mpv/video/out/vo_vdpau.c

1543 lines
55 KiB
C

/*
* VDPAU video output driver
*
* Copyright (C) 2008 NVIDIA (Rajib Mahapatra <rmahapatra@nvidia.com>)
* Copyright (C) 2009 Uoti Urpala
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
/*
* Actual decoding is done in video/decode/vdpau.c
*/
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <stdbool.h>
#include <limits.h>
#include <assert.h>
#include <libavutil/common.h>
#include "config.h"
#include "video/vdpau.h"
#include "video/hwdec.h"
#include "common/msg.h"
#include "options/options.h"
#include "talloc.h"
#include "vo.h"
#include "x11_common.h"
#include "video/csputils.h"
#include "sub/osd.h"
#include "options/m_option.h"
#include "video/vfcap.h"
#include "video/mp_image.h"
#include "osdep/timer.h"
#include "bitmap_packer.h"
#define WRAP_ADD(x, a, m) ((a) < 0 \
? ((x)+(a)+(m) < (m) ? (x)+(a)+(m) : (x)+(a)) \
: ((x)+(a) < (m) ? (x)+(a) : (x)+(a)-(m)))
/* number of video and output surfaces */
#define MAX_OUTPUT_SURFACES 15
#define NUM_BUFFERED_VIDEO 5
/* Pixelformat used for output surfaces */
#define OUTPUT_RGBA_FORMAT VDP_RGBA_FORMAT_B8G8R8A8
/*
* Global variable declaration - VDPAU specific
*/
struct vdpctx {
struct mp_vdpau_ctx *mpvdp;
struct vdp_functions *vdp;
VdpDevice vdp_device;
uint64_t preemption_counter;
struct m_color colorkey;
VdpPresentationQueueTarget flip_target;
VdpPresentationQueue flip_queue;
uint64_t last_vdp_time;
uint64_t last_sync_update;
VdpOutputSurface output_surfaces[MAX_OUTPUT_SURFACES];
VdpOutputSurface screenshot_surface;
int num_output_surfaces;
VdpOutputSurface rgb_surfaces[NUM_BUFFERED_VIDEO];
VdpOutputSurface black_pixel;
struct buffered_video_surface {
// Either surface or rgb_surface is used (never both)
VdpVideoSurface surface;
VdpOutputSurface rgb_surface;
double pts;
mp_image_t *mpi;
} buffered_video[NUM_BUFFERED_VIDEO];
int deint_queue_pos;
// State for redrawing the screen after seek-reset
int prev_deint_queue_pos;
int output_surface_width, output_surface_height;
int force_yuv;
VdpVideoMixer video_mixer;
struct mp_csp_details colorspace;
int user_deint;
int deint;
int deint_type;
int pullup;
float denoise;
float sharpen;
int hqscaling;
int chroma_deint;
int flip_offset_window;
int flip_offset_fs;
int top_field_first;
bool flip;
VdpRect src_rect_vid;
VdpRect out_rect_vid;
struct mp_osd_res osd_rect;
int surface_num; // indexes output_surfaces
int query_surface_num;
VdpTime recent_vsync_time;
float user_fps;
int composite_detect;
unsigned int vsync_interval;
uint64_t last_queue_time;
uint64_t queue_time[MAX_OUTPUT_SURFACES];
uint64_t last_ideal_time;
bool dropped_frame;
uint64_t dropped_time;
uint32_t vid_width, vid_height;
uint32_t image_format;
VdpChromaType vdp_chroma_type;
VdpYCbCrFormat vdp_pixel_format;
bool rgb_mode;
// OSD
struct osd_bitmap_surface {
VdpRGBAFormat format;
VdpBitmapSurface surface;
uint32_t max_width;
uint32_t max_height;
struct bitmap_packer *packer;
// List of surfaces to be rendered
struct osd_target {
VdpRect source;
VdpRect dest;
VdpColor color;
} *targets;
int targets_size;
int render_count;
int bitmap_id;
int bitmap_pos_id;
} osd_surfaces[MAX_OSD_PARTS];
// Video equalizer
struct mp_csp_equalizer video_eq;
};
static bool status_ok(struct vo *vo);
static int change_vdptime_sync(struct vo *vo, int64_t *t)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
VdpTime vdp_time;
vdp_st = vdp->presentation_queue_get_time(vc->flip_queue, &vdp_time);
CHECK_VDP_ERROR(vo, "Error when calling vdp_presentation_queue_get_time");
uint64_t t1 = *t;
uint64_t t2 = mp_time_us();
uint64_t old = vc->last_vdp_time + (t1 - vc->last_sync_update) * 1000ULL;
if (vdp_time > old) {
if (vdp_time > old + (t2 - t1) * 1000ULL)
vdp_time -= (t2 - t1) * 1000ULL;
else
vdp_time = old;
}
MP_DBG(vo, "adjusting VdpTime offset by %f µs\n",
(int64_t)(vdp_time - old) / 1000.);
vc->last_vdp_time = vdp_time;
vc->last_sync_update = t1;
*t = t2;
return 0;
}
static uint64_t sync_vdptime(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
uint64_t t = mp_time_us();
if (t - vc->last_sync_update > 5000000)
change_vdptime_sync(vo, &t);
uint64_t now = (t - vc->last_sync_update) * 1000ULL + vc->last_vdp_time;
// Make sure nanosecond inaccuracies don't make things inconsistent
now = FFMAX(now, vc->recent_vsync_time);
return now;
}
static uint64_t convert_to_vdptime(struct vo *vo, uint64_t t)
{
struct vdpctx *vc = vo->priv;
return (t - vc->last_sync_update) * 1000LL + vc->last_vdp_time;
}
static int render_video_to_output_surface(struct vo *vo,
VdpOutputSurface output_surface,
VdpRect *output_rect,
VdpRect *video_rect)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpTime dummy;
VdpStatus vdp_st;
struct buffered_video_surface *bv = vc->buffered_video;
int dp = vc->deint_queue_pos;
// Redraw frame from before seek reset?
if (dp < 0)
dp = vc->prev_deint_queue_pos;
if (dp < 0) {
// At least clear the screen if there is nothing to render
int flags = VDP_OUTPUT_SURFACE_RENDER_ROTATE_0;
vdp_st = vdp->output_surface_render_output_surface(output_surface,
NULL, vc->black_pixel,
NULL, NULL, NULL,
flags);
return -1;
}
vdp_st = vdp->presentation_queue_block_until_surface_idle(vc->flip_queue,
output_surface,
&dummy);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_presentation_queue_block_until_surface_idle");
if (vc->rgb_mode) {
int flags = VDP_OUTPUT_SURFACE_RENDER_ROTATE_0;
vdp_st = vdp->output_surface_render_output_surface(output_surface,
NULL, vc->black_pixel,
NULL, NULL, NULL,
flags);
CHECK_VDP_WARNING(vo, "Error clearing screen");
vdp_st = vdp->output_surface_render_output_surface(output_surface,
output_rect,
bv[dp/2].rgb_surface,
video_rect,
NULL, NULL, flags);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_output_surface_render_output_surface");
return 0;
}
int field = VDP_VIDEO_MIXER_PICTURE_STRUCTURE_FRAME;
// dp==0 means last field of latest frame, 1 earlier field of latest frame,
// 2 last field of previous frame and so on
if (vc->deint) {
field = vc->top_field_first ^ (dp & 1) ?
