVOKESTATIC, Type.getInternalName(this.getClass()), "channelRead0Hook", env == PatchManager.Environment.IDE ? "(Lnet/minecraft/network/Packet;Lme/rigamortis/seppuku/api/event/EventStageable$EventStage;)Z" : "(Lht;Lme/rigamortis/seppuku/api/event/EventStageable$EventStage;)Z", false));
//insert the list of instructions at the bottom of the function
methodNode.instructions.insertBefore(ASMUtil.bottom(methodNode), postInsn);
}
/**
* This is our channelRead0 hook
* It allows us to cancel processing incoming packets or modify the unencrypted data
*
* @param packet
* @param stage
* @return
*/
public static boolean channelRead0Hook(Packet packet, EventStageable.EventStage stage) {
if (packet != null) {
final EventReceivePacket event = new EventReceivePacket(stage, packet);
Seppuku.INSTANCE.getEventManager().dispatchEvent(event);
return event.isCanceled();
}
return false;
}
}