ReachModule: Bug fixes

This commit is contained in:
noil 2021-01-05 15:26:30 -05:00
parent 0497a9e9f2
commit fb803fcdd9
1 changed files with 1 additions and 1 deletions

View File

@ -97,7 +97,7 @@ public final class ReachModule extends Module {
}
mc.player.swingArm(EnumHand.MAIN_HAND);
}
} else if (mc.gameSettings.keyBindUseItem.pressed && mc.player.ticksExisted % 3 == 0) {
} else if (mc.gameSettings.keyBindUseItem.pressed) {
final EnumActionResult actionResult = mc.playerController.processRightClickBlock(mc.player, mc.world, this.currentBlockTrace.getBlockPos(), this.currentBlockTrace.sideHit, new Vec3d(0d, 0d, 0d), EnumHand.MAIN_HAND);
if (actionResult.equals(EnumActionResult.SUCCESS)) {
mc.player.swingArm(EnumHand.MAIN_HAND);