63 lines
2.1 KiB
Java
63 lines
2.1 KiB
Java
|
package me.rigamortis.seppuku.impl.module.movement;
|
||
|
|
||
|
import me.rigamortis.seppuku.api.event.EventStageable;
|
||
|
import me.rigamortis.seppuku.api.event.player.EventPlayerUpdate;
|
||
|
import me.rigamortis.seppuku.api.module.Module;
|
||
|
import net.minecraft.client.Minecraft;
|
||
|
import net.minecraft.client.gui.GuiChat;
|
||
|
import net.minecraft.client.settings.KeyBinding;
|
||
|
import org.lwjgl.input.Keyboard;
|
||
|
import org.lwjgl.input.Mouse;
|
||
|
import team.stiff.pomelo.impl.annotated.handler.annotation.Listener;
|
||
|
|
||
|
/**
|
||
|
* Author Seth
|
||
|
* 4/16/2019 @ 8:37 PM.
|
||
|
*/
|
||
|
public final class GuiMoveModule extends Module {
|
||
|
|
||
|
public GuiMoveModule() {
|
||
|
super("GUIMove", new String[] {"InvMove", "InventoryMove", "GUIM"}, "Allows you to move while guis are open", "NONE", -1, ModuleType.MOVEMENT);
|
||
|
}
|
||
|
|
||
|
@Listener
|
||
|
public void onUpdate(EventPlayerUpdate event) {
|
||
|
if (event.getStage() == EventStageable.EventStage.PRE) {
|
||
|
final Minecraft mc = Minecraft.getMinecraft();
|
||
|
|
||
|
if (mc.currentScreen instanceof GuiChat || mc.currentScreen == null) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
final int[] keys = new int[]{mc.gameSettings.keyBindForward.getKeyCode(), mc.gameSettings.keyBindLeft.getKeyCode(), mc.gameSettings.keyBindRight.getKeyCode(), mc.gameSettings.keyBindBack.getKeyCode()};
|
||
|
|
||
|
for (int keyCode : keys) {
|
||
|
if (Keyboard.isKeyDown(keyCode)) {
|
||
|
KeyBinding.setKeyBindState(keyCode, true);
|
||
|
} else {
|
||
|
KeyBinding.setKeyBindState(keyCode, false);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (Keyboard.isKeyDown(mc.gameSettings.keyBindJump.getKeyCode())) {
|
||
|
if (mc.player.isInLava() || mc.player.isInWater()) {
|
||
|
mc.player.motionY += 0.039f;
|
||
|
} else {
|
||
|
if (mc.player.onGround) {
|
||
|
mc.player.jump();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (Mouse.isButtonDown(2)) {
|
||
|
Mouse.setGrabbed(true);
|
||
|
mc.inGameHasFocus = true;
|
||
|
} else {
|
||
|
Mouse.setGrabbed(false);
|
||
|
mc.inGameHasFocus = false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|