Redesigned BiomeComponent

This commit is contained in:
noil 2021-04-19 14:39:51 -04:00
parent 733262ff5f
commit 74aa3173cb
1 changed files with 4 additions and 3 deletions

View File

@ -1,5 +1,6 @@
package me.rigamortis.seppuku.impl.gui.hud.component;
import com.mojang.realmsclient.gui.ChatFormatting;
import me.rigamortis.seppuku.api.gui.hud.component.DraggableHudComponent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.biome.Biome;
@ -24,9 +25,9 @@ public final class BiomeComponent extends DraggableHudComponent {
final BlockPos pos = mc.player.getPosition();
final Chunk chunk = mc.world.getChunk(pos);
final Biome biome = chunk.getBiome(pos, mc.world.getBiomeProvider());
this.setW(mc.fontRenderer.getStringWidth(biome.getBiomeName()));
mc.fontRenderer.drawStringWithShadow(biome.getBiomeName(), this.getX(), this.getY(), -1);
final String text = ChatFormatting.GRAY + "Biome" + ChatFormatting.RESET + " " + biome.getBiomeName();
this.setW(mc.fontRenderer.getStringWidth(text));
mc.fontRenderer.drawStringWithShadow(text, this.getX(), this.getY(), -1);
} else {
this.setW(mc.fontRenderer.getStringWidth("(biome)"));
mc.fontRenderer.drawStringWithShadow("(biome)", this.getX(), this.getY(), 0xFFAAAAAA);