diff --git a/src/main/java/me/rigamortis/seppuku/api/gui/hud/particle/Particle.java b/src/main/java/me/rigamortis/seppuku/api/gui/hud/particle/Particle.java index b9fdc40..ba7b2a8 100644 --- a/src/main/java/me/rigamortis/seppuku/api/gui/hud/particle/Particle.java +++ b/src/main/java/me/rigamortis/seppuku/api/gui/hud/particle/Particle.java @@ -55,8 +55,6 @@ public class Particle { this.pos.add(acceleration); this.pos.add(velocity); - - //this.lifeAlpha -= 1; } public void render(int mouseX, int mouseY) { diff --git a/src/main/java/me/rigamortis/seppuku/api/gui/hud/particle/ParticleSystem.java b/src/main/java/me/rigamortis/seppuku/api/gui/hud/particle/ParticleSystem.java index 28c7d1f..4ee22c6 100644 --- a/src/main/java/me/rigamortis/seppuku/api/gui/hud/particle/ParticleSystem.java +++ b/src/main/java/me/rigamortis/seppuku/api/gui/hud/particle/ParticleSystem.java @@ -1,27 +1,26 @@ package me.rigamortis.seppuku.api.gui.hud.particle; -import com.google.common.collect.Lists; import net.minecraft.client.gui.ScaledResolution; import javax.vecmath.Vector2f; -import java.util.List; public final class ParticleSystem { private final int PARTS = 100; - private final List particles = Lists.newArrayListWithCapacity(PARTS); + private final Particle[] particles = new Particle[PARTS]; private final ScaledResolution scaledResolution; public ParticleSystem(ScaledResolution scaledResolution) { this.scaledResolution = scaledResolution; for (int i = 0; i < PARTS; i++) { - this.particles.add(new Particle(new Vector2f((float) (Math.random() * scaledResolution.getScaledWidth()), (float) (Math.random() * scaledResolution.getScaledHeight())))); + this.particles[i] = new Particle(new Vector2f((float) (Math.random() * scaledResolution.getScaledWidth()), (float) (Math.random() * scaledResolution.getScaledHeight()))); } } public void update() { - for (Particle particle : this.particles) { + for (int i = 0; i < PARTS; i++) { + final Particle particle = this.particles[i]; if (this.scaledResolution != null) { final boolean isOffScreenX = particle.getPos().x > this.scaledResolution.getScaledWidth() || particle.getPos().x < 0; final boolean isOffScreenY = particle.getPos().y > this.scaledResolution.getScaledHeight() || particle.getPos().y < 0; @@ -34,7 +33,8 @@ public final class ParticleSystem { } public void render(int mouseX, int mouseY) { - for (Particle particle : this.particles) { + for (int i = 0; i < PARTS; i++) { + final Particle particle = this.particles[i]; particle.render(mouseX, mouseY); } }