Adds numbers in gui to panel list size
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c0931bc356
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@ -1,5 +1,6 @@
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package me.rigamortis.seppuku.impl.gui.hud.component;
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import com.mojang.realmsclient.gui.ChatFormatting;
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import me.rigamortis.seppuku.Seppuku;
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import me.rigamortis.seppuku.api.event.gui.hud.EventHubComponentClick;
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import me.rigamortis.seppuku.api.gui.hud.component.HudComponent;
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@ -79,6 +80,8 @@ public final class HubComponent extends ResizableHudComponent {
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texture.bind();
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texture.render(this.getX() + BORDER, this.getY() + BORDER, TEXTURE_SIZE, TEXTURE_SIZE);
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mc.fontRenderer.drawStringWithShadow(this.getName(), this.getX() + BORDER + /* texture width */ TEXTURE_SIZE + BORDER, this.getY() + BORDER, 0xFFFFFFFF);
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final String components = ChatFormatting.DARK_GRAY + "" + (Seppuku.INSTANCE.getHudManager().getComponentList().size() - 1);
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mc.fontRenderer.drawStringWithShadow(components, this.getX() + this.getW() - BORDER - mc.fontRenderer.getStringWidth(components), this.getY() + BORDER, 0xFFFFFFFF);
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offsetY += mc.fontRenderer.FONT_HEIGHT + 1;
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// Behind list
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@ -112,6 +112,10 @@ public final class ModuleListComponent extends ResizableHudComponent {
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texture.render(this.getX() + BORDER, this.getY() + BORDER, TEXTURE_SIZE, TEXTURE_SIZE);
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GlStateManager.disableBlend();
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mc.fontRenderer.drawStringWithShadow(this.title, this.getX() + BORDER + /* texture width */ TEXTURE_SIZE + BORDER, this.getY() + BORDER, 0xFFFFFFFF);
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if (this.currentSettings == null) {
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final String modulesAmount = ChatFormatting.DARK_GRAY + "" + Seppuku.INSTANCE.getModuleManager().getModuleList(this.type).size();
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mc.fontRenderer.drawStringWithShadow(modulesAmount, this.getX() + this.getW() - BORDER - mc.fontRenderer.getStringWidth(modulesAmount), this.getY() + BORDER, 0xFFFFFFFF);
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}
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offsetY += mc.fontRenderer.FONT_HEIGHT + 1;
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// Behind list
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