Added damage rendering option on crystal aura
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24e59509ea
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@ -15,6 +15,7 @@ import me.rigamortis.seppuku.api.value.NumberValue;
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import me.rigamortis.seppuku.impl.module.player.GodModeModule;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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@ -49,6 +50,7 @@ public final class CrystalAuraModule extends Module {
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public final NumberValue minDamage = new NumberValue("Min_Damage", new String[]{"MinDamage", "Min", "MinDmg"}, 1.0f, Float.class, 0.0f, 20.0f, 0.5f);
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public final BooleanValue ignore = new BooleanValue("Ignore", new String[]{"Ig"}, false);
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public final BooleanValue render = new BooleanValue("Render", new String[]{"R"}, true);
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public final BooleanValue renderDamage = new BooleanValue("Render_Damage", new String[]{"RD", "RenderDamage", "ShowDamage"}, true);
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private Timer attackTimer = new Timer();
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private Timer placeTimer = new Timer();
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@ -120,8 +122,9 @@ public final class CrystalAuraModule extends Module {
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final float[] angle = MathUtil.calcAngle(mc.player.getPositionEyes(mc.getRenderPartialTicks()), new Vec3d(pos.getX() + 0.5f, pos.getY() + 0.5f, pos.getZ() + 0.5f));
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Seppuku.INSTANCE.getRotationManager().setPlayerRotations(angle[0], angle[1]);
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mc.player.connection.sendPacket(new CPacketPlayerTryUseItemOnBlock(pos, EnumFacing.UP, EnumHand.MAIN_HAND, 0, 0, 0));
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this.placeLocations.add(new PlaceLocation(pos.getX(), pos.getY(), pos.getZ()));
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this.placeLocations.add(new PlaceLocation(pos.getX(), pos.getY(), pos.getZ(), damage));
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}
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this.placeTimer.reset();
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}
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}
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@ -198,6 +201,17 @@ public final class CrystalAuraModule extends Module {
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RenderUtil.drawFilledBox(bb, ColorUtil.changeAlpha(0xAA9900EE, placeLocation.alpha / 2));
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RenderUtil.drawBoundingBox(bb, 1, ColorUtil.changeAlpha(0xAAAAAAAA, placeLocation.alpha));
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if (this.renderDamage.getBoolean()) {
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GlStateManager.pushMatrix();
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RenderUtil.glBillboardDistanceScaled((float) placeLocation.getX() + 0.5f, (float) placeLocation.getY() + 0.5f, (float) placeLocation.getZ() + 0.5f, mc.player, 1);
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final float damage = placeLocation.damage;
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final String damageText = (Math.floor(damage) == damage ? (int) damage : String.format("%.1f", damage)) + "";
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GlStateManager.disableDepth();
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GlStateManager.translate(-(mc.fontRenderer.getStringWidth(damageText) / 2.0d), 0, 0);
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mc.fontRenderer.drawStringWithShadow(damageText, 0, 0, 0xFFAAAAAA);
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GlStateManager.popMatrix();
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}
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}
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}
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}
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@ -273,9 +287,11 @@ public final class CrystalAuraModule extends Module {
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private int alpha = 0xAA;
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private boolean placed = false;
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private float damage;
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private PlaceLocation(int xIn, int yIn, int zIn) {
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private PlaceLocation(int xIn, int yIn, int zIn, float damage) {
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super(xIn, yIn, zIn);
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this.damage = damage;
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}
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private void update() {
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