VDP_VIDEO_MIXER_PICTURE_STRUCTURE_BOTTOM_FIELD:
VDP_VIDEO_MIXER_PICTURE_STRUCTURE_TOP_FIELD;
}
const VdpVideoSurface *past_fields = (const VdpVideoSurface []){
bv[(dp+1)/2].surface, bv[(dp+2)/2].surface};
const VdpVideoSurface *future_fields = (const VdpVideoSurface []){
dp >= 1 ? bv[(dp-1)/2].surface : VDP_INVALID_HANDLE};
vdp_st = vdp->video_mixer_render(vc->video_mixer, VDP_INVALID_HANDLE,
0, field, 2, past_fields,
bv[dp/2].surface, 1, future_fields,
video_rect, output_surface,
NULL, output_rect, 0, NULL);
CHECK_VDP_WARNING(vo, "Error when calling vdp_video_mixer_render");
return 0;
}
static int video_to_output_surface(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
return render_video_to_output_surface(vo,
vc->output_surfaces[vc->surface_num],
&vc->out_rect_vid, &vc->src_rect_vid);
}
static int next_deint_queue_pos(struct vo *vo, bool eof)
{
struct vdpctx *vc = vo->priv;
int dqp = vc->deint_queue_pos;
if (dqp < 0)
dqp += 1000;
else
dqp = vc->deint >= 2 ? dqp - 1 : dqp - 2 | 1;
if (dqp < (eof ? 0 : 3))
return -1;
return dqp;
}
static void set_next_frame_info(struct vo *vo, bool eof)
{
struct vdpctx *vc = vo->priv;
vo->frame_loaded = false;
int dqp = next_deint_queue_pos(vo, eof);
if (dqp < 0)
return;
vo->frame_loaded = true;
// Set pts values
struct buffered_video_surface *bv = vc->buffered_video;
int idx = dqp >> 1;
if (idx == 0) { // no future frame/pts available
vo->next_pts = bv[0].pts;
vo->next_pts2 = MP_NOPTS_VALUE;
} else if (!(vc->deint >= 2)) { // no field-splitting deinterlace
vo->next_pts = bv[idx].pts;
vo->next_pts2 = bv[idx - 1].pts;
} else { // deinterlace with separate fields
double intermediate_pts;
double diff = bv[idx - 1].pts - bv[idx].pts;
if (diff > 0 && diff < 0.5)
intermediate_pts = (bv[idx].pts + bv[idx - 1].pts) / 2;
else
intermediate_pts = bv[idx].pts;
if (dqp & 1) { // first field
vo->next_pts = bv[idx].pts;
vo->next_pts2 = intermediate_pts;
} else {
vo->next_pts = intermediate_pts;
vo->next_pts2 = bv[idx - 1].pts;
}
}
}
static void add_new_video_surface(struct vo *vo, VdpVideoSurface surface,
VdpOutputSurface rgb_surface,
struct mp_image *reserved_mpi, double pts)
{
struct vdpctx *vc = vo->priv;
struct buffered_video_surface *bv = vc->buffered_video;
mp_image_unrefp(&bv[NUM_BUFFERED_VIDEO - 1].mpi);
for (int i = NUM_BUFFERED_VIDEO - 1; i > 0; i--)
bv[i] = bv[i - 1];
bv[0] = (struct buffered_video_surface){
.mpi = reserved_mpi,
.surface = surface,
.rgb_surface = rgb_surface,
.pts = pts,
};
vc->deint_queue_pos = FFMIN(vc->deint_queue_pos + 2,
NUM_BUFFERED_VIDEO * 2 - 3);
set_next_frame_info(vo, false);
}
static void forget_frames(struct vo *vo, bool seek_reset)
{
struct vdpctx *vc = vo->priv;
if (seek_reset) {
if (vc->deint_queue_pos >= 0)
vc->prev_deint_queue_pos = vc->deint_queue_pos;
} else {
vc->prev_deint_queue_pos = -1001;
}
vc->deint_queue_pos = -1001;
vc->dropped_frame = false;
if (vc->prev_deint_queue_pos < 0) {
for (int i = 0; i < NUM_BUFFERED_VIDEO; i++) {
struct buffered_video_surface *p = vc->buffered_video + i;
mp_image_unrefp(&p->mpi);
*p = (struct buffered_video_surface){
.surface = VDP_INVALID_HANDLE,
.rgb_surface = VDP_INVALID_HANDLE,
};
}
}
}
static void resize(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
struct mp_rect src_rect;
struct mp_rect dst_rect;
vo_get_src_dst_rects(vo, &src_rect, &dst_rect, &vc->osd_rect);
vc->out_rect_vid.x0 = dst_rect.x0;
vc->out_rect_vid.x1 = dst_rect.x1;
vc->out_rect_vid.y0 = dst_rect.y0;
vc->out_rect_vid.y1 = dst_rect.y1;
vc->src_rect_vid.x0 = src_rect.x0;
vc->src_rect_vid.x1 = src_rect.x1;
vc->src_rect_vid.y0 = vc->flip ? src_rect.y1 : src_rect.y0;
vc->src_rect_vid.y1 = vc->flip ? src_rect.y0 : src_rect.y1;
int flip_offset_ms = vo->opts->fullscreen ?
