CrystalAura updates, Added 4 new values (attackRapid, placeRapid, placeSpread, placeSpreadDistance)

This commit is contained in:
noil 2021-10-05 22:01:15 -04:00
parent 87441bab1d
commit 6d73d204ed
3 changed files with 86 additions and 63 deletions

View File

@ -37,7 +37,7 @@ public class ButtonComponent extends HudComponent {
if (isMousingHoveringDropdown)
RenderUtil.drawTriangle(this.getX() + this.getW() - 4, this.getY() + 4, 3, 180, 0x50FFFFFF);
} else {
RenderUtil.drawTriangle(this.getX() + this.getW() - 4, this.getY() + 4, 3, -90, 0x75909090);
RenderUtil.drawTriangle(this.getX() + this.getW() - 4, this.getY() + 4, 3, -90, 0x906D55FF);
if (isMousingHoveringDropdown)
RenderUtil.drawTriangle(this.getX() + this.getW() - 4, this.getY() + 4, 3, -90, 0x50FFFFFF);
}

View File

@ -101,7 +101,7 @@ public final class SliderComponent extends HudComponent {
if (isMousingHoveringDropdown)
RenderUtil.drawTriangle(this.getX() + this.getW() + 4, this.getY() + 4, 3, 180, 0x50FFFFFF);
} else {
RenderUtil.drawTriangle(this.getX() + this.getW() + 4, this.getY() + 4, 3, -90, 0x75909090);
RenderUtil.drawTriangle(this.getX() + this.getW() + 4, this.getY() + 4, 3, -90, 0x906D55FF);
if (isMousingHoveringDropdown)
RenderUtil.drawTriangle(this.getX() + this.getW() + 4, this.getY() + 4, 3, -90, 0x50FFFFFF);
}

