mirror of https://github.com/mpv-player/mpv
853 lines
25 KiB
C
853 lines
25 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "config.h"
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#include "mp_msg.h"
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#include "subopt-helper.h"
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#include "video_out.h"
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#include "video_out_internal.h"
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#include "font_load.h"
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#include "sub.h"
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#include "gl_common.h"
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#include "aspect.h"
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#ifdef HAVE_NEW_GUI
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#include "Gui/interface.h"
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#endif
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static vo_info_t info =
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{
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"X11 (OpenGL)",
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"gl",
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"Arpad Gereoffy <arpi@esp-team.scene.hu>",
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""
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};
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LIBVO_EXTERN(gl)
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#ifdef GL_WIN32
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static int gl_vinfo = 0;
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static HGLRC gl_context = 0;
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#else
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static XVisualInfo *gl_vinfo = NULL;
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static GLXContext gl_context = 0;
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static int wsGLXAttrib[] = { GLX_RGBA,
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GLX_RED_SIZE,1,
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GLX_GREEN_SIZE,1,
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GLX_BLUE_SIZE,1,
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GLX_DOUBLEBUFFER,
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None };
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#endif
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static int use_osd;
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static int scaled_osd;
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//! How many parts the OSD may consist of at most
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#define MAX_OSD_PARTS 20
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//! Textures for OSD
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static GLuint osdtex[MAX_OSD_PARTS];
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#ifndef FAST_OSD
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//! Alpha textures for OSD
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static GLuint osdatex[MAX_OSD_PARTS];
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#endif
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//! Display lists that draw the OSD parts
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static GLuint osdDispList[MAX_OSD_PARTS];
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//! How many parts the OSD currently consists of
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static int osdtexCnt;
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static int use_aspect;
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static int use_yuv;
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static int use_rectangle;
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static int err_shown;
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static uint32_t image_width;
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static uint32_t image_height;
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static uint32_t image_format;
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static int many_fmts;
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static int use_glFinish;
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static int swap_interval;
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static GLenum gl_target;
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static GLint gl_texfmt;
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static GLenum gl_format;
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static GLenum gl_type;
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static GLuint gl_buffer;
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static int gl_buffersize;
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static GLuint fragprog;
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static GLuint uvtexs[2];
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static GLuint lookupTex;
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static char *custom_prog;
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static int int_pause;
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static int eq_bri = 0;
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static int eq_cont = 0;
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static int eq_sat = 0;
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static int eq_hue = 0;
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static int eq_rgamma = 0;
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static int eq_ggamma = 0;
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static int eq_bgamma = 0;
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static uint32_t texture_width;
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static uint32_t texture_height;
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static unsigned int slice_height = 1;
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static void resize(int x,int y){
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mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
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if (WinID >= 0) {
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int top = 0, left = 0, w = x, h = y;
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geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight);
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glViewport(top, left, w, h);
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} else
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glViewport( 0, 0, x, y );
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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if (vo_fs && use_aspect) {
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int new_w, new_h;
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GLdouble scale_x, scale_y;
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aspect(&new_w, &new_h, A_ZOOM);
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panscan_calc();
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new_w += vo_panscan_x;
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new_h += vo_panscan_y;
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scale_x = (GLdouble) new_w / (GLdouble) x;
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scale_y = (GLdouble) new_h / (GLdouble) y;
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glScaled(scale_x, scale_y, 1);
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}
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glOrtho(0, image_width, image_height, 0, -1,1);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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if (!scaled_osd) {
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#ifdef HAVE_FREETYPE
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// adjust font size to display size
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force_load_font = 1;
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#endif
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vo_osd_changed(OSDTYPE_OSD);
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}
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if (vo_fs && use_aspect && !vo_doublebuffering)
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glClear(GL_COLOR_BUFFER_BIT);
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}
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static void texSize(int w, int h, int *texw, int *texh) {
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if (use_rectangle) {
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*texw = w; *texh = h;
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} else {
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*texw = 32;
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while (*texw < w)
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*texw *= 2;
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*texh = 32;
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while (*texh < h)
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*texh *= 2;
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}
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}
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#define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
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static void update_yuvconv() {
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float bri = eq_bri / 100.0;
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float cont = (eq_cont + 100) / 100.0;
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float hue = eq_hue / 100.0 * 3.1415927;
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float sat = (eq_sat + 100) / 100.0;
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float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
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float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
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float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
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glSetupYUVConversion(gl_target, use_yuv, bri, cont, hue, sat,
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rgamma, ggamma, bgamma);
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if (custom_prog) {
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FILE *f = fopen(custom_prog, "r");
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if (!f)
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mp_msg(MSGT_VO, MSGL_WARN,
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"[gl] Could not read customprog %s\n", custom_prog);
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else {
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int i;
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char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
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fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
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fclose(f);
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ProgramString(GL_FRAGMENT_PROGRAM, GL_PROGRAM_FORMAT_ASCII,
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strlen(prog), prog);
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glGetIntegerv(GL_PROGRAM_ERROR_POSITION, &i);
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if (i != -1)
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mp_msg(MSGT_VO, MSGL_ERR,
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"[gl] Error in custom program at pos %i (%.20s)\n", i, &prog[i]);
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free(prog);
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}
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ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
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1.0 / texture_width, 1.0 / texture_height, 0, 0);
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}
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}
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/**
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* \brief remove all OSD textures and display-lists, thus clearing it.