vc->flip_offset_fs :
vc->flip_offset_window;
vo->flip_queue_offset = flip_offset_ms / 1000.;
if (vc->output_surface_width < vo->dwidth
|| vc->output_surface_height < vo->dheight) {
if (vc->output_surface_width < vo->dwidth) {
vc->output_surface_width += vc->output_surface_width >> 1;
vc->output_surface_width = FFMAX(vc->output_surface_width,
vo->dwidth);
}
if (vc->output_surface_height < vo->dheight) {
vc->output_surface_height += vc->output_surface_height >> 1;
vc->output_surface_height = FFMAX(vc->output_surface_height,
vo->dheight);
}
// Creation of output_surfaces
for (int i = 0; i < vc->num_output_surfaces; i++)
if (vc->output_surfaces[i] != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->output_surfaces[i]);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_output_surface_destroy");
}
for (int i = 0; i < vc->num_output_surfaces; i++) {
vdp_st = vdp->output_surface_create(vc->vdp_device,
OUTPUT_RGBA_FORMAT,
vc->output_surface_width,
vc->output_surface_height,
&vc->output_surfaces[i]);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_create");
MP_DBG(vo, "vdpau out create: %u\n",
vc->output_surfaces[i]);
}
}
vo->want_redraw = true;
}
static int win_x11_init_vdpau_flip_queue(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
struct vo_x11_state *x11 = vo->x11;
VdpStatus vdp_st;
if (vc->flip_target == VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_target_create_x11(vc->vdp_device,
x11->window,
&vc->flip_target);
CHECK_VDP_ERROR(vo, "Error when calling "
"vdp_presentation_queue_target_create_x11");
}
/* Emperically this seems to be the first call which fails when we
* try to reinit after preemption while the user is still switched
* from X to a virtual terminal (creating the vdp_device initially
* succeeds, as does creating the flip_target above). This is
* probably not guaranteed behavior, but we'll assume it as a simple
* way to reduce warnings while trying to recover from preemption.
*/
if (vc->flip_queue == VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_create(vc->vdp_device, vc->flip_target,
&vc->flip_queue);
if (vc->mpvdp->is_preempted && vdp_st != VDP_STATUS_OK) {
MP_DBG(vo, "Failed to create flip queue while preempted: %s\n",
vdp->get_error_string(vdp_st));
return -1;
} else
CHECK_VDP_ERROR(vo, "Error when calling vdp_presentation_queue_create");
}
if (vc->colorkey.a > 0) {
VdpColor color = {
.red = vc->colorkey.r / 255.0,
.green = vc->colorkey.g / 255.0,
.blue = vc->colorkey.b / 255.0,
.alpha = 0,
};
vdp_st = vdp->presentation_queue_set_background_color(vc->flip_queue,
&color);
CHECK_VDP_WARNING(vo, "Error setting colorkey");
}
VdpTime vdp_time;
vdp_st = vdp->presentation_queue_get_time(vc->flip_queue, &vdp_time);
CHECK_VDP_ERROR(vo, "Error when calling vdp_presentation_queue_get_time");
vc->last_vdp_time = vdp_time;
vc->last_sync_update = mp_time_us();
vc->vsync_interval = 1;
if (vc->composite_detect && vo_x11_screen_is_composited(vo)) {
MP_INFO(vo, "Compositing window manager detected. Assuming timing info "
"is inaccurate.\n");
} else if (vc->user_fps > 0) {
vc->vsync_interval = 1e9 / vc->user_fps;
MP_INFO(vo, "Assuming user-specified display refresh rate of %.3f Hz.\n",
vc->user_fps);
} else if (vc->user_fps == 0) {
#if HAVE_XF86VM
double fps = vo_x11_vm_get_fps(vo);
if (!fps)
MP_WARN(vo, "Failed to get display FPS\n");
else {
vc->vsync_interval = 1e9 / fps;
// This is verbose, but I'm not yet sure how common wrong values are
MP_INFO(vo, "Got display refresh rate %.3f Hz.\n", fps);
MP_INFO(vo, "If that value looks wrong give the "
"-vo vdpau:fps=X suboption manually.\n");
}
#else
MP_INFO(vo, "This binary has been compiled without XF86VidMode support.\n");
MP_INFO(vo, "Can't use vsync-aware timing without manually provided "
"-vo vdpau:fps=X suboption.\n");
#endif
} else
MP_VERBOSE(vo, "framedrop/timing logic disabled by user.\n");
return 0;
}
static int set_video_attribute(struct vo *vo, VdpVideoMixerAttribute attr,
const void *value, char *attr_name)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
if (vc->rgb_mode)
return -1;
vdp_st = vdp->video_mixer_set_attribute_values(vc->video_mixer, 1, &attr,
&value);
if (vdp_st != VDP_STATUS_OK) {
MP_ERR(vo, "Error setting video mixer attribute %s: %s\n", attr_name,
vdp->get_error_string(vdp_st));
return -1;
}
return 0;
}
static void update_csc_matrix(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
MP_VERBOSE(vo, "Updating CSC matrix\n");
// VdpCSCMatrix happens to be compatible with mplayer's CSC matrix type
// both are float[3][4]
VdpCSCMatrix matrix;
struct mp_csp_params cparams = {
.colorspace = vc->colorspace, .input_bits = 8, .texture_bits = 8 };
mp_csp_copy_equalizer_values(&cparams, &vc->video_eq);
mp_get_yuv2rgb_coeffs(&cparams, matrix);
set_video_attribute(vo, VDP_VIDEO_MIXER_ATTRIBUTE_CSC_MATRIX,
&matrix, "CSC matrix");
}
#define SET_VIDEO_ATTR(attr_name, attr_type, value) set_video_attribute(vo, \
VDP_VIDEO_MIXER_ATTRIBUTE_ ## attr_name, &(attr_type){value},\
# attr_name)
static int create_vdp_mixer(struct vo *vo, VdpChromaType vdp_chroma_type)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
#define VDP_NUM_MIXER_PARAMETER 3
#define MAX_NUM_FEATURES 6
int i;
VdpStatus vdp_st;
if (vc->video_mixer != VDP_INVALID_HANDLE)
return 0;
int feature_count = 0;
VdpVideoMixerFeature features[MAX_NUM_FEATURES];
VdpBool feature_enables[MAX_NUM_FEATURES];
static const VdpVideoMixerParameter parameters[VDP_NUM_MIXER_PARAMETER] = {
VDP_VIDEO_MIXER_PARAMETER_VIDEO_SURFACE_WIDTH,
VDP_VIDEO_MIXER_PARAMETER_VIDEO_SURFACE_HEIGHT,
VDP_VIDEO_MIXER_PARAMETER_CHROMA_TYPE,
