mirror of https://github.com/mpv-player/mpv
356 lines
10 KiB
C
356 lines
10 KiB
C
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/soundcard.h>
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#include "config.h"
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extern int verbose; // defined in mplayer.c
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#ifdef USE_FAKE_MONO
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int fakemono=0;
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#endif
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#include "stream.h"
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#include "demuxer.h"
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#include "wine/mmreg.h"
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#include "wine/avifmt.h"
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#include "wine/vfw.h"
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#include "codec-cfg.h"
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#include "stheader.h"
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#include "mp3lib/mp3.h"
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#include "libac3/ac3.h"
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#include "alaw.h"
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#include "xa/xa_gsm.h"
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#include "loader/DirectShow/DS_AudioDec.h"
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static sh_audio_t* ac3_audio_sh=NULL;
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// AC3 decoder buffer callback:
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static void ac3_fill_buffer(uint8_t **start,uint8_t **end){
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int len=ds_get_packet(ac3_audio_sh->ds,start);
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//printf("<ac3:%d>\n",len);
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if(len<0)
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*start = *end = NULL;
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else
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*end = *start + len;
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}
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int init_audio(sh_audio_t *sh_audio){
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int driver=sh_audio->codec->driver;
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extern int init_acm_audio_codec(sh_audio_t *sh_audio);
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//extern int acm_decode_audio(sh_audio_t *sh_audio, void* a_buffer,int len);
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extern int acm_decode_audio(sh_audio_t *sh_audio, void* a_buffer,int minlen,int maxlen);
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sh_audio->samplesize=2;
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sh_audio->sample_format=AFMT_S16_LE;
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sh_audio->samplerate=0;
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//sh_audio->pcm_bswap=0;
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sh_audio->a_buffer_size=0;
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sh_audio->a_buffer=NULL;
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sh_audio->a_in_buffer_len=0;
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// setup required min. in/out buffer size:
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sh_audio->audio_out_minsize=8192;// default size, maybe not enough for Win32/ACM
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switch(driver){
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case 4:
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// Win32 ACM audio codec:
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if(init_acm_audio_codec(sh_audio)){
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sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec;
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sh_audio->channels=sh_audio->o_wf.nChannels;
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sh_audio->samplerate=sh_audio->o_wf.nSamplesPerSec;
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// if(sh_audio->audio_out_minsize>16384) sh_audio->audio_out_minsize=16384;
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// sh_audio->a_buffer_size=sh_audio->audio_out_minsize;
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// if(sh_audio->a_buffer_size<sh_audio->audio_out_minsize+MAX_OUTBURST)
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// sh_audio->a_buffer_size=sh_audio->audio_out_minsize+MAX_OUTBURST;
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} else {
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printf("Could not load/initialize Win32/ACM AUDIO codec (missing DLL file?)\n");
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driver=0;
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}
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break;
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case 7:
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#ifndef USE_DIRECTSHOW
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printf("Compiled without DirectShow support -> force nosound :(\n");
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driver=0;
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#else
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// Win32 DShow audio codec:
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// printf("DShow_audio: channs=%d rate=%d\n",sh_audio->channels,sh_audio->samplerate);
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if(DS_AudioDecoder_Open(sh_audio->codec->dll,&sh_audio->codec->guid,sh_audio->wf)){
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printf("ERROR: Could not load/initialize Win32/DirctShow AUDIO codec: %s\n",sh_audio->codec->dll);
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driver=0;
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} else {
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sh_audio->i_bps=sh_audio->wf->nAvgBytesPerSec;
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sh_audio->channels=sh_audio->wf->nChannels;
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sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
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sh_audio->audio_in_minsize=2*sh_audio->wf->nBlockAlign;
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if(sh_audio->audio_in_minsize<8192) sh_audio->audio_in_minsize=8192;
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sh_audio->a_in_buffer_size=sh_audio->audio_in_minsize;
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sh_audio->a_in_buffer=malloc(sh_audio->a_in_buffer_size);
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sh_audio->a_in_buffer_len=0;
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sh_audio->audio_out_minsize=16384;
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}
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#endif
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break;
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case 2:
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case 8:
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case 5:
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// PCM, aLaw
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sh_audio->audio_out_minsize=2048;
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break;
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case 3:
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// Dolby AC3 audio:
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sh_audio->audio_out_minsize=4*256*6;
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break;
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case 6:
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// MS-GSM audio codec:
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sh_audio->audio_out_minsize=4*320;
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break;
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case 1:
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// MPEG Audio:
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sh_audio->audio_out_minsize=4608;
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break;
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}
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if(!driver) return 0;
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// allocate audio out buffer:
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sh_audio->a_buffer_size=sh_audio->audio_out_minsize+MAX_OUTBURST; // worst case calc.
