mpv/video
James Ross-Gowan 745862131f d3d11va: unconditionally load D3D DLLs
At least with Nvidia drivers, some thread tries to access D3D11 objects
after ANGLE unloads d3d11.dll. Fix this by holding a reference to
d3d11.dll ourselves.

Might fix the crash in #3348. (I wish I knew why though.)
2016-11-23 01:18:44 +11:00
..
decode d3d11va: unconditionally load D3D DLLs 2016-11-23 01:18:44 +11:00
filter vf_vdpaurb: deprecate this filter 2016-10-20 16:45:48 +02:00
out win32: fix some Clang warnings 2016-11-17 23:34:20 +11:00
csputils.c demux: expose demuxer colorimetry metadata to player 2016-11-08 19:16:26 +01:00
csputils.h demux: expose demuxer colorimetry metadata to player 2016-11-08 19:16:26 +01:00
fmt-conversion.c img_format: remove some unneeded format definitions 2016-09-28 14:21:32 +02:00
fmt-conversion.h
gpu_memcpy.c Fix misspellings 2016-06-26 13:47:21 +02:00
gpu_memcpy.h
hwdec.c
hwdec.h video: add --hwdec=vdpau-copy mode 2016-10-20 16:43:02 +02:00
image_writer.c vo_image: move to global options 2016-09-05 21:04:55 +02:00
image_writer.h vo_image: move to global options 2016-09-05 21:04:55 +02:00
img_format.c video: remove d3d11 video processor use from OpenGL interop 2016-05-29 19:00:55 +02:00
img_format.h img_format: remove some unneeded format definitions 2016-09-28 14:21:32 +02:00
img_fourcc.h
mp_image.c mp_image: dump all mp_colorspace members in verbose logging 2016-11-08 14:19:26 +01:00
mp_image.h mp_image: dump all mp_colorspace members in verbose logging 2016-11-08 14:19:26 +01:00
mp_image_pool.c
mp_image_pool.h
sws_utils.c mp_image: split colorimetry metadata into its own struct 2016-07-03 19:42:52 +02:00
sws_utils.h
vaapi.c video: change hw_subfmt meaning 2016-07-15 13:04:17 +02:00
vaapi.h
vdpau.c vdpau: get surface data as nv12 if possible 2016-06-21 21:31:58 +02:00
vdpau.h vdpau: get surface data as nv12 if possible 2016-06-21 21:31:58 +02:00
vdpau_functions.inc
vdpau_mixer.c
vdpau_mixer.h