};
const void *const parameter_values[VDP_NUM_MIXER_PARAMETER] = {
&vc->vid_width,
&vc->vid_height,
&vdp_chroma_type,
};
features[feature_count++] = VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL;
if (vc->deint_type == 4)
features[feature_count++] =
VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL_SPATIAL;
if (vc->pullup)
features[feature_count++] = VDP_VIDEO_MIXER_FEATURE_INVERSE_TELECINE;
if (vc->denoise)
features[feature_count++] = VDP_VIDEO_MIXER_FEATURE_NOISE_REDUCTION;
if (vc->sharpen)
features[feature_count++] = VDP_VIDEO_MIXER_FEATURE_SHARPNESS;
if (vc->hqscaling) {
VdpVideoMixerFeature hqscaling_feature =
VDP_VIDEO_MIXER_FEATURE_HIGH_QUALITY_SCALING_L1 + vc->hqscaling-1;
VdpBool hqscaling_available;
vdp_st = vdp->video_mixer_query_feature_support(vc->vdp_device,
hqscaling_feature,
&hqscaling_available);
CHECK_VDP_ERROR(vo, "Error when calling video_mixer_query_feature_support");
if (hqscaling_available)
features[feature_count++] = hqscaling_feature;
else
MP_ERR(vo, "Your hardware or VDPAU library does not support "
"requested hqscaling.\n");
}
vdp_st = vdp->video_mixer_create(vc->vdp_device, feature_count, features,
VDP_NUM_MIXER_PARAMETER,
parameters, parameter_values,
&vc->video_mixer);
CHECK_VDP_ERROR(vo, "Error when calling vdp_video_mixer_create");
for (i = 0; i < feature_count; i++)
feature_enables[i] = VDP_TRUE;
if (vc->deint < 3)
feature_enables[0] = VDP_FALSE;
if (vc->deint_type == 4 && vc->deint < 4)
feature_enables[1] = VDP_FALSE;
if (feature_count) {
vdp_st = vdp->video_mixer_set_feature_enables(vc->video_mixer,
feature_count, features,
feature_enables);
CHECK_VDP_WARNING(vo, "Error calling vdp_video_mixer_set_feature_enables");
}
if (vc->denoise)
SET_VIDEO_ATTR(NOISE_REDUCTION_LEVEL, float, vc->denoise);
if (vc->sharpen)
SET_VIDEO_ATTR(SHARPNESS_LEVEL, float, vc->sharpen);
if (!vc->chroma_deint)
SET_VIDEO_ATTR(SKIP_CHROMA_DEINTERLACE, uint8_t, 1);
update_csc_matrix(vo);
return 0;
}
// Free everything specific to a certain video file
static void free_video_specific(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
forget_frames(vo, false);
if (vc->video_mixer != VDP_INVALID_HANDLE) {
vdp_st = vdp->video_mixer_destroy(vc->video_mixer);
CHECK_VDP_WARNING(vo, "Error when calling vdp_video_mixer_destroy");
}
vc->video_mixer = VDP_INVALID_HANDLE;
if (vc->screenshot_surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->screenshot_surface);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
}
vc->screenshot_surface = VDP_INVALID_HANDLE;
for (int n = 0; n < NUM_BUFFERED_VIDEO; n++) {
if (vc->rgb_surfaces[n] != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->rgb_surfaces[n]);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
}
vc->rgb_surfaces[n] = VDP_INVALID_HANDLE;
}
if (vc->black_pixel != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->black_pixel);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
}
vc->black_pixel = VDP_INVALID_HANDLE;
}
static int get_rgb_format(int imgfmt)
{
switch (imgfmt) {
case IMGFMT_BGR32: return VDP_RGBA_FORMAT_B8G8R8A8;
default: return -1;
}
}
static int initialize_vdpau_objects(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
mp_vdpau_get_format(vc->image_format, &vc->vdp_chroma_type,
&vc->vdp_pixel_format);
if (win_x11_init_vdpau_flip_queue(vo) < 0)
return -1;
if (vc->rgb_mode) {
int format = get_rgb_format(vc->image_format);
for (int n = 0; n < NUM_BUFFERED_VIDEO; n++) {
vdp_st = vdp->output_surface_create(vc->vdp_device,
format,
vc->vid_width, vc->vid_height,
&vc->rgb_surfaces[n]);
CHECK_VDP_ERROR(vo, "Allocating RGB surface");
}
vdp_st = vdp->output_surface_create(vc->vdp_device, OUTPUT_RGBA_FORMAT,
1, 1, &vc->black_pixel);
CHECK_VDP_ERROR(vo, "Allocating clearing surface");
const char data[4] = {0};
vdp_st = vdp->output_surface_put_bits_native(vc->black_pixel,
(const void*[]){data},
(uint32_t[]){4}, NULL);
CHECK_VDP_ERROR(vo, "Initializing clearing surface");
} else {
if (create_vdp_mixer(vo, vc->vdp_chroma_type) < 0)
return -1;
}
forget_frames(vo, false);
resize(vo);
return 0;
}
static void mark_vdpau_objects_uninitialized(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
for (int i = 0; i < NUM_BUFFERED_VIDEO; i++)
vc->rgb_surfaces[i] = VDP_INVALID_HANDLE;
forget_frames(vo, false);
vc->black_pixel = VDP_INVALID_HANDLE;
vc->video_mixer = VDP_INVALID_HANDLE;
vc->flip_queue = VDP_INVALID_HANDLE;
vc->flip_target = VDP_INVALID_HANDLE;
for (int i = 0; i < MAX_OUTPUT_SURFACES; i++)
vc->output_surfaces[i] = VDP_INVALID_HANDLE;
vc->screenshot_surface = VDP_INVALID_HANDLE;
vc->vdp_device = VDP_INVALID_HANDLE;
for (int i = 0; i < MAX_OSD_PARTS; i++) {
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[i];
talloc_free(sfc->packer);
sfc->bitmap_id = sfc->bitmap_pos_id = 0;
*sfc = (struct osd_bitmap_surface){
.surface = VDP_INVALID_HANDLE,
};
}
vc->output_surface_width = vc->output_surface_height = -1;
}
static int handle_preemption(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
if (!mp_vdpau_status_ok(vc->mpvdp)) {
mark_vdpau_objects_uninitialized(vo);
return -1;
}
if (vc->preemption_counter == vc->mpvdp->preemption_counter)
return 0;
mark_vdpau_objects_uninitialized(vo);
vc->preemption_counter = vc->mpvdp->preemption_counter;
vc->vdp_device = vc->mpvdp->vdp_device;
if (initialize_vdpau_objects(vo) < 0)
return -1;
return 1;
}
static bool status_ok(struct vo *vo)
{
return vo->config_ok && handle_preemption(vo) >= 0;
}
/*
* connect to X server, create and map window, initialize all
* VDPAU objects, create different surfaces etc.