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*/
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static void clearOSD() {
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int i;
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glDeleteTextures(osdtexCnt, osdtex);
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#ifndef FAST_OSD
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glDeleteTextures(osdtexCnt, osdatex);
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#endif
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for (i = 0; i < osdtexCnt; i++)
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glDeleteLists(osdDispList[i], 1);
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osdtexCnt = 0;
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}
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/**
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* \brief uninitialize OpenGL context, freeing textures, buffers etc.
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*/
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static void uninitGl() {
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if (DeletePrograms && fragprog)
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DeletePrograms(1, &fragprog);
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fragprog = 0;
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if (uvtexs[0] || uvtexs[1])
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glDeleteTextures(2, uvtexs);
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uvtexs[0] = uvtexs[1] = 0;
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if (lookupTex)
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glDeleteTextures(1, &lookupTex);
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lookupTex = 0;
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clearOSD();
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if (DeleteBuffers && gl_buffer)
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DeleteBuffers(1, &gl_buffer);
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gl_buffer = 0; gl_buffersize = 0;
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err_shown = 0;
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}
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/**
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* \brief Initialize a (new or reused) OpenGL context.
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* set global gl-related variables to their default values
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*/
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static int initGl(uint32_t d_width, uint32_t d_height) {
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osdtexCnt = 0; gl_buffer = 0; gl_buffersize = 0; err_shown = 0;
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fragprog = 0; uvtexs[0] = 0; uvtexs[1] = 0; lookupTex = 0;
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texSize(image_width, image_height, &texture_width, &texture_height);
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glDisable(GL_BLEND);
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glDisable(GL_DEPTH_TEST);
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glDepthMask(GL_FALSE);
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glDisable(GL_CULL_FACE);
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glEnable(gl_target);
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glDrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
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mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
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texture_width, texture_height);
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if (image_format == IMGFMT_YV12) {
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glGenTextures(2, uvtexs);
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ActiveTexture(GL_TEXTURE1);
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BindTexture(gl_target, uvtexs[0]);
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glCreateClearTex(gl_target, gl_texfmt, GL_LINEAR,
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texture_width / 2, texture_height / 2, 128);
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ActiveTexture(GL_TEXTURE2);
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BindTexture(gl_target, uvtexs[1]);
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glCreateClearTex(gl_target, gl_texfmt, GL_LINEAR,
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texture_width / 2, texture_height / 2, 128);
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switch (use_yuv) {
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case YUV_CONVERSION_FRAGMENT_LOOKUP:
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glGenTextures(1, &lookupTex);
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ActiveTexture(GL_TEXTURE3);
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glBindTexture(GL_TEXTURE_2D, lookupTex);
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case YUV_CONVERSION_FRAGMENT_POW:
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case YUV_CONVERSION_FRAGMENT:
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GenPrograms(1, &fragprog);
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BindProgram(GL_FRAGMENT_PROGRAM, fragprog);
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break;
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}
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ActiveTexture(GL_TEXTURE0);
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BindTexture(gl_target, 0);
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update_yuvconv();
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}
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glCreateClearTex(gl_target, gl_texfmt, GL_LINEAR,
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texture_width, texture_height, 0);
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resize(d_width, d_height);
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glClearColor( 0.0f,0.0f,0.0f,0.0f );
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glClear( GL_COLOR_BUFFER_BIT );
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if (SwapInterval && swap_interval >= 0)
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SwapInterval(swap_interval);
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return 1;
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}
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/* connect to server, create and map window,
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* allocate colors and (shared) memory
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*/
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static int
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config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
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{
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image_height = height;
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image_width = width;
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image_format = format;
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glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
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int_pause = 0;
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panscan_init();
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aspect_save_orig(width,height);
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aspect_save_prescale(d_width,d_height);
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aspect_save_screenres(vo_screenwidth,vo_screenheight);
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aspect(&d_width,&d_height,A_NOZOOM);
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vo_dx = (vo_screenwidth - d_width) / 2;
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vo_dy = (vo_screenheight - d_height) / 2;
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geometry(&vo_dx, &vo_dy, &d_width, &d_height,
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vo_screenwidth, vo_screenheight);
