mirror of https://github.com/mpv-player/mpv
502 lines
17 KiB
Swift
502 lines
17 KiB
Swift
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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import Cocoa
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import IOKit.pwr_mgt
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class CocoaCB: NSObject {
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var mpv: MPVHelper!
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var window: Window!
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var view: EventsView!
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var layer: VideoLayer!
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var link: CVDisplayLink?
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var cursorHidden: Bool = false
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var cursorVisibilityWanted: Bool = true
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var isShuttingDown: Bool = false
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enum State {
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case uninit
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case needsInit
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case `init`
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}
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var backendState: State = .uninit
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let eventsLock = NSLock()
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var events: Int = 0
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var lightSensor: io_connect_t = 0
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var lastLmu: UInt64 = 0
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var lightSensorIOPort: IONotificationPortRef?
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var displaySleepAssertion: IOPMAssertionID = IOPMAssertionID(0)
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let queue: DispatchQueue = DispatchQueue(label: "io.mpv.queue")
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override init() {
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super.init()
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window = Window(cocoaCB: self)
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view = EventsView(frame: window.contentView!.bounds, cocoaCB: self)
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window.contentView!.addSubview(view)
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layer = VideoLayer(cocoaCB: self)
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view.layer = layer
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view.wantsLayer = true
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}
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func setMpvHandle(_ ctx: OpaquePointer) {
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mpv = MPVHelper(ctx)
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layer.setUpGLCB()
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}
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func preinit() {
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if backendState == .uninit {
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backendState = .needsInit
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DispatchQueue.main.async {
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self.updateICCProfile()
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}
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startDisplayLink()
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} else {
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layer.setVideo(true)
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}
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}
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func uninit() {
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layer.setVideo(false)
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window.orderOut(nil)
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}
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func reconfig() {
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if backendState == .needsInit {
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initBackend()
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} else {
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updateWindowSize()
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layer.neededFlips += 1
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}
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}
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func initBackend() {
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NSApp.setActivationPolicy(.regular)
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let targetScreen = getTargetScreen(forFullscreen: false) ?? NSScreen.main()
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let wr = getWindowGeometry(forScreen: targetScreen!, videoOut: mpv.mpctx!.pointee.video_out)
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let win = Window(contentRect: wr, styleMask: window.styleMask,
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screen: targetScreen, cocoaCB: self)
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win.title = window.title
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win.setOnTop(mpv.getBoolProperty("ontop"))
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win.setBorder(mpv.getBoolProperty("border"))
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win.keepAspect = mpv.getBoolProperty("keepaspect-window")
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window.close()
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window = win
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window.contentView!.addSubview(view)
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view.frame = window.contentView!.frame
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setAppIcon()
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window.isRestorable = false
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window.makeMain()
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window.makeKeyAndOrderFront(nil)
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NSApp.activate(ignoringOtherApps: true)
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layer.setVideo(true)
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if self.mpv.getBoolProperty("fullscreen") {
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window.toggleFullScreen(nil)
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} else {
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window.isMovableByWindowBackground = true
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}
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initLightSensor()
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addDisplayReconfigureObserver()
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backendState = .init
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}
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func updateWindowSize() {
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if layer.hasVideo {
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let targetScreen = getTargetScreen(forFullscreen: false) ?? NSScreen.main()
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let wr = getWindowGeometry(forScreen: targetScreen!, videoOut: mpv.mpctx!.pointee.video_out)
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if !window.isVisible {
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window.makeKeyAndOrderFront(nil)
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}
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window.updateSize(wr.size)
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}
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}
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func setAppIcon() {
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if let app = NSApp as? Application {
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NSApp.applicationIconImage = app.getMPVIcon()
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}
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}
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let linkCallback: CVDisplayLinkOutputCallback = {
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(displayLink: CVDisplayLink,
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inNow: UnsafePointer<CVTimeStamp>,
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inOutputTime: UnsafePointer<CVTimeStamp>,
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flagsIn: CVOptionFlags,
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flagsOut: UnsafeMutablePointer<CVOptionFlags>,
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displayLinkContext: UnsafeMutableRawPointer?) -> CVReturn in
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let ccb: CocoaCB = MPVHelper.bridge(ptr: displayLinkContext!)