*/
static int config(struct vo *vo, uint32_t width, uint32_t height,
uint32_t d_width, uint32_t d_height, uint32_t flags,
uint32_t format)
{
struct vdpctx *vc = vo->priv;
if (handle_preemption(vo) < 0)
return -1;
vc->flip = flags & VOFLAG_FLIPPING;
vc->image_format = format;
vc->vid_width = width;
vc->vid_height = height;
vc->rgb_mode = get_rgb_format(format) >= 0;
vc->deint = vc->rgb_mode ? 0 : vc->user_deint;
free_video_specific(vo);
vo_x11_config_vo_window(vo, NULL, vo->dx, vo->dy, d_width, d_height,
flags, "vdpau");
if (initialize_vdpau_objects(vo) < 0)
return -1;
return 0;
}
static struct bitmap_packer *make_packer(struct vo *vo, VdpRGBAFormat format)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
struct bitmap_packer *packer = talloc_zero(vo, struct bitmap_packer);
uint32_t w_max = 0, h_max = 0;
VdpStatus vdp_st = vdp->
bitmap_surface_query_capabilities(vc->vdp_device, format,
&(VdpBool){0}, &w_max, &h_max);
CHECK_VDP_WARNING(vo, "Query to get max OSD surface size failed");
packer->w_max = w_max;
packer->h_max = h_max;
return packer;
}
static void draw_osd_part(struct vo *vo, int index)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[index];
VdpOutputSurface output_surface = vc->output_surfaces[vc->surface_num];
int i;
VdpOutputSurfaceRenderBlendState blend_state = {
.struct_version = VDP_OUTPUT_SURFACE_RENDER_BLEND_STATE_VERSION,
.blend_factor_source_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_ALPHA,
.blend_factor_source_alpha =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ZERO,
.blend_factor_destination_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
.blend_factor_destination_alpha =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ZERO,
.blend_equation_color = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
.blend_equation_alpha = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
};
VdpOutputSurfaceRenderBlendState blend_state_premultiplied = blend_state;
blend_state_premultiplied.blend_factor_source_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE;
for (i = 0; i < sfc->render_count; i++) {
VdpOutputSurfaceRenderBlendState *blend = &blend_state;
if (sfc->format == VDP_RGBA_FORMAT_B8G8R8A8)
blend = &blend_state_premultiplied;
vdp_st = vdp->
output_surface_render_bitmap_surface(output_surface,
&sfc->targets[i].dest,
sfc->surface,
&sfc->targets[i].source,
&sfc->targets[i].color,
blend,
VDP_OUTPUT_SURFACE_RENDER_ROTATE_0);
CHECK_VDP_WARNING(vo, "OSD: Error when rendering");
}
}
static void generate_osd_part(struct vo *vo, struct sub_bitmaps *imgs)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[imgs->render_index];
bool need_upload = false;
if (imgs->bitmap_pos_id == sfc->bitmap_pos_id)
return; // Nothing changed and we still have the old data
sfc->render_count = 0;
if (imgs->format == SUBBITMAP_EMPTY || imgs->num_parts == 0)
return;
if (imgs->bitmap_id == sfc->bitmap_id)
goto osd_skip_upload;
need_upload = true;
VdpRGBAFormat format;
int format_size;
switch (imgs->format) {
case SUBBITMAP_LIBASS:
format = VDP_RGBA_FORMAT_A8;
format_size = 1;
break;
case SUBBITMAP_RGBA:
format = VDP_RGBA_FORMAT_B8G8R8A8;
format_size = 4;
break;
default:
abort();
};
if (sfc->format != format) {
talloc_free(sfc->packer);
sfc->packer = NULL;
};
sfc->format = format;
if (!sfc->packer)
sfc->packer = make_packer(vo, format);
sfc->packer->padding = imgs->scaled; // assume 2x2 filter on scaling
int r = packer_pack_from_subbitmaps(sfc->packer, imgs);
if (r < 0) {
MP_ERR(vo, "OSD bitmaps do not fit on a surface with the maximum "
"supported size\n");
return;
} else if (r == 1) {
if (sfc->surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->bitmap_surface_destroy(sfc->surface);
CHECK_VDP_WARNING(vo, "Error when calling vdp_bitmap_surface_destroy");
}
MP_VERBOSE(vo, "Allocating a %dx%d surface for OSD bitmaps.\n",
sfc->packer->w, sfc->packer->h);
vdp_st = vdp->bitmap_surface_create(vc->vdp_device, format,
sfc->packer->w, sfc->packer->h,
true, &sfc->surface);
if (vdp_st != VDP_STATUS_OK)
sfc->surface = VDP_INVALID_HANDLE;
CHECK_VDP_WARNING(vo, "OSD: error when creating surface");
}
if (imgs->scaled) {
char zeros[sfc->packer->used_width * format_size];
memset(zeros, 0, sizeof(zeros));
vdp_st = vdp->bitmap_surface_put_bits_native(sfc->surface,
&(const void *){zeros}, &(uint32_t){0},
&(VdpRect){0, 0, sfc->packer->used_width,
sfc->packer->used_height});
}
osd_skip_upload:
if (sfc->surface == VDP_INVALID_HANDLE)
return;
if (sfc->packer->count > sfc->targets_size) {
talloc_free(sfc->targets);
sfc->targets_size = sfc->packer->count;
sfc->targets = talloc_size(vc, sfc->targets_size
* sizeof(*sfc->targets));
}
for (int i = 0 ;i < sfc->packer->count; i++) {
struct sub_bitmap *b = &imgs->parts[i];
struct osd_target *target = sfc->targets + sfc->render_count;
int x = sfc->packer->result[i].x;
int y = sfc->packer->result[i].y;
target->source = (VdpRect){x, y, x + b->w, y + b->h};
target->dest = (VdpRect){b->x, b->y, b->x + b->dw, b->y + b->dh};
target->color = (VdpColor){1, 1, 1, 1};
if (imgs->format == SUBBITMAP_LIBASS) {
uint32_t color = b->libass.color;
target->color.alpha = 1.0 - ((color >> 0) & 0xff) / 255.0;
target->color.blue = ((color >> 8) & 0xff) / 255.0;
target->color.green = ((color >> 16) & 0xff) / 255.0;
target->color.red = ((color >> 24) & 0xff) / 255.0;
}
if (need_upload) {
vdp_st = vdp->
bitmap_surface_put_bits_native(sfc->surface,
&(const void *){b->bitmap},
&(uint32_t){b->stride},
&target->source);
CHECK_VDP_WARNING(vo, "OSD: putbits failed");
}
sfc->render_count++;
}
sfc->bitmap_id = imgs->bitmap_id;
sfc->bitmap_pos_id = imgs->bitmap_pos_id;