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#ifdef X11_FULLSCREEN
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// if( flags&VOFLAG_FULLSCREEN ){ // (-fs)
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// aspect(&d_width,&d_height,A_ZOOM);
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// }
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#endif
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#ifdef HAVE_NEW_GUI
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if (use_gui) {
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// GUI creates and manages window for us
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vo_dwidth = d_width;
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vo_dheight= d_height;
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guiGetEvent(guiSetShVideo, 0);
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goto glconfig;
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}
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#endif
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#ifdef GL_WIN32
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o_dwidth = d_width;
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o_dheight = d_height;
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vo_fs = flags & VOFLAG_FULLSCREEN;
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vo_vm = flags & VOFLAG_MODESWITCHING;
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vo_dwidth = d_width;
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vo_dheight = d_height;
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if (!createRenderingContext())
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return -1;
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#else
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if (WinID >= 0) {
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vo_window = WinID ? (Window)WinID : mRootWin;
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vo_x11_selectinput_witherr(mDisplay, vo_window,
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StructureNotifyMask | KeyPressMask | PointerMotionMask |
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ButtonPressMask | ButtonReleaseMask | ExposureMask);
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goto glconfig;
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}
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if ( vo_window == None ) {
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unsigned int fg, bg;
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XSizeHints hint;
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XVisualInfo *vinfo;
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XEvent xev;
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vo_fs = VO_FALSE;
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hint.x = vo_dx;
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hint.y = vo_dy;
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hint.width = d_width;
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hint.height = d_height;
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hint.flags = PPosition | PSize;
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/* Get some colors */
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bg = WhitePixel(mDisplay, mScreen);
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fg = BlackPixel(mDisplay, mScreen);
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/* Make the window */
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vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
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if (vinfo == NULL)
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{
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mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
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return -1;
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}
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vo_window = vo_x11_create_smooth_window(mDisplay, mRootWin, vinfo->visual, hint.x, hint.y, hint.width, hint.height,
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vinfo->depth, XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone));
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vo_x11_classhint( mDisplay,vo_window,"gl" );
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vo_hidecursor(mDisplay,vo_window);
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// if ( flags&VOFLAG_FULLSCREEN ) vo_x11_decoration( mDisplay,vo_window,0 );
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XSelectInput(mDisplay, vo_window, StructureNotifyMask);
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/* Tell other applications about this window */
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XSetStandardProperties(mDisplay, vo_window, title, title, None, NULL, 0, &hint);
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/* Map window. */
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XMapWindow(mDisplay, vo_window);
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#ifdef HAVE_XINERAMA
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vo_x11_xinerama_move(mDisplay,vo_window);
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#endif
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/* Wait for map. */
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do
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{
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XNextEvent(mDisplay, &xev);
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}
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while (xev.type != MapNotify || xev.xmap.event != vo_window);
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XSelectInput(mDisplay, vo_window, NoEventMask);
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XSync(mDisplay, False);
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vo_x11_selectinput_witherr(mDisplay, vo_window, StructureNotifyMask | KeyPressMask | PointerMotionMask
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| ButtonPressMask | ButtonReleaseMask | ExposureMask
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);
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}
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if (vo_ontop) vo_x11_setlayer(mDisplay, vo_window, vo_ontop);
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vo_x11_nofs_sizepos(vo_dx, vo_dy, d_width, d_height);
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if (vo_fs ^ (flags & VOFLAG_FULLSCREEN))
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vo_x11_fullscreen();
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#endif
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glconfig:
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if (vo_config_count)
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uninitGl();
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setGlWindow(&gl_vinfo, &gl_context, vo_window);
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initGl(vo_dwidth, vo_dheight);
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return 0;
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}
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static void check_events(void)
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{
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#ifdef GL_WIN32
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int e=vo_w32_check_events();
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#else
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int e=vo_x11_check_events(mDisplay);
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#endif
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if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
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if(e&VO_EVENT_EXPOSE && int_pause) flip_page();
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}
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/**
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* Creates the textures and the display list needed for displaying
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* an OSD part.
