AutoFarm: code formatting
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@ -26,7 +26,7 @@ import team.stiff.pomelo.impl.annotated.handler.annotation.Listener;
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public final class AutoFarmModule extends Module {
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public final Value<Mode> mode = new Value<Mode>("Mode", new String[]{"Mode", "m"}, "The current farming mode.", Mode.HARVEST);
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public final Value<Boolean> modeHarvestRClick = new Value<Boolean>("ModeHarvestRClick", new String[]{"HarvestRightClick", "HarvestRClick", "hrc","mhrc"}, "Should we right click instead of breaking when harvesting? (Modpacks)", false);
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public final Value<Boolean> modeHarvestRClick = new Value<Boolean>("ModeHarvestRClick", new String[]{"HarvestRightClick", "HarvestRClick", "hrc", "mhrc"}, "Should we right click instead of breaking when harvesting? (Modpacks)", false);
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public final Value<Float> range = new Value<Float>("Range", new String[]{"Range", "Reach", "r"}, "The range in blocks your player should reach to farm.", 4.0f, 1.0f, 9.0f, 0.1f);
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public final Value<Boolean> rotate = new Value<Boolean>("Rotate", new String[]{"rot"}, "Should we rotate the player's head when Auto-Farming?", true);
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