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ccb.layer.reportFlip()
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return kCVReturnSuccess
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}
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func startDisplayLink() {
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let displayId = UInt32(window.screen!.deviceDescription["NSScreenNumber"] as! Int)
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CVDisplayLinkCreateWithActiveCGDisplays(&link)
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CVDisplayLinkSetCurrentCGDisplay(link!, displayId)
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if #available(macOS 10.12, *) {
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CVDisplayLinkSetOutputHandler(link!) { link, now, out, inFlags, outFlags -> CVReturn in
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self.layer.reportFlip()
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return kCVReturnSuccess
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}
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} else {
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CVDisplayLinkSetOutputCallback(link!, linkCallback, MPVHelper.bridge(obj: self))
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}
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CVDisplayLinkStart(link!)
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}
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func stopDisplaylink() {
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if link != nil && CVDisplayLinkIsRunning(link!) {
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CVDisplayLinkStop(link!)
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}
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}
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func updateDisplaylink() {
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let displayId = UInt32(window.screen!.deviceDescription["NSScreenNumber"] as! Int)
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CVDisplayLinkSetCurrentCGDisplay(link!, displayId)
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queue.asyncAfter(deadline: DispatchTime.now() + 0.1) {
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self.flagEvents(VO_EVENT_WIN_STATE)
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}
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}
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func currentFps() -> Double {
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var actualFps = CVDisplayLinkGetActualOutputVideoRefreshPeriod(link!)
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let nominalData = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link!)
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if (nominalData.flags & Int32(CVTimeFlags.isIndefinite.rawValue)) < 1 {
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let nominalFps = Double(nominalData.timeScale) / Double(nominalData.timeValue)
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if actualFps > 0 {
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actualFps = 1/actualFps
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}
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if fabs(actualFps - nominalFps) > 0.1 {
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mpv.sendVerbose("Falling back to nominal display refresh rate: \(nominalFps)")
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return nominalFps
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} else {
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return actualFps
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}
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}
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mpv.sendWarning("Falling back to standard display refresh rate: 60Hz")
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return 60.0
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}
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func enableDisplaySleep() {
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IOPMAssertionRelease(displaySleepAssertion)
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displaySleepAssertion = IOPMAssertionID(0)
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}
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func disableDisplaySleep() {
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if displaySleepAssertion != IOPMAssertionID(0) { return }
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IOPMAssertionCreateWithName(
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kIOPMAssertionTypePreventUserIdleDisplaySleep as CFString,
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IOPMAssertionLevel(kIOPMAssertionLevelOn),
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"io.mpv.video_playing_back" as CFString,
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&displaySleepAssertion)
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}
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func updateCusorVisibility() {
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setCursorVisiblility(cursorVisibilityWanted)
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}
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func setCursorVisiblility(_ visible: Bool) {
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let visibility = visible ? true : !view.canHideCursor()
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if visibility && cursorHidden {
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NSCursor.unhide()
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cursorHidden = false;
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} else if !visibility && !cursorHidden {
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NSCursor.hide()
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cursorHidden = true
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}
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}
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func updateICCProfile() {
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if mpv.getBoolProperty("icc-profile-auto") {
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mpv.setGLCBICCProfile(window.screen!.colorSpace!)
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}
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layer.colorspace = window.screen!.colorSpace!.cgColorSpace!
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}
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func lmuToLux(_ v: UInt64) -> Int {
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// the polinomial approximation for apple lmu value -> lux was empirically
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// derived by firefox developers (Apple provides no documentation).
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// https://bugzilla.mozilla.org/show_bug.cgi?id=793728
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let power_c4 = 1 / pow(10, 27)
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let power_c3 = 1 / pow(10, 19)
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let power_c2 = 1 / pow(10, 12)
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let power_c1 = 1 / pow(10, 5)
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let term4 = -3.0 * power_c4 * pow(Decimal(v), 4)
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let term3 = 2.6 * power_c3 * pow(Decimal(v), 3)
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let term2 = -3.4 * power_c2 * pow(Decimal(v), 2)
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let term1 = 3.9 * power_c1 * Decimal(v)
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let lux = Int(ceil( Double((term4 + term3 + term2 + term1 - 0.19) as NSNumber)))
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return Int(lux > 0 ? lux : 0)
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}
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var lightSensorCallback: IOServiceInterestCallback = { (ctx, service, messageType, messageArgument) -> Void in
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let ccb: CocoaCB = MPVHelper.bridge(ptr: ctx!)
