mpv/video/out/opengl
Niklas Haas 62ddc85d17 vo_gpu: simplify structs / names
Due to the plethora of historical baggage from different eras getting
confusing, I decided to simplify and unify the struct organization and
naming scheme.

Structs that got renamed:

1. fbodst     -> ra_fbo  (and moved to gpu/context.h)
2. fbotex     -> removed (redundant after 2af2fa7a)
3. fbosurface -> surface
4. img_tex    -> image

In addition to these structs being renamed, all of the names have been
made consistent. The new scheme is as follows:

struct image img;
struct ra_tex *tex;
struct ra_fbo fbo;

This also affects derived names, e.g. indirect_fbo -> indirect_tex.
Notably also, finish_pass_fbo -> finish_pass_tex and finish_pass_direct
-> finish_pass_fbo.

The new equivalent of fbotex_change() is called ra_tex_resize().

This commit (should) contain no logic changes, just renaming a bunch of
crap.
2017-09-22 16:58:55 +02:00
..
angle_dynamic.c
angle_dynamic.h
common.c
common.h vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
context.c vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
context.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
context_angle.c vo_gpu: override ra_swapchain_fns for the d3d11 surface 2017-09-22 14:22:14 +02:00
context_cocoa.c Revert "cocoa: re-enable double buffering" 2017-09-22 23:08:46 +10:00
context_drm_egl.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
context_dxinterop.c vo_gpu: convert windows/osx hwdecs/contexts to new API 2017-09-21 15:01:17 +02:00
context_glx.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
context_mali_fbdev.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
context_rpi.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
context_vdpau.c vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
context_wayland.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
context_win.c vo_gpu: convert windows/osx hwdecs/contexts to new API 2017-09-21 15:01:17 +02:00
context_x11egl.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
cuda_dynamic.c
cuda_dynamic.h
d3d11_helpers.c
d3d11_helpers.h
egl_helpers.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
egl_helpers.h vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
formats.c
formats.h vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
gl_headers.h
hwdec_cuda.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
hwdec_d3d11egl.c vo_gpu: convert windows/osx hwdecs/contexts to new API 2017-09-21 15:01:17 +02:00
hwdec_d3d11eglrgb.c vo_gpu: convert windows/osx hwdecs/contexts to new API 2017-09-21 15:01:17 +02:00
hwdec_dxva2egl.c vo_gpu: convert windows/osx hwdecs/contexts to new API 2017-09-21 15:01:17 +02:00
hwdec_dxva2gldx.c vo_gpu: convert windows/osx hwdecs/contexts to new API 2017-09-21 15:01:17 +02:00
hwdec_ios.m vo_opengl_cb: hwdec_ios: fix build 2017-09-22 05:03:52 +02:00
hwdec_osx.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
hwdec_rpi.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
hwdec_vaegl.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
hwdec_vaglx.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
hwdec_vdpau.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
ra_gl.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
ra_gl.h vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
utils.c vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
utils.h vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00