mpv/video/out/gpu
Niklas Haas f3ec494613 vo_gpu: reduce the --alpha=blend-tiles checkerboard intensity
This was sort of grating by default and made it really hard to actually
read e.g. text on top of a transparent background. I decided to approach
the problem from both directions, making the whites darker and the grays
lighter. This brings it closer to the dynamic range of e.g. the
wikipedia transparent svg preview.
2017-09-22 21:14:27 +02:00
..
context.c vo_gpu: fix autoprobing message 2017-09-22 05:37:54 +02:00
context.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
hwdec.c
hwdec.h
lcms.c
lcms.h
osd.c vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
osd.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
ra.c
ra.h vo_gpu: fix comment on ra_buf_type 2017-09-21 15:01:22 +02:00
shader_cache.c vo_gpu: fix possible segfault in shader_cache.c 2017-09-21 15:15:15 +02:00
shader_cache.h
user_shaders.c
user_shaders.h
utils.c vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
utils.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
video.c vo_gpu: reduce the --alpha=blend-tiles checkerboard intensity 2017-09-22 21:14:27 +02:00
video.h vo_gpu: simplify structs / names 2017-09-22 16:58:55 +02:00
video_shaders.c vo_gpu: drop the RA_CAP_NESTED_ARRAY req from EWA compute 2017-09-21 15:15:59 +02:00
video_shaders.h