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var outputs: UInt32 = 2
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var values: [UInt64] = [0, 0]
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var kr = IOConnectCallMethod(ccb.lightSensor, 0, nil, 0, nil, 0, &values, &outputs, nil, nil)
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if kr == KERN_SUCCESS {
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var mean = (values[0] + values[1]) / 2
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if ccb.lastLmu != mean {
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ccb.lastLmu = mean
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ccb.mpv.setGLCBLux(ccb.lmuToLux(ccb.lastLmu))
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}
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}
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}
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func initLightSensor() {
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let srv = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("AppleLMUController"))
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if srv == IO_OBJECT_NULL {
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mpv.sendVerbose("Can't find an ambient light sensor")
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return
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}
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lightSensorIOPort = IONotificationPortCreate(kIOMasterPortDefault)
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IONotificationPortSetDispatchQueue(lightSensorIOPort, queue)
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var n = io_object_t()
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IOServiceAddInterestNotification(lightSensorIOPort, srv, kIOGeneralInterest, lightSensorCallback, MPVHelper.bridge(obj: self), &n)
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let kr = IOServiceOpen(srv, mach_task_self_, 0, &lightSensor)
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IOObjectRelease(srv)
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if kr != KERN_SUCCESS {
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mpv.sendVerbose("Can't start ambient light sensor connection")
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return
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}
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lightSensorCallback(MPVHelper.bridge(obj: self), 0, 0, nil)
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}
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func uninitLightSensor() {
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if lightSensorIOPort != nil {
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IONotificationPortDestroy(lightSensorIOPort)
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IOObjectRelease(lightSensor)
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}
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}
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var reconfigureCallback: CGDisplayReconfigurationCallBack = { (display, flags, userInfo) in
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if flags.contains(.setModeFlag) {
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let ccb: CocoaCB = MPVHelper.bridge(ptr: userInfo!)
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let displayID = (ccb.window.screen!.deviceDescription["NSScreenNumber"] as! NSNumber).intValue
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if UInt32(displayID) == display {
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ccb.mpv.sendVerbose("Detected display mode change, updating screen refresh rate\n");
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ccb.flagEvents(VO_EVENT_WIN_STATE)
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}
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}
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}
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func addDisplayReconfigureObserver() {
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CGDisplayRegisterReconfigurationCallback(reconfigureCallback, MPVHelper.bridge(obj: self))
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}
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func removeDisplayReconfigureObserver() {
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CGDisplayRemoveReconfigurationCallback(reconfigureCallback, MPVHelper.bridge(obj: self))
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}
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func getTargetScreen(forFullscreen fs: Bool) -> NSScreen? {
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let screenID = fs ? mpv.getStringProperty("fs-screen") ?? "current":
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mpv.getStringProperty("screen") ?? "current"
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switch screenID {
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case "current", "default", "all":
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return getScreenBy(id: -1)
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default:
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return getScreenBy(id: Int(screenID)!)
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}
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}
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func getScreenBy(id screenID: Int) -> NSScreen? {
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let screens = NSScreen.screens()
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if screenID >= screens!.count {
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mpv.sendInfo("Screen ID \(screenID) does not exist, falling back to current device")
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return nil
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} else if screenID < 0 {
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return nil
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}
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return screens![screenID]
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}
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func getWindowGeometry(forScreen targetScreen: NSScreen,
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videoOut vo: UnsafeMutablePointer<vo>) -> NSRect {
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let r = targetScreen.convertRectToBacking(targetScreen.frame)
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var screenRC: mp_rect = mp_rect(x0: Int32(0),
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y0: Int32(0),
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x1: Int32(r.size.width),
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y1: Int32(r.size.height))
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var geo: vo_win_geometry = vo_win_geometry()
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vo_calc_window_geometry2(vo, &screenRC, Double(targetScreen.backingScaleFactor), &geo)
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// flip y coordinates
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geo.win.y1 = Int32(r.size.height) - geo.win.y1
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geo.win.y0 = Int32(r.size.height) - geo.win.y0
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let wr = NSMakeRect(CGFloat(geo.win.x0), CGFloat(geo.win.y1),
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CGFloat(geo.win.x1 - geo.win.x0),
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CGFloat(geo.win.y0 - geo.win.y1))
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return targetScreen.convertRectFromBacking(wr)
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}
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func flagEvents(_ ev: Int) {
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eventsLock.lock()
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events |= ev
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eventsLock.unlock()
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}
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func checkEvents() -> Int {
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eventsLock.lock()
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let ev = events
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events = 0
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eventsLock.unlock()
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return ev
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}
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var controlCallback: mpv_opengl_cb_control_fn = { ( ctx, events, request, data ) -> Int32 in
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let ccb: CocoaCB = MPVHelper.bridge(ptr: ctx!)
