Merge remote-tracking branch 'origin/master'

This commit is contained in:
noil 2020-12-28 18:40:16 -05:00
commit a6808ad1ce
4 changed files with 15 additions and 3 deletions

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@ -1,9 +1,20 @@
# ![Seppuku](res/seppuku_full.png)
![Website](https://img.shields.io/website?down_color=lightgrey&down_message=offline&up_color=darkgreen&up_message=online&url=https%3A%2F%2Fseppuku.pw%2F)
![Discord](https://img.shields.io/discord/579516739092480000?color=lightblue)
![License](https://img.shields.io/github/license/seppukudevelopment/seppuku)
![GitHub Version](https://img.shields.io/github/v/release/seppukudevelopment/seppuku)
![GitHub Lines](https://img.shields.io/tokei/lines/github/seppukudevelopment/seppuku)
![GitHub Contributors](https://img.shields.io/github/contributors/seppukudevelopment/seppuku?color=lightgrey)
![GitHub Language](https://img.shields.io/github/languages/top/seppukudevelopment/seppuku?color=9900ee)
![Downloads](https://img.shields.io/github/downloads/seppukudevelopment/seppuku/total?color=9900ee)
Seppuku is a free, lightweight, open-source [_Minecraft Forge_](https://files.minecraftforge.net/) mod for Minecraft 1.12.2, and soon to be for recent versions...
Originally oriented towards the 9B9T and 2B2T anarchy servers; it is a fully featured client-side mod with an external plugin API, unique exploits, and a [solid Discord community](https://discord.gg/UzWBZPe).
Check the [guide](https://seppuku.pw/guide.html) for help.
# Requirements
- **JDK 8** (https://adoptopenjdk.net/, https://aws.amazon.com/corretto/)
- __(optional)__ **Git**

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@ -37,7 +37,6 @@ public final class ColorsComponent extends ResizableHudComponent {
public ColorsComponent() {
super("Colors", 100, 120);
this.setVisible(true);
this.setSnappable(false);
this.setW(120);
this.setH(120);

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@ -59,6 +59,8 @@ public final class ModuleListComponent extends ResizableHudComponent {
this.setSnappable(false);
this.setLocked(true);
this.setX(20);
this.setY(20);
this.setW(100);
this.setH(100);
}

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@ -53,8 +53,8 @@ public final class HudManager {
for (AnchorPoint anchorPoint : this.anchorPoints)
anchorPoint.updatePosition(sr);
int moduleListXOffset = 20;
int moduleListYOffset = 20;
int moduleListXOffset = 0;
int moduleListYOffset = 0;
for (Module.ModuleType type : Module.ModuleType.values()) {
if (type.equals(Module.ModuleType.HIDDEN) || type.equals(Module.ModuleType.UI))
continue;