mpv/video/out/opengl
wm4 f72a33d2cb vo_opengl: organize ra PBO flag slightly differently
Instead of having a mutable ra_tex field (and the only one), move the
flag to struct ra, since we have only 2 tex_upload user calls anyway,
and both want the same PBO behavior. (At first I considered making it
a RA_TEX_UPLOAD_ flag, but why bother. PBOs are a terribly GL-specific
thing, so we can't expect a reasonable abstraction of it anyway.)
2017-08-05 13:48:46 +02:00
..
angle_dynamic.c
angle_dynamic.h
common.c
common.h
context.c
context.h
context_angle.c
context_cocoa.c
context_drm_egl.c
context_dxinterop.c
context_mali_fbdev.c
context_rpi.c
context_vdpau.c
context_w32.c
context_wayland.c
context_x11.c
context_x11egl.c
cuda_dynamic.c
cuda_dynamic.h
egl_helpers.c
egl_helpers.h
formats.c
formats.h
gl_headers.h
gl_utils.c vo_opengl: split utils.c/h 2017-08-05 13:09:05 +02:00
gl_utils.h vo_opengl: split utils.c/h 2017-08-05 13:09:05 +02:00
hwdec.c
hwdec.h
hwdec_cuda.c
hwdec_d3d11egl.c
hwdec_d3d11eglrgb.c
hwdec_dxva2egl.c
hwdec_dxva2gldx.c
hwdec_ios.m
hwdec_osx.c
hwdec_rpi.c
hwdec_vaegl.c
hwdec_vaglx.c
hwdec_vdpau.c vo_opengl: split utils.c/h 2017-08-05 13:09:05 +02:00
lcms.c
lcms.h
osd.c vo_opengl: organize ra PBO flag slightly differently 2017-08-05 13:48:46 +02:00
osd.h vo_opengl: organize ra PBO flag slightly differently 2017-08-05 13:48:46 +02:00
ra.c
ra.h vo_opengl: organize ra PBO flag slightly differently 2017-08-05 13:48:46 +02:00
ra_gl.c vo_opengl: organize ra PBO flag slightly differently 2017-08-05 13:48:46 +02:00
ra_gl.h vo_opengl: split utils.c/h 2017-08-05 13:09:05 +02:00
shader_cache.c vo_opengl: split utils.c/h 2017-08-05 13:09:05 +02:00
shader_cache.h vo_opengl: split utils.c/h 2017-08-05 13:09:05 +02:00
user_shaders.c
user_shaders.h vo_opengl: split utils.c/h 2017-08-05 13:09:05 +02:00
utils.c vo_opengl: split utils.c/h 2017-08-05 13:09:05 +02:00
utils.h vo_opengl: split utils.c/h 2017-08-05 13:09:05 +02:00
video.c vo_opengl: organize ra PBO flag slightly differently 2017-08-05 13:48:46 +02:00
video.h vo_opengl: split utils.c/h 2017-08-05 13:09:05 +02:00
video_shaders.c
video_shaders.h