View File

@ -44,10 +44,14 @@ import java.util.concurrent.CopyOnWriteArrayList;
public final class CrystalAuraModule extends Module {
public final Value<Boolean> attack = new Value<Boolean>("Attack", new String[]{"AutoAttack"}, "Automatically attack crystals.", true);
public final Value<Boolean> attackRapid = new Value<Boolean>("AttackRapid", new String[]{"RapidAttack"}, "Rapidly place break crystals.", true);
public final Value<Float> attackDelay = new Value<Float>("AttackDelay", new String[]{"AttackDelay", "AttackDel", "Del"}, "The delay to attack in milliseconds.", 50.0f, 0.0f, 500.0f, 1.0f);
public final Value<Float> attackRadius = new Value<Float>("AttackRadius", new String[]{"ARange", "HitRange", "AttackDistance", "AttackRange", "ARadius"}, "The minimum range to attack crystals.", 5.0f, 0.0f, 7.0f, 0.1f);
public final Value<Float> attackMaxDistance = new Value<Float>("AttackMaxDistance", new String[]{"AMaxRange", "MaxAttackRange", "AMaxRadius", "AMD", "AMR"}, "The max (block)distance an entity must be to the a crystal to begin attacking.", 14.0f, 1.0f, 20.0f, 1.0f);
public final Value<Boolean> place = new Value<Boolean>("Place", new String[]{"AutoPlace"}, "Automatically place crystals.", true);
public final Value<Boolean> placeRapid = new Value<Boolean>("PlaceRapid", new String[]{"RapidPlace"}, "Rapidly place crystals.", true);
public final Value<Boolean> placeSpread = new Value<Boolean>("PlaceSpread", new String[]{"SpreadPlace"}, "Spread crystals around target by swapping place positions each time.", false);
public final Value<Float> placeSpreadDistance = new Value<Float>("PlaceSpreadDistance", new String[]{"SpreadPlaceDistance", "SpreadDistance"}, "Distance (in blocks) to spread the crystals around the target.", 1.0f, 0.0f, 4.0f, 0.1f);
public final Value<Float> placeDelay = new Value<Float>("PlaceDelay", new String[]{"PlaceDelay", "PlaceDel"}, "The delay to place crystals.", 50.0f, 0.0f, 500.0f, 1.0f);
public final Value<Float> placeRadius = new Value<Float>("PlaceRadius", new String[]{"Radius", "PR", "PlaceRange", "Range"}, "The radius in blocks around the player to process placing in.", 5.5f, 1.0f, 7.0f, 0.5f);
public final Value<Float> placeMaxDistance = new Value<Float>("PlaceMaxDistance", new String[]{"BlockDistance", "MaxBlockDistance", "PMBD", "MBD", "PBD", "BD"}, "The (max)distance an entity must be to the new crystal to begin placing.", 14.0f, 1.0f, 20.0f, 1.0f);
@ -67,6 +71,7 @@ public final class CrystalAuraModule extends Module {
private final RotationTask attackRotationTask = new RotationTask("CrystalAuraAttackTask", 7);
private BlockPos currentPlacePosition = null;
private BlockPos lastPlacePosition = null;
private Entity currentAttackEntity = null;
public CrystalAuraModule() {
@ -93,63 +98,17 @@ public final class CrystalAuraModule extends Module {
if (mc.player.getHeldItem(this.offHand.getValue() ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND).getItem() == Items.END_CRYSTAL) {
if (this.place.getValue()) {
if (this.placeTimer.passed(this.placeDelay.getValue())) {
final float radius = this.placeRadius.getValue();
float damage = 0;
double maxDistanceToLocal = this.placeLocalDistance.getValue();
EntityLivingBase targetPlayer = null;
for (float x = radius; x >= -radius; x--) {
for (float y = radius; y >= -radius; y--) {
for (float z = radius; z >= -radius; z--) {
final BlockPos blockPos = new BlockPos(mc.player.posX + x, mc.player.posY + y, mc.player.posZ + z);
if (canPlaceCrystal(blockPos)) {
for (Entity entity : mc.world.loadedEntityList) {
if (entity instanceof EntityPlayer) {
final EntityPlayer player = (EntityPlayer) entity;
if (player != mc.player && !player.getName().equals(mc.player.getName()) && player.getHealth() > 0 && Seppuku.INSTANCE.getFriendManager().isFriend(player) == null) {
final double distToBlock = entity.getDistance(blockPos.getX() + 0.5f, blockPos.getY() + 1, blockPos.getZ() + 0.5f);
final double distToLocal = entity.getDistance(mc.player.posX, mc.player.posY, mc.player.posZ);
if (distToBlock <= this.placeMaxDistance.getValue() && distToLocal <= maxDistanceToLocal) {
targetPlayer = player;
maxDistanceToLocal = distToLocal;
}
}
}
}
if (targetPlayer != null) {
final float currentDamage = calculateExplosionDamage(targetPlayer, 6.0f, blockPos.getX() + 0.5f, blockPos.getY() + 1.0f, blockPos.getZ() + 0.5f) / 2.0f;
float localDamage = calculateExplosionDamage(mc.player, 6.0f, blockPos.getX() + 0.5f, blockPos.getY() + 1.0f, blockPos.getZ() + 0.5f) / 2.0f;
if (this.isLocalImmune()) {
localDamage = -1;
}
if (currentDamage > damage && currentDamage >= this.minDamage.getValue() && localDamage <= currentDamage) {
damage = currentDamage;
this.currentPlacePosition = blockPos;
}
}
}
}
}
final float radius = this.placeRadius.getValue();
float damage = 0;
double maxDistanceToLocal = this.placeLocalDistance.getValue();
EntityLivingBase targetPlayer = null;
if (this.placeRapid.getValue()) {
this.doPlaceLogic(mc, radius, damage, maxDistanceToLocal, targetPlayer);
} else {
if (this.placeTimer.passed(this.placeDelay.getValue())) {
