.. |
context.c
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vo_gpu: d3d11: initial implementation
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2017-11-07 20:27:13 +11:00 |
context.h
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vo_gpu: remove old window screenshot glue code and GL implementation
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2018-02-13 17:45:29 -08:00 |
d3d11_helpers.c
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vo_gpu: d3d11: implement tex_download()
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2018-02-13 21:25:15 +11:00 |
d3d11_helpers.h
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vo_gpu: d3d11: implement tex_download()
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2018-02-13 21:25:15 +11:00 |
hwdec.c
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hwdec: detach d3d and d3d9 hwaccel from angle
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2018-01-25 20:57:45 -08:00 |
hwdec.h
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vo_gpu: hwdec: remove redundant fields
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2017-12-01 05:57:41 +01:00 |
lcms.c
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vo_gpu: allow higher icc-contrast and improve logging
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2018-05-17 22:56:45 +03:00 |
lcms.h
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…
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libmpv_gpu.c
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drm/atomic: refactor hwdec_drmprime_drm with native resources
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2018-05-01 20:48:02 +03:00 |
libmpv_gpu.h
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client API: add a new way to pass X11 Display etc. to render API
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2018-03-26 19:47:08 +02:00 |
osd.c
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vo_gpu: invalidate fbotex before drawing
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2017-12-25 00:47:53 +01:00 |
osd.h
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…
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ra.c
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client API: add a new way to pass X11 Display etc. to render API
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2018-03-26 19:47:08 +02:00 |
ra.h
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client API: add a new way to pass X11 Display etc. to render API
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2018-03-26 19:47:08 +02:00 |
shader_cache.c
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vo_gpu: vulkan: omit needless #define
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2017-12-25 00:47:53 +01:00 |
shader_cache.h
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vo_gpu: invalidate fbotex before drawing
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2017-12-25 00:47:53 +01:00 |
spirv.c
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…
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spirv.h
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…
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spirv_shaderc.c
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vo_gpu: shaderc: include debug info when --gpu-debug is set
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2017-10-11 12:22:21 +11:00 |
user_shaders.c
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…
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user_shaders.h
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vo_gpu: make the vertex attribs dynamic
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2017-09-28 01:54:38 +02:00 |
utils.c
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msg: reinterpret a bunch of message levels
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2017-12-15 22:28:47 -08:00 |
utils.h
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…
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video.c
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gpu: prefer 16bit floating point FBO formats to 16bit integer ones
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2018-07-08 16:49:23 +03:00 |
video.h
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vo_gpu: remove a dead declaration
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2018-02-28 00:55:06 -08:00 |
video_shaders.c
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vo_gpu: desaturate after peak detection
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2018-05-31 03:13:50 +03:00 |
video_shaders.h
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vo_gpu: simplify and correct color scale handling
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2018-02-20 22:02:51 +02:00 |