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* Callback function for vo_draw_text().
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*/
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static void create_osd_texture(int x0, int y0, int w, int h,
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unsigned char *src, unsigned char *srca,
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int stride)
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{
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// initialize to 8 to avoid special-casing on alignment
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int sx = 8, sy = 8;
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GLint scale_type = (scaled_osd) ? GL_LINEAR : GL_NEAREST;
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texSize(w, h, &sx, &sy);
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if (osdtexCnt >= MAX_OSD_PARTS) {
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mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
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return;
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}
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// create Textures for OSD part
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glGenTextures(1, &osdtex[osdtexCnt]);
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BindTexture(gl_target, osdtex[osdtexCnt]);
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glCreateClearTex(gl_target, GL_LUMINANCE, scale_type, sx, sy, 0);
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glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
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0, 0, w, h, 0);
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#ifndef FAST_OSD
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glGenTextures(1, &osdatex[osdtexCnt]);
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BindTexture(gl_target, osdatex[osdtexCnt]);
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glCreateClearTex(gl_target, GL_ALPHA, scale_type, sx, sy, 255);
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{
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int i;
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char *tmp = (char *)malloc(stride * h);
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// convert alpha from weird MPlayer scale.
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// in-place is not possible since it is reused for future OSDs
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for (i = h * stride - 1; i; i--)
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tmp[i] = srca[i] - 1;
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glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
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0, 0, w, h, 0);
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free(tmp);
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}
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#endif
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BindTexture(gl_target, 0);
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// Create a list for rendering this OSD part
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osdDispList[osdtexCnt] = glGenLists(1);
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glNewList(osdDispList[osdtexCnt], GL_COMPILE);
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#ifndef FAST_OSD
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// render alpha
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glBlendFunc(GL_ZERO, GL_SRC_ALPHA);
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BindTexture(gl_target, osdatex[osdtexCnt]);
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glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0);
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#endif
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// render OSD
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glBlendFunc (GL_ONE, GL_ONE);
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BindTexture(gl_target, osdtex[osdtexCnt]);
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glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0);
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glEndList();
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osdtexCnt++;
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}
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static void draw_osd(void)
