mpv/Gui/mplayer/sw.h

78 lines
2.0 KiB
C

// sub window
int mplSubRender = 1;
int SubVisible = 0;
void mplSubDraw( wsParamDisplay )
{
if ( appMPlayer.subWindow.State == wsWindowFocusIn ) SubVisible=0;
if ( !appMPlayer.subWindow.Mapped ||
appMPlayer.subWindow.Visible == wsWindowNotVisible ) return;
if ( mplShMem->Playing )
{
// wsSetBackgroundRGB( &appMPlayer.subWindow,0,0,0 );
// wsClearWindow( appMPlayer.subWindow );
vo_expose=1;
mplSubRender=0;
}
if ( mplSubRender )
{
wsSetBackgroundRGB( &appMPlayer.subWindow,appMPlayer.subR,appMPlayer.subG,appMPlayer.subB );
if ( appMPlayer.sub.Bitmap.Image )
{
wsConvert( &appMPlayer.subWindow,appMPlayer.sub.Bitmap.Image,appMPlayer.sub.Bitmap.ImageSize );
wsPutImage( &appMPlayer.subWindow );
}
XFlush( wsDisplay );
}
appMPlayer.subWindow.State=0;
}
void mplSubMouseHandle( int Button,int X,int Y,int RX,int RY )
{
static int mplSubMoved = 0;
mplMouseTimer=mplMouseTimerConst;
wsVisibleMouse( &appMPlayer.subWindow,wsShowMouseCursor );
switch( Button )
{
case wsPRMouseButton:
mplShowMenu( RX,RY );
msButton=wsPRMouseButton;
break;
case wsRRMouseButton:
mplHideMenu( RX,RY );
msButton=0;
break;
// ---
case wsPLMouseButton:
sx=X; sy=Y;
msButton=wsPLMouseButton;
mplSubMoved=0;
break;
case wsMoveMouse:
switch ( msButton )
{
case wsPLMouseButton:
mplSubMoved=1;
if ( !appMPlayer.subWindow.isFullScreen ) wsMoveWindow( &appMPlayer.subWindow,RX - sx,RY - sy );
break;
case wsPRMouseButton:
mplMenuMouseHandle( X,Y,RX,RY );
mplMouseTimer=mplMouseTimerConst;
break;
}
break;
case wsRLMouseButton:
if ( ( !mplSubMoved )&&( ( SubVisible++%2 ) ) ) wsMoveTopWindow( &appMPlayer.mainWindow );
msButton=0;
mplSubMoved=0;
break;
}
}