mpv/player
wm4 ff029cb4cf lua: strictly free memory on errors
Thanks to the recently introduced mp_lua_PITA(), this is "simple" now.
It fixes leaks on Lua errors. The hack to avoid stack overflows
manually isn't needed anymore, and the Lua error handler will take
care of this.
2014-10-19 05:51:37 +02:00
..
lua
timeline matroska: look for all known matroska file extensions 2014-10-06 22:33:21 +02:00
audio.c audio: don't go to sleep after audio reinit 2014-10-17 01:10:49 +02:00
client.c command: add a mechanism to allow scripts to intercept file loads 2014-10-16 01:00:22 +02:00
client.h lua: strictly free memory on errors 2014-10-19 05:51:37 +02:00
command.c command: add "estimated-vf-fps" change notifcation 2014-10-19 05:51:37 +02:00
command.h command: add a mechanism to allow scripts to intercept file loads 2014-10-16 01:00:22 +02:00
configfiles.c options: don't load per-file config files by default 2014-10-17 02:55:31 +02:00
core.h input: implement JSON-based IPC protocol 2014-10-17 20:46:31 +02:00
discnav.c player: open stream and demuxer asynchronously 2014-10-06 21:49:26 +02:00
loadfile.c player: free subtitle renderer on exit 2014-10-16 01:01:27 +02:00
lua.c lua: strictly free memory on errors 2014-10-19 05:51:37 +02:00
main.c input: implement JSON-based IPC protocol 2014-10-17 20:46:31 +02:00
main_fn.c
misc.c player: open stream and demuxer asynchronously 2014-10-06 21:49:26 +02:00
osd.c player: fix OSD cycling 2014-10-14 19:20:36 +02:00
playloop.c player: fix --frames 2014-10-14 13:29:38 +02:00
screenshot.c
screenshot.h
scripting.c win32: get rid of mp_stat in the normal source code 2014-10-17 22:15:19 +02:00
sub.c
video.c player: fix --frames 2014-10-14 13:29:38 +02:00