mirror of https://github.com/mpv-player/mpv
7424651b96
In a multi GPU scenario, it may be desirable to use different GPUs for decode and display responsibilities. For example, if a secondary GPU has better video decoding capabilities. In such a scenario, we need to initialise a separate context for each GPU, and use the display context in hwdec_cuda, while passing the decode context to avcodec. Once that's done, the actually hand-off between the two GPUs is transparent to us (It happens during the cuMemcpy2D operation which copies the decoded frame from a cuda buffer to the OpenGL texture). In the end, the bulk of the work is around introducing a new configuration option to specify the decode device. |
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m_config.c | ||
m_config.h | ||
m_option.c | ||
m_option.h | ||
m_property.c | ||
m_property.h | ||
options.c | ||
options.h | ||
parse_commandline.c | ||
parse_commandline.h | ||
parse_configfile.c | ||
parse_configfile.h | ||
path.c | ||
path.h |