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{
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if (!use_osd) return;
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if (vo_osd_changed(0)) {
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int osd_h, osd_w;
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clearOSD();
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osd_w = (scaled_osd) ? image_width : vo_dwidth;
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osd_h = (scaled_osd) ? image_height : vo_dheight;
|
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vo_draw_text(osd_w, osd_h, create_osd_texture);
|
|
}
|
|
}
|
|
|
|
static void
|
|
flip_page(void)
|
|
{
|
|
// glEnable(GL_TEXTURE_2D);
|
|
// glBindTexture(GL_TEXTURE_2D, texture_id);
|
|
|
|
glColor3f(1,1,1);
|
|
if (image_format == IMGFMT_YV12)
|
|
glEnableYUVConversion(gl_target, use_yuv);
|
|
glDrawTex(0, 0, image_width, image_height,
|
|
0, 0, image_width, image_height,
|
|
texture_width, texture_height,
|
|
use_rectangle == 1, image_format == IMGFMT_YV12);
|
|
if (image_format == IMGFMT_YV12)
|
|
glDisableYUVConversion(gl_target, use_yuv);
|
|
|
|
if (osdtexCnt > 0) {
|
|
// set special rendering parameters
|
|
if (!scaled_osd) {
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPushMatrix();
|
|
glLoadIdentity();
|
|
glOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1);
|
|
}
|
|
glEnable(GL_BLEND);
|
|
// draw OSD
|
|
glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
|
|
// set rendering parameters back to defaults
|
|
glDisable (GL_BLEND);
|
|
if (!scaled_osd)
|
|
glPopMatrix();
|
|
BindTexture(gl_target, 0);
|
|
}
|
|
|
|
// glFlush();
|
|
if (use_glFinish)
|
|
glFinish();
|
|
if (vo_doublebuffering)
|
|
#ifdef GL_WIN32
|
|
SwapBuffers(vo_hdc);
|
|
#else
|
|
glXSwapBuffers( mDisplay,vo_window );
|
|
#endif
|
|
|
|
if (vo_fs && use_aspect && vo_doublebuffering)
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
}
|
|
|
|
//static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
|
|
static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
|
|
{
|
|
glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
|
|
x, y, w, h, slice_height);
|
|
if (image_format == IMGFMT_YV12) {
|
|
ActiveTexture(GL_TEXTURE1);
|
|
glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
|
|
x / 2, y / 2, w / 2, h / 2, slice_height);
|
|
ActiveTexture(GL_TEXTURE2);
|
|
glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
|
|
x / 2, y / 2, w / 2, h / 2, slice_height);
|
|
ActiveTexture(GL_TEXTURE0);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static uint32_t get_image(mp_image_t *mpi) {
|
|
if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) {
|
|
if (!err_shown)
|
|
mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
|
|
"Expect a _major_ speed penalty\n");
|
|
err_shown = 1;
|
|
return VO_FALSE;
|
|
}
|
|
if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
|
|
if (mpi->type == MP_IMGTYPE_IP || mpi->type == MP_IMGTYPE_IPB)
|
|
return VO_FALSE; // we can not provide readable buffers
|
|
if (!gl_buffer)
|
|
GenBuffers(1, &gl_buffer);
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
|
|
mpi->stride[0] = mpi->width * mpi->bpp / 8;
|
|
if (mpi->stride[0] * mpi->h > gl_buffersize) {
|
|
BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[0] * mpi->h,
|
|
NULL, GL_DYNAMIC_DRAW);
|
|
gl_buffersize = mpi->stride[0] * mpi->h;
|
|
}
|
|
UnmapBuffer(GL_PIXEL_UNPACK_BUFFER); // HACK, needed for some MPEG4 files??
|
|
mpi->planes[0] = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
if (mpi->planes[0] == NULL) {
|
|
if (!err_shown)
|
|
mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not aquire buffer for dr\n"
|
|
"Expect a _major_ speed penalty\n");
|
|
err_shown = 1;
|
|
return VO_FALSE;
|
|
}
|
|
if (mpi->imgfmt == IMGFMT_YV12) {
|
|
// YV12
|
|
mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
|
|
mpi->stride[0] = mpi->width;
|
|
mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
|
|
mpi->stride[1] = mpi->width >> 1;
|
|
mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> 1);
|
|
mpi->stride[2] = mpi->width >> 1;
|
|
}
|
|
mpi->flags |= MP_IMGFLAG_DIRECT;
|
|
return VO_TRUE;
|
|
}
|
|
|
|
static uint32_t draw_image(mp_image_t *mpi) {
|
|
char *data = mpi->planes[0];
|
|
int slice = slice_height;
|
|
if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
|
|
return VO_TRUE;
|
|
if (mpi->flags & MP_IMGFLAG_DIRECT) {
|
|
data = NULL;
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