}
static void draw_osd_cb(void *ctx, struct sub_bitmaps *imgs)
{
struct vo *vo = ctx;
generate_osd_part(vo, imgs);
draw_osd_part(vo, imgs->render_index);
}
static void draw_osd(struct vo *vo, struct osd_state *osd)
{
struct vdpctx *vc = vo->priv;
if (!status_ok(vo))
return;
static const bool formats[SUBBITMAP_COUNT] = {
[SUBBITMAP_LIBASS] = true,
[SUBBITMAP_RGBA] = true,
};
osd_draw(osd, vc->osd_rect, osd->vo_pts, 0, formats, draw_osd_cb, vo);
}
static int update_presentation_queue_status(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
while (vc->query_surface_num != vc->surface_num) {
VdpTime vtime;
VdpPresentationQueueStatus status;
VdpOutputSurface surface = vc->output_surfaces[vc->query_surface_num];
vdp_st = vdp->presentation_queue_query_surface_status(vc->flip_queue,
surface,
&status, &vtime);
CHECK_VDP_WARNING(vo, "Error calling "
"presentation_queue_query_surface_status");
if (status == VDP_PRESENTATION_QUEUE_STATUS_QUEUED)
break;
if (vc->vsync_interval > 1) {
uint64_t qtime = vc->queue_time[vc->query_surface_num];
int diff = ((int64_t)vtime - (int64_t)qtime) / 1e6;
MP_TRACE(vo, "Queue time difference: %d ms\n", diff);
if (vtime < qtime + vc->vsync_interval / 2)
MP_VERBOSE(vo, "Frame shown too early (%d ms)\n", diff);
if (vtime > qtime + vc->vsync_interval)
MP_VERBOSE(vo, "Frame shown late (%d ms)\n", diff);
}
vc->query_surface_num = WRAP_ADD(vc->query_surface_num, 1,
vc->num_output_surfaces);
vc->recent_vsync_time = vtime;
}
int num_queued = WRAP_ADD(vc->surface_num, -vc->query_surface_num,
vc->num_output_surfaces);
MP_DBG(vo, "Queued surface count (before add): %d\n", num_queued);
return num_queued;
}
static inline uint64_t prev_vs2(struct vdpctx *vc, uint64_t ts, int shift)
{
uint64_t offset = ts - vc->recent_vsync_time;
// Fix negative values for 1<<shift vsyncs before vc->recent_vsync_time
offset += (uint64_t)vc->vsync_interval << shift;
offset %= vc->vsync_interval;
return ts - offset;
}
static void flip_page_timed(struct vo *vo, int64_t pts_us, int duration)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
uint32_t vsync_interval = vc->vsync_interval;
if (handle_preemption(vo) < 0)
return;
if (duration > INT_MAX / 1000)
duration = -1;
else
duration *= 1000;
if (vc->vsync_interval == 1)
duration = -1; // Make sure drop logic is disabled
uint64_t now = sync_vdptime(vo);
uint64_t pts = pts_us ? convert_to_vdptime(vo, pts_us) : now;
uint64_t ideal_pts = pts;
uint64_t npts = duration >= 0 ? pts + duration : UINT64_MAX;
#define PREV_VS2(ts, shift) prev_vs2(vc, ts, shift)
// Only gives accurate results for ts >= vc->recent_vsync_time
#define PREV_VSYNC(ts) PREV_VS2(ts, 0)
/* We hope to be here at least one vsync before the frame should be shown.
* If we are running late then don't drop the frame unless there is
* already one queued for the next vsync; even if we _hope_ to show the
* next frame soon enough to mean this one should be dropped we might
* not make the target time in reality. Without this check we could drop
* every frame, freezing the display completely if video lags behind.
*/
if (now > PREV_VSYNC(FFMAX(pts, vc->last_queue_time + vsync_interval)))
npts = UINT64_MAX;
/* Allow flipping a frame at a vsync if its presentation time is a
* bit after that vsync and the change makes the flip time delta
* from previous frame better match the target timestamp delta.
* This avoids instability with frame timestamps falling near vsyncs.
* For example if the frame timestamps were (with vsyncs at
* integer values) 0.01, 1.99, 4.01, 5.99, 8.01, ... then
* straightforward timing at next vsync would flip the frames at
* 1, 2, 5, 6, 9; this changes it to 1, 2, 4, 6, 8 and so on with
* regular 2-vsync intervals.
*
* Also allow moving the frame forward if it looks like we dropped
* the previous frame incorrectly (now that we know better after
* having final exact timestamp information for this frame) and
* there would unnecessarily be a vsync without a frame change.
*/
uint64_t vsync = PREV_VSYNC(pts);
if (pts < vsync + vsync_interval / 4
&& (vsync - PREV_VS2(vc->last_queue_time, 16)
> pts - vc->last_ideal_time + vsync_interval / 2
|| vc->dropped_frame && vsync > vc->dropped_time))
pts -= vsync_interval / 2;
vc->dropped_frame = true; // changed at end if false
vc->dropped_time = ideal_pts;
pts = FFMAX(pts, vc->last_queue_time + vsync_interval);
pts = FFMAX(pts, now);
if (npts < PREV_VSYNC(pts) + vsync_interval)
return;
int num_flips = update_presentation_queue_status(vo);
vsync = vc->recent_vsync_time + num_flips * vc->vsync_interval;
now = sync_vdptime(vo);
pts = FFMAX(pts, now);
pts = FFMAX(pts, vsync + (vsync_interval >> 2));
vsync = PREV_VSYNC(pts);
if (npts < vsync + vsync_interval)
return;
pts = vsync + (vsync_interval >> 2);
vdp_st =
vdp->presentation_queue_display(vc->flip_queue,
vc->output_surfaces[vc->surface_num],
vo->dwidth, vo->dheight, pts);
CHECK_VDP_WARNING(vo, "Error when calling vdp_presentation_queue_display");
vc->last_queue_time = pts;
vc->queue_time[vc->surface_num] = pts;
vc->last_ideal_time = ideal_pts;
vc->dropped_frame = false;
vc->surface_num = WRAP_ADD(vc->surface_num, 1, vc->num_output_surfaces);
}
static VdpOutputSurface get_rgb_surface(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
assert(vc->rgb_mode);
for (int n = 0; n < NUM_BUFFERED_VIDEO; n++) {
VdpOutputSurface surface = vc->rgb_surfaces[n];
// Note: we expect to be called before add_new_video_surface(), which
// will lead to vc->buffered_video[NUM_BUFFERED_VIDEO - 1] to be
// marked unused. So this entries rgb_surface can be reused
// freely.