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switch mp_voctrl(request) {
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case VOCTRL_CHECK_EVENTS:
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events!.pointee = Int32(ccb.checkEvents())
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return VO_TRUE
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case VOCTRL_FULLSCREEN:
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DispatchQueue.main.async {
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ccb.window.toggleFullScreen(nil)
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}
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return VO_TRUE
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case VOCTRL_GET_FULLSCREEN:
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let fsData = data!.assumingMemoryBound(to: Int32.self)
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fsData.pointee = ccb.window.isInFullscreen ? 1 : 0
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return VO_TRUE
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case VOCTRL_GET_DISPLAY_FPS:
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let fps = data!.assumingMemoryBound(to: CDouble.self)
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fps.pointee = ccb.currentFps()
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return VO_TRUE
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case VOCTRL_RESTORE_SCREENSAVER:
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ccb.enableDisplaySleep()
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return VO_TRUE
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case VOCTRL_KILL_SCREENSAVER:
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ccb.disableDisplaySleep()
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return VO_TRUE
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case VOCTRL_SET_CURSOR_VISIBILITY:
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ccb.cursorVisibilityWanted = data!.assumingMemoryBound(to: CBool.self).pointee
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DispatchQueue.main.async {
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ccb.setCursorVisiblility(ccb.cursorVisibilityWanted)
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}
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return VO_TRUE
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case VOCTRL_SET_UNFS_WINDOW_SIZE:
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let sizeData = data!.assumingMemoryBound(to: Int32.self)
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let size = UnsafeBufferPointer(start: sizeData, count: 2)
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var rect = NSMakeRect(0, 0, CGFloat(size[0]), CGFloat(size[1]))
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DispatchQueue.main.async {
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if !ccb.mpv.getBoolProperty("hidpi-window-scale") {
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rect = ccb.window.currentScreen!.convertRectFromBacking(rect)
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}
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ccb.window.updateSize(rect.size)
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}
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return VO_TRUE
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case VOCTRL_GET_WIN_STATE:
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let minimized = data!.assumingMemoryBound(to: Int32.self)
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minimized.pointee = ccb.window.isMiniaturized ? VO_WIN_STATE_MINIMIZED : Int32(0)
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return VO_TRUE
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case VOCTRL_UPDATE_WINDOW_TITLE:
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let titleData = data!.assumingMemoryBound(to: Int8.self)
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let title = String(cString: titleData)
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DispatchQueue.main.async {
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ccb.window.title = String(cString: titleData)
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}
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return VO_TRUE
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case VOCTRL_PREINIT:
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ccb.preinit()
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return VO_TRUE
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case VOCTRL_UNINIT:
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DispatchQueue.main.async {
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ccb.uninit()
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}
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return VO_TRUE
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case VOCTRL_RECONFIG:
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DispatchQueue.main.async {
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ccb.reconfig()
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}
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return VO_TRUE
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default:
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return VO_NOTIMPL
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}
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}
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func processEvent(_ event: UnsafePointer<mpv_event>) {
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switch event.pointee.event_id {
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case MPV_EVENT_SHUTDOWN:
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if window.isAnimating {
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isShuttingDown = true
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return
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}
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setCursorVisiblility(true)
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stopDisplaylink()
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uninitLightSensor()
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removeDisplayReconfigureObserver()
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mpv.deinitGLCB()
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mpv.deinitMPV()
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case MPV_EVENT_PROPERTY_CHANGE:
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if backendState == .init {
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handlePropertyChange(event)
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}
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default:
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break
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}
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}
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func handlePropertyChange(_ event: UnsafePointer<mpv_event>) {
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let pData = OpaquePointer(event.pointee.data)
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guard let property = UnsafePointer<mpv_event_property>(pData)?.pointee else {
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return
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}
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switch String(cString: property.name) {
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case "border":
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if let data = MPVHelper.mpvFlagToBool(property.data) {
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window.setBorder(data)
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}
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case "ontop":
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if let data = MPVHelper.mpvFlagToBool(property.data) {
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window.setOnTop(data)
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}
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case "keepaspect-window":
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if let data = MPVHelper.mpvFlagToBool(property.data) {
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window.keepAspect = data
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}
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default:
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break
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}
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}
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}
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