|
|
UnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
|
|
slice = 0; // always "upload" full texture
|
|
}
|
|
glUploadTex(gl_target, gl_format, gl_type, data, mpi->stride[0],
|
|
mpi->x, mpi->y, mpi->w, mpi->h, slice);
|
|
if (mpi->imgfmt == IMGFMT_YV12) {
|
|
data += mpi->planes[1] - mpi->planes[0];
|
|
ActiveTexture(GL_TEXTURE1);
|
|
glUploadTex(gl_target, gl_format, gl_type, data, mpi->stride[1],
|
|
mpi->x / 2, mpi->y / 2, mpi->w / 2, mpi->h / 2, slice);
|
|
data += mpi->planes[2] - mpi->planes[1];
|
|
ActiveTexture(GL_TEXTURE2);
|
|
glUploadTex(gl_target, gl_format, gl_type, data, mpi->stride[2],
|
|
mpi->x / 2, mpi->y / 2, mpi->w / 2, mpi->h / 2, slice);
|
|
ActiveTexture(GL_TEXTURE0);
|
|
}
|
|
if (mpi->flags & MP_IMGFLAG_DIRECT)
|
|
BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
return VO_TRUE;
|
|
}
|
|
|
|
static int
|
|
draw_frame(uint8_t *src[])
|
|
{
|
|
return VO_ERROR;
|
|
}
|
|
|
|
static int
|
|
query_format(uint32_t format)
|
|
{
|
|
int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
|
|
VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
|
|
if (use_osd)
|
|
caps |= VFCAP_OSD;
|
|
if ((format == IMGFMT_RGB24) || (format == IMGFMT_RGBA))
|
|
return caps;
|
|
if (use_yuv && format == IMGFMT_YV12)
|
|
return caps;
|
|
if (many_fmts &&
|
|
glFindFormat(format, NULL, NULL, NULL, NULL))
|
|
return caps;
|
|
return 0;
|
|
}
|
|
|
|
|
|
static void
|
|
uninit(void)
|
|
{
|
|
if ( !vo_config_count ) return;
|
|
uninitGl();
|
|
releaseGlContext(&gl_vinfo, &gl_context);
|
|
if (custom_prog) free(custom_prog);
|
|
custom_prog = NULL;
|
|
#ifdef GL_WIN32
|
|
vo_w32_uninit();
|
|
#else
|
|
vo_x11_uninit();
|
|
#endif
|
|
}
|
|
|
|
static opt_t subopts[] = {
|
|
{"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
|
|
{"osd", OPT_ARG_BOOL, &use_osd, NULL},
|
|
{"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
|
|
{"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
|
|
{"slice-height", OPT_ARG_INT, &slice_height, (opt_test_f)int_non_neg},
|
|
{"rectangle", OPT_ARG_INT, &use_rectangle,(opt_test_f)int_non_neg},
|
|
{"yuv", OPT_ARG_INT, &use_yuv, (opt_test_f)int_non_neg},
|
|
{"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
|
|
{"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
|
|
{"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
|
|
{NULL}
|
|
};
|
|
|
|
static int preinit(const char *arg)
|
|
{
|
|
// set defaults
|
|
many_fmts = 1;
|
|
use_osd = 1;
|
|
scaled_osd = 0;
|
|
use_aspect = 1;
|
|
use_yuv = 0;
|
|
use_rectangle = 0;
|
|
use_glFinish = 0;
|
|
swap_interval = 1;
|
|
slice_height = 4;
|
|
custom_prog = NULL;
|
|
if (subopt_parse(arg, subopts) != 0) {
|
|
mp_msg(MSGT_VO, MSGL_FATAL,
|
|
"\n-vo gl command line help:\n"
|
|
"Example: mplayer -vo gl:slice-height=4\n"
|
|
"\nOptions:\n"
|
|
" manyfmts\n"
|
|
" Enable extended color formats for OpenGL 1.2 and later\n"
|
|
" slice-height=<0-...>\n"
|
|
" Slice size for texture transfer, 0 for whole image\n"
|
|
" noosd\n"
|
|
" Do not use OpenGL OSD code\n"
|
|
" noaspect\n"
|
|
" Do not do aspect scaling\n"
|
|
" rectangle=<0,1,2>\n"
|
|
" 0: use power-of-two textures\n"
|
|
" 1: use texture_rectangle\n"
|
|
" 2: use texture_non_power_of_two\n"
|
|
" glfinish\n"
|
|
" Call glFinish() before swapping buffers\n"
|
|
" swapinterval=<n>\n"
|
|
" Interval in displayed frames between to buffer swaps.\n"
|
|
" 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
|
|
" Requires GLX_SGI_swap_control support to work.\n"
|
|
" yuv=<n>\n"
|
|
" 0: use software YUV to RGB conversion.\n"
|
|
" 1: use register combiners (nVidia only).\n"
|
|
" 2: use fragment program.\n"
|
|
" 3: use fragment program with gamma correction.\n"
|
|
" 4: use fragment program with gamma correction via lookup.\n"
|
|
" customprog=<filename>\n"
|
|
" use a custom YUV conversion program\n"
|
|
" customtex=<filename>\n"
|
|
" use a custom YUV conversion lookup texture\n"
|
|
"\n" );
|
|
return -1;
|
|
}
|
|
if (use_rectangle == 1)
|
|
gl_target = GL_TEXTURE_RECTANGLE;
|
|
else
|
|
gl_target = GL_TEXTURE_2D;
|
|
if (many_fmts)
|
|
mp_msg (MSGT_VO, MSGL_WARN, "[gl] using extended formats.\n"
|
|
"Make sure you have OpenGL >= 1.2 and used corresponding "
|
|
"headers for compiling!\n");
|
|
mp_msg (MSGT_VO, MSGL_INFO, "[gl] Using %d as slice height "
|
|
"(0 means image height).\n", slice_height);
|
|
if( !vo_init() ) return -1; // Can't open X11
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int control(uint32_t request, void *data, ...)