for (int i = 0; i < NUM_BUFFERED_VIDEO - 1; i++) {
if (vc->buffered_video[i].rgb_surface == surface)
goto in_use;
}
return surface;
in_use:;
}
MP_ERR(vo, "no surfaces available in get_rgb_surface\n");
return VDP_INVALID_HANDLE;
}
static void draw_image(struct vo *vo, mp_image_t *mpi)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
struct mp_image *reserved_mpi = NULL;
VdpVideoSurface surface = VDP_INVALID_HANDLE;
VdpOutputSurface rgb_surface = VDP_INVALID_HANDLE;
VdpStatus vdp_st;
// Forget previous frames, as we can display a new one now.
vc->prev_deint_queue_pos = -1001;
if (vc->image_format == IMGFMT_VDPAU) {
surface = (VdpVideoSurface)(intptr_t)mpi->planes[3];
reserved_mpi = mp_image_new_ref(mpi);
} else if (vc->rgb_mode) {
rgb_surface = get_rgb_surface(vo);
if (rgb_surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_put_bits_native(rgb_surface,
&(const void *){mpi->planes[0]},
&(uint32_t){mpi->stride[0]},
NULL);
CHECK_VDP_WARNING(vo, "Error when calling "
"output_surface_put_bits_native");
}
} else {
reserved_mpi = mp_vdpau_get_video_surface(vc->mpvdp, IMGFMT_VDPAU,
vc->vdp_chroma_type,
mpi->w, mpi->h);
if (!reserved_mpi)
return;
surface = (VdpVideoSurface)(intptr_t)reserved_mpi->planes[3];
if (handle_preemption(vo) >= 0) {
const void *destdata[3] = {mpi->planes[0], mpi->planes[2],
mpi->planes[1]};
if (vc->image_format == IMGFMT_NV12)
destdata[1] = destdata[2];
vdp_st = vdp->video_surface_put_bits_y_cb_cr(surface,
vc->vdp_pixel_format, destdata, mpi->stride);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_video_surface_put_bits_y_cb_cr");
}
}
if (mpi->fields & MP_IMGFIELD_ORDERED)
vc->top_field_first = !!(mpi->fields & MP_IMGFIELD_TOP_FIRST);
else
vc->top_field_first = 1;
add_new_video_surface(vo, surface, rgb_surface, reserved_mpi, mpi->pts);
return;
}
// warning: the size and pixel format of surface must match that of the
// surfaces in vc->output_surfaces
static struct mp_image *read_output_surface(struct vo *vo,
VdpOutputSurface surface,
int width, int height)
{
struct vdpctx *vc = vo->priv;
VdpStatus vdp_st;
struct vdp_functions *vdp = vc->vdp;
struct mp_image *image = mp_image_alloc(IMGFMT_BGR32, width, height);
image->colorspace = MP_CSP_RGB;
image->levels = vc->colorspace.levels_out; // hardcoded with conv. matrix
void *dst_planes[] = { image->planes[0] };
uint32_t dst_pitches[] = { image->stride[0] };
vdp_st = vdp->output_surface_get_bits_native(surface, NULL, dst_planes,
dst_pitches);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_get_bits_native");
return image;
}
static struct mp_image *get_screenshot(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
VdpStatus vdp_st;
struct vdp_functions *vdp = vc->vdp;
if (vc->screenshot_surface == VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_create(vc->vdp_device,
OUTPUT_RGBA_FORMAT,
vc->vid_width, vc->vid_height,
&vc->screenshot_surface);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_create");
}
VdpRect rc = { .x1 = vc->vid_width, .y1 = vc->vid_height };
render_video_to_output_surface(vo, vc->screenshot_surface, &rc, &rc);
struct mp_image *image = read_output_surface(vo, vc->screenshot_surface,
vc->vid_width, vc->vid_height);
mp_image_set_display_size(image, vo->aspdat.prew, vo->aspdat.preh);
return image;
}
static struct mp_image *get_window_screenshot(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
int last_surface = WRAP_ADD(vc->surface_num, -1, vc->num_output_surfaces);
VdpOutputSurface screen = vc->output_surfaces[last_surface];
struct mp_image *image = read_output_surface(vo, screen,
vc->output_surface_width,
vc->output_surface_height);
mp_image_set_size(image, vo->dwidth, vo->dheight);
return image;
}
static int query_format(struct vo *vo, uint32_t format)
{
struct vdpctx *vc = vo->priv;
int flags = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW;
if (mp_vdpau_get_format(format, NULL, NULL))
return flags;
int rgb_format = get_rgb_format(format);
if (!vc->force_yuv && rgb_format >= 0)
return flags;
return 0;
}
static void destroy_vdpau_objects(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
free_video_specific(vo);
if (vc->flip_queue != VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_destroy(vc->flip_queue);
CHECK_VDP_WARNING(vo, "Error when calling vdp_presentation_queue_destroy");
}
if (vc->flip_target != VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_target_destroy(vc->flip_target);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_presentation_queue_target_destroy");
}
for (int i = 0; i < vc->num_output_surfaces; i++) {
if (vc->output_surfaces[i] == VDP_INVALID_HANDLE)
continue;
vdp_st = vdp->output_surface_destroy(vc->output_surfaces[i]);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
}
for (int i = 0; i < MAX_OSD_PARTS; i++) {
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[i];
if (sfc->surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->bitmap_surface_destroy(sfc->surface);
CHECK_VDP_WARNING(vo, "Error when calling vdp_bitmap_surface_destroy");
}
}
mp_vdpau_destroy(vc->mpvdp);
vc->mpvdp = NULL;
}
static void uninit(struct vo *vo)
{
/* Destroy all vdpau objects */
destroy_vdpau_objects(vo);
vo_x11_uninit(vo);
}
static int preinit(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
if (!vo_x11_init(vo))
return -1;
vc->mpvdp = mp_vdpau_create_device_x11(vo->log, vo->x11);
if (!vc->mpvdp) {
vo_x11_uninit(vo);
return -1;
}
// Mark everything as invalid first so uninit() can tell what has been
// allocated
mark_vdpau_objects_uninitialized(vo);
vc->preemption_counter = vc->mpvdp->preemption_counter;
vc->vdp_device = vc->mpvdp->vdp_device;
vc->vdp = vc->mpvdp->vdp;
vc->colorspace = (struct mp_csp_details) MP_CSP_DETAILS_DEFAULTS;
vc->video_eq.capabilities = MP_CSP_EQ_CAPS_COLORMATRIX;
vc->deint_type = vc->deint ? FFABS(vc->deint) : 3;
if (vc->deint < 0)
vc->deint = 0;
return 0;
}
static int get_equalizer(struct vo *vo, const char *name, int *value)
{
struct vdpctx *vc = vo->priv;
if (vc->rgb_mode)
return false;
return mp_csp_equalizer_get(&vc->video_eq, name, value) >= 0 ?