this.doPlaceLogic(mc, radius, damage, maxDistanceToLocal, targetPlayer);
this.placeTimer.reset();
}
if (this.currentPlacePosition != null && damage > 0) {
final float[] angle = MathUtil.calcAngle(mc.player.getPositionEyes(mc.getRenderPartialTicks()), new Vec3d(this.currentPlacePosition.getX() + 0.5f, this.currentPlacePosition.getY() + 0.5f, this.currentPlacePosition.getZ() + 0.5f));
Seppuku.INSTANCE.getRotationManager().startTask(this.placeRotationTask);
if (this.placeRotationTask.isOnline()) {
Seppuku.INSTANCE.getRotationManager().setPlayerRotations(angle[0], angle[1]);
}
}
this.placeTimer.reset();
}
}
@ -189,16 +148,24 @@ public final class CrystalAuraModule extends Module {
if (this.placeRotationTask.isOnline()) {
mc.player.connection.sendPacket(new CPacketPlayerTryUseItemOnBlock(this.currentPlacePosition, EnumFacing.UP, this.offHand.getValue() ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND, 0, 0, 0));
this.placeLocations.add(new PlaceLocation(this.currentPlacePosition.getX(), this.currentPlacePosition.getY(), this.currentPlacePosition.getZ()));
this.lastPlacePosition = this.currentPlacePosition;
}
} else {
Seppuku.INSTANCE.getRotationManager().finishTask(this.placeRotationTask);
}
if (this.currentAttackEntity != null) {
if (this.attackTimer.passed(this.attackDelay.getValue()) && this.attackRotationTask.isOnline()) {
mc.player.swingArm(this.offHand.getValue() ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND);
mc.playerController.attackEntity(mc.player, this.currentAttackEntity);
this.attackTimer.reset();
if (this.attackRotationTask.isOnline()) {
if (this.attackRapid.getValue()) {
mc.player.swingArm(this.offHand.getValue() ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND);
mc.playerController.attackEntity(mc.player, this.currentAttackEntity);
} else {
if (this.attackTimer.passed(this.attackDelay.getValue())) {
mc.player.swingArm(this.offHand.getValue() ? EnumHand.OFF_HAND : EnumHand.MAIN_HAND);
mc.playerController.attackEntity(mc.player, this.currentAttackEntity);
this.attackTimer.reset();
}
}
}
} else {
Seppuku.INSTANCE.getRotationManager().finishTask(this.attackRotationTask);
@ -268,6 +235,56 @@ public final class CrystalAuraModule extends Module {
RenderUtil.end3D();
}
private void doPlaceLogic(final Minecraft mc, final float radius, float damage, double maxDistanceToLocal, EntityLivingBase targetPlayer) {
for (float x = radius; x >= -radius; x--) {
for (float y = radius; y >= -radius; y--) {
for (float z = radius; z >= -radius; z--) {
final BlockPos blockPos = new BlockPos(mc.player.posX + x, mc.player.posY + y, mc.player.posZ + z);
if (canPlaceCrystal(blockPos)) {
for (Entity entity : mc.world.loadedEntityList) {
if (entity instanceof EntityPlayer) {
final EntityPlayer player = (EntityPlayer) entity;
if (player != mc.player && !player.getName().equals(mc.player.getName()) && player.getHealth() > 0 && Seppuku.INSTANCE.getFriendManager().isFriend(player) == null) {
final double distToBlock = entity.getDistance(blockPos.getX() + 0.5f, blockPos.getY() + 1, blockPos.getZ() + 0.5f);
final double distToLocal = entity.getDistance(mc.player.posX, mc.player.posY, mc.player.posZ);
if (distToBlock <= this.placeMaxDistance.getValue() && distToLocal <= maxDistanceToLocal) {
targetPlayer = player;
maxDistanceToLocal = distToLocal;
}
}
}
}
if (targetPlayer != null) {
final float currentDamage = calculateExplosionDamage(targetPlayer, 6.0f, blockPos.getX() + 0.5f, blockPos.getY() + 1.0f, blockPos.getZ() + 0.5f) / 2.0f;
float localDamage = calculateExplosionDamage(mc.player, 6.0f, blockPos.getX() + 0.5f, blockPos.getY() + 1.0f, blockPos.getZ() + 0.5f) / 2.0f;
if (this.isLocalImmune()) {
localDamage = -1;
}
if (currentDamage > damage && currentDamage >= this.minDamage.getValue() && localDamage <= currentDamage) {
damage = currentDamage;
this.currentPlacePosition = blockPos;
}
}
}
}
}
}
if (this.currentPlacePosition != null && damage > 0) {
final float[] angle = MathUtil.calcAngle(mc.player.getPositionEyes(mc.getRenderPartialTicks()), new Vec3d(this.currentPlacePosition.getX() + 0.5f, this.currentPlacePosition.getY() + 0.5f, this.currentPlacePosition.getZ() + 0.5f));
Seppuku.INSTANCE.getRotationManager().startTask(this.placeRotationTask);
if (this.placeRotationTask.isOnline()) {
Seppuku.INSTANCE.getRotationManager().setPlayerRotations(angle[0], angle[1]);
}
}
}
private boolean isLocalImmune() {
final Minecraft mc = Minecraft.getMinecraft();
@ -286,9 +303,15 @@ public final class CrystalAuraModule extends Module {
private boolean canPlaceCrystal(BlockPos pos) {
final Minecraft mc = Minecraft.getMinecraft();
final Block block = mc.world.getBlockState(pos).getBlock();
//todo
if (this.placeSpread.getValue()) {
if (this.lastPlacePosition != null)
if (pos.getDistance(this.lastPlacePosition.getX(), this.lastPlacePosition.getY(), this.lastPlacePosition.getZ()) <= this.placeSpreadDistance.getValue())
return false;
}
if (block == Blocks.OBSIDIAN || block == Blocks.BEDROCK) {
final Block floor = mc.world.getBlockState(pos.add(0, 1, 0)).getBlock();
final Block ceil = mc.world.getBlockState(pos.add(0, 2, 0)).getBlock();