Free, lightweight, open-source Minecraft Forge client-side mod.
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readme.md

Seppuku

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Seppuku is a free, lightweight, open-source Minecraft Forge mod for Minecraft 1.12.2, and soon to be for recent versions...

Originally oriented towards the 9B9T and 2B2T anarchy servers; it is a fully featured client-side mod with an external plugin API, unique exploits, and a solid Discord community.

Check the guide for help.

Requirements

Building

Linux / Mac

  1. Clone the repository: git clone git@github.com:seppukudevelopment/seppuku.git
  2. Run ./gradlew clean
  3. Run ./gradlew setupDecompWorkspace
  4. Edit build.gradle and change field buildmode to RELEASE. (e.g. def buildmode = "RELEASE")
  5. Run ./gradlew build.

Your .jar file is in build/libs/.

Windows

Using a git shell for Windows and using the linux guide above is highly recommended. (https://git-scm.com/downloads)

  1. Clone the repository.
  2. Import the project through Gradle via build.gradle. (simple tutorials online for intellij, eclipse, etc...)
  3. Run the Gradle command clean via the IDE or the gradlew.bat file. (via command prompt: ./gradlew.bat clean)
  4. Run the Gradle command setupDecompWorkspace via the IDE or gradlew.bat file. (via command prompt: ./gradlew.bat setupDecompWorkspace)
  5. (for IDE building only <IntelliJ / Eclipse / etc...> ): Refresh the project (reload ide or refresh gradle workspace)
  6. Edit build.gradle and change field buildmode to RELEASE ex: def buildmode = "RELEASE"
  7. Run the gradle command build via the IDE or gradlew.bat file. (via command prompt: gradlew.bat build)

Your .jar file is in build/libs/.

Debugging

  • Use VM arg -Dfml.coreMods.load=me.rigamortis.seppuku.impl.fml.core.SeppukuLoadingPlugin
  • Ensure field buildmode in build.gradle is set to IDE ex: def buildmode = "IDE"
  • Repeat the steps from step #2 in the Building guide written above to fix errors.