VO_TRUE : VO_NOTIMPL;
}
static int set_equalizer(struct vo *vo, const char *name, int value)
{
struct vdpctx *vc = vo->priv;
if (vc->rgb_mode)
return false;
if (mp_csp_equalizer_set(&vc->video_eq, name, value) < 0)
return VO_NOTIMPL;
if (status_ok(vo))
update_csc_matrix(vo);
return true;
}
static void checked_resize(struct vo *vo)
{
if (!status_ok(vo))
return;
resize(vo);
}
static int control(struct vo *vo, uint32_t request, void *data)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
handle_preemption(vo);
switch (request) {
case VOCTRL_GET_DEINTERLACE:
if (vc->rgb_mode)
break;
*(int *)data = vc->deint;
return VO_TRUE;
case VOCTRL_SET_DEINTERLACE:
if (vc->rgb_mode)
break;
vc->deint = vc->user_deint = *(int *)data;
if (vc->deint)
vc->deint = vc->deint_type;
if (vc->deint_type > 2 && status_ok(vo)) {
VdpStatus vdp_st;
VdpVideoMixerFeature features[1] =
{vc->deint_type == 3 ?
VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL :
VDP_VIDEO_MIXER_FEATURE_DEINTERLACE_TEMPORAL_SPATIAL};
VdpBool feature_enables[1] = {vc->deint ? VDP_TRUE : VDP_FALSE};
vdp_st = vdp->video_mixer_set_feature_enables(vc->video_mixer,
1, features,
feature_enables);
CHECK_VDP_WARNING(vo, "Error changing deinterlacing settings");
}
vo->want_redraw = true;
return VO_TRUE;
case VOCTRL_PAUSE:
if (vc->dropped_frame)
vo->want_redraw = true;
return true;
case VOCTRL_GET_HWDEC_INFO: {
struct mp_hwdec_info *arg = data;
arg->vdpau_ctx = vc->mpvdp;
return true;
}
case VOCTRL_GET_PANSCAN:
return VO_TRUE;
case VOCTRL_SET_PANSCAN:
checked_resize(vo);
return VO_TRUE;
case VOCTRL_SET_EQUALIZER: {
vo->want_redraw = true;
struct voctrl_set_equalizer_args *args = data;
return set_equalizer(vo, args->name, args->value);
}
case VOCTRL_GET_EQUALIZER: {
struct voctrl_get_equalizer_args *args = data;
return get_equalizer(vo, args->name, args->valueptr);
}
case VOCTRL_SET_YUV_COLORSPACE:
if (vc->rgb_mode)
break;
vc->colorspace = *(struct mp_csp_details *)data;
if (status_ok(vo))
update_csc_matrix(vo);
vo->want_redraw = true;
return true;
case VOCTRL_GET_YUV_COLORSPACE:
if (vc->rgb_mode)
break;
*(struct mp_csp_details *)data = vc->colorspace;
return true;
case VOCTRL_NEWFRAME:
vc->deint_queue_pos = next_deint_queue_pos(vo, true);
if (status_ok(vo))
video_to_output_surface(vo);
return true;
case VOCTRL_SKIPFRAME:
vc->deint_queue_pos = next_deint_queue_pos(vo, true);
return true;
case VOCTRL_REDRAW_FRAME:
if (status_ok(vo))
video_to_output_surface(vo);
return true;
case VOCTRL_RESET:
forget_frames(vo, true);
return true;
case VOCTRL_SCREENSHOT: {
if (!status_ok(vo))
return false;
struct voctrl_screenshot_args *args = data;
if (args->full_window)
args->out_image = get_window_screenshot(vo);
else
args->out_image = get_screenshot(vo);
return true;
}
}
int events = 0;
int r = vo_x11_control(vo, &events, request, data);
if (events & VO_EVENT_RESIZE) {
checked_resize(vo);
} else if (events & VO_EVENT_EXPOSE) {
vo->want_redraw = true;
}
return r;
}
#define OPT_BASE_STRUCT struct vdpctx
const struct vo_driver video_out_vdpau = {
.buffer_frames = true,
.description = "VDPAU with X11",
.name = "vdpau",
.preinit = preinit,
.query_format = query_format,
.config = config,
.control = control,
.draw_image = draw_image,
.get_buffered_frame = set_next_frame_info,
.draw_osd = draw_osd,
.flip_page_timed = flip_page_timed,
.uninit = uninit,
.priv_size = sizeof(struct vdpctx),
.options = (const struct m_option []){
OPT_INTRANGE("deint", deint, 0, -4, 4),
OPT_FLAG("chroma-deint", chroma_deint, 0, OPTDEF_INT(1)),
OPT_FLAG("pullup", pullup, 0),
OPT_FLOATRANGE("denoise", denoise, 0, 0, 1),
OPT_FLOATRANGE("sharpen", sharpen, 0, -1, 1),
OPT_INTRANGE("hqscaling", hqscaling, 0, 0, 9),
OPT_FLOAT("fps", user_fps, 0),
OPT_FLAG("composite-detect", composite_detect, 0, OPTDEF_INT(1)),
OPT_INT("queuetime_windowed", flip_offset_window, 0, OPTDEF_INT(50)),
OPT_INT("queuetime_fs", flip_offset_fs, 0, OPTDEF_INT(50)),
OPT_INTRANGE("output_surfaces", num_output_surfaces, 0,
2, MAX_OUTPUT_SURFACES, OPTDEF_INT(3)),
OPT_COLOR("colorkey", colorkey, 0,
.defval = &(const struct m_color) {
.r = 2, .g = 5, .b = 7, .a = 255,
}),
OPT_FLAG("force-yuv", force_yuv, 0),
{NULL},
}
};