|
|
{
|
|
switch (request) {
|
|
case VOCTRL_PAUSE: return (int_pause=1);
|
|
case VOCTRL_RESUME: return (int_pause=0);
|
|
case VOCTRL_QUERY_FORMAT:
|
|
return query_format(*((uint32_t*)data));
|
|
case VOCTRL_GET_IMAGE:
|
|
return get_image(data);
|
|
case VOCTRL_DRAW_IMAGE:
|
|
return draw_image(data);
|
|
case VOCTRL_GUISUPPORT:
|
|
return VO_TRUE;
|
|
case VOCTRL_ONTOP:
|
|
#ifdef GL_WIN32
|
|
vo_w32_ontop();
|
|
#else
|
|
vo_x11_ontop();
|
|
#endif
|
|
return VO_TRUE;
|
|
case VOCTRL_FULLSCREEN:
|
|
#ifdef GL_WIN32
|
|
vo_w32_fullscreen();
|
|
resize(vo_dwidth, vo_dheight);
|
|
#else
|
|
vo_x11_fullscreen();
|
|
#endif
|
|
return VO_TRUE;
|
|
case VOCTRL_GET_PANSCAN:
|
|
if (!use_aspect) return VO_NOTIMPL;
|
|
return VO_TRUE;
|
|
case VOCTRL_SET_PANSCAN:
|
|
if (!use_aspect) return VO_NOTIMPL;
|
|
resize (vo_dwidth, vo_dheight);
|
|
return VO_TRUE;
|
|
case VOCTRL_GET_EQUALIZER:
|
|
if (image_format == IMGFMT_YV12) {
|
|
va_list va;
|
|
int *value;
|
|
va_start(va, data);
|
|
value = va_arg(va, int *);
|
|
va_end(va);
|
|
if (strcasecmp(data, "brightness") == 0) {
|
|
*value = eq_bri;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS) break; // not supported
|
|
} else if (strcasecmp(data, "contrast") == 0) {
|
|
*value = eq_cont;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS) break; // not supported
|
|
} else if (strcasecmp(data, "saturation") == 0) {
|
|
*value = eq_sat;
|
|
} else if (strcasecmp(data, "hue") == 0) {
|
|
*value = eq_hue;
|
|
} else if (strcasecmp(data, "gamma") == 0) {
|
|
*value = eq_rgamma;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
} else if (strcasecmp(data, "red_gamma") == 0) {
|
|
*value = eq_rgamma;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
} else if (strcasecmp(data, "green_gamma") == 0) {
|
|
*value = eq_ggamma;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
} else if (strcasecmp(data, "blue_gamma") == 0) {
|
|
*value = eq_bgamma;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
}
|
|
return VO_TRUE;
|
|
}
|
|
break;
|
|
case VOCTRL_SET_EQUALIZER:
|
|
if (image_format == IMGFMT_YV12) {
|
|
va_list va;
|
|
int value;
|
|
va_start(va, data);
|
|
value = va_arg(va, int);
|
|
va_end(va);
|
|
if (strcasecmp(data, "brightness") == 0) {
|
|
eq_bri = value;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS) break; // not supported
|
|
} else if (strcasecmp(data, "contrast") == 0) {
|
|
eq_cont = value;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS) break; // not supported
|
|
} else if (strcasecmp(data, "saturation") == 0) {
|
|
eq_sat = value;
|
|
} else if (strcasecmp(data, "hue") == 0) {
|
|
eq_hue = value;
|
|
} else if (strcasecmp(data, "gamma") == 0) {
|
|
eq_rgamma = eq_ggamma = eq_bgamma = value;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
} else if (strcasecmp(data, "red_gamma") == 0) {
|
|
eq_rgamma = value;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
} else if (strcasecmp(data, "green_gamma") == 0) {
|
|
eq_ggamma = value;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
} else if (strcasecmp(data, "blue_gamma") == 0) {
|
|
eq_bgamma = value;
|
|
if (use_yuv == YUV_CONVERSION_COMBINERS ||
|
|
use_yuv == YUV_CONVERSION_FRAGMENT) break; // not supported
|
|
}
|
|
update_yuvconv();
|
|
return VO_TRUE;
|
|
}
|
|
break;
|
|
}
|
|
return VO_NOTIMPL;
|
|
}
|