..
context.c
vo_gpu: fix typo in struct name
2020-06-24 08:58:50 +02:00
context.h
vo_gpu: add and utilize color space information from ra_fbo
2019-10-30 02:41:25 +02:00
d3d11_helpers.c
vo_gpu/d3d11: add support for configuring swap chain color space
2019-10-30 02:41:25 +02:00
d3d11_helpers.h
vo_gpu/d3d11: add support for configuring swap chain color space
2019-10-30 02:41:25 +02:00
error_diffusion.c
vo_gpu: process three component together in error diffusion
2019-06-16 11:19:44 +02:00
error_diffusion.h
vo_gpu: implement error diffusion for dithering
2019-06-16 11:19:44 +02:00
hwdec.c
Remove remains of Libav compatibility
2020-02-16 15:14:55 +01:00
hwdec.h
vo_gpu: hwdec_vdpau: remove direct_mode
2019-12-28 14:31:06 -08:00
lcms.c
options: change option macros and all option declarations
2020-03-18 19:52:01 +01:00
lcms.h
libmpv_gpu.c
client API: add software rendering API
2020-07-08 22:42:05 +02:00
libmpv_gpu.h
client API: add a new way to pass X11 Display etc. to render API
2018-03-26 19:47:08 +02:00
osd.c
Replace uses of FFMIN/MAX with MPMIN/MAX
2019-10-31 11:24:20 +01:00
osd.h
vo_gpu: simplify structs / names
2017-09-22 16:58:55 +02:00
ra.c
vo_gpu: fix green shit with float yuv input
2020-05-09 18:02:57 +02:00
ra.h
vo_gpu: fix green shit with float yuv input
2020-05-09 18:02:57 +02:00
shader_cache.c
vo_gpu: use highp float if available for GLES
2020-06-21 19:14:16 +03:00
shader_cache.h
vo_gpu: invalidate fbotex before drawing
2017-12-25 00:47:53 +01:00
spirv_shaderc.c
vo_gpu: switch to optimization level performance
2018-09-01 16:14:22 +02:00
spirv.c
options: change option macros and all option declarations
2020-03-18 19:52:01 +01:00
spirv.h
vo_gpu: vulkan: generalize SPIR-V compiler
2017-09-26 17:25:35 +02:00
user_shaders.c
vo_gpu: allow user shader to fix texture offset
2019-06-06 20:01:56 +02:00
user_shaders.h
vo_gpu: allow user shader to fix texture offset
2019-06-06 20:01:56 +02:00
utils.c
vo_gpu: generally allow non-storable FBOs
2020-03-08 21:41:16 +01:00
utils.h
vo_gpu: simplify structs / names
2017-09-22 16:58:55 +02:00
video_shaders.c
vo_gpu: clip highlights before tone-mapping
2020-07-19 08:07:48 +02:00
video_shaders.h
vo_gpu: improve tone mapping desaturation
2019-02-18 01:54:06 +02:00
video.c
vo_gpu: add better gamut clipping option
2020-06-19 08:09:19 +02:00
video.h
vo_gpu: add better gamut clipping option
2020-06-19 08:09:19 +02:00