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printf("dec_audio: Allocating %d + %d = %d bytes for output buffer\n",
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sh_audio->audio_out_minsize,MAX_OUTBURST,sh_audio->a_buffer_size);
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sh_audio->a_buffer=malloc(sh_audio->a_buffer_size);
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if(!sh_audio->a_buffer){
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printf("Cannot allocate audio out buffer\n");
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return 0;
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}
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memset(sh_audio->a_buffer,0,sh_audio->a_buffer_size);
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sh_audio->a_buffer_len=0;
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switch(driver){
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case 4: {
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int ret=acm_decode_audio(sh_audio,sh_audio->a_buffer,4096,sh_audio->a_buffer_size);
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if(ret<0){
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printf("ACM decoding error: %d\n",ret);
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driver=0;
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}
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sh_audio->a_buffer_len=ret;
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break;
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}
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case 2: {
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// AVI PCM Audio:
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WAVEFORMATEX *h=sh_audio->wf;
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sh_audio->i_bps=h->nAvgBytesPerSec;
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sh_audio->channels=h->nChannels;
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sh_audio->samplerate=h->nSamplesPerSec;
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sh_audio->samplesize=(h->wBitsPerSample+7)/8;
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switch(sh_audio->format){ // hardware formats:
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case 0x6: sh_audio->sample_format=AFMT_A_LAW;break;
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case 0x7: sh_audio->sample_format=AFMT_MU_LAW;break;
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case 0x11: sh_audio->sample_format=AFMT_IMA_ADPCM;break;
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case 0x50: sh_audio->sample_format=AFMT_MPEG;break;
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// case 0x2000: sh_audio->sample_format=AFMT_AC3;
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default: sh_audio->sample_format=(sh_audio->samplesize==2)?AFMT_S16_LE:AFMT_U8;
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}
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break;
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}
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case 8: {
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// DVD PCM Audio:
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sh_audio->channels=2;
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sh_audio->samplerate=48000;
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sh_audio->i_bps=2*2*48000;
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// sh_audio->pcm_bswap=1;
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break;
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}
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case 3: {
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// Dolby AC3 audio:
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ac3_audio_sh=sh_audio; // save sh_audio for the callback:
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ac3_config.fill_buffer_callback = ac3_fill_buffer;
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ac3_config.num_output_ch = 2;
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ac3_config.flags = 0;
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#ifdef HAVE_MMX
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ac3_config.flags |= AC3_MMX_ENABLE;
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#endif
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#ifdef HAVE_3DNOW
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ac3_config.flags |= AC3_3DNOW_ENABLE;
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#endif
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ac3_init();
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sh_audio->ac3_frame = ac3_decode_frame();
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if(sh_audio->ac3_frame){
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ac3_frame_t* fr=(ac3_frame_t*)sh_audio->ac3_frame;
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sh_audio->samplerate=fr->sampling_rate;
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sh_audio->channels=2;
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// 1 frame: 6*256 samples 1 sec: sh_audio->samplerate samples
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//sh_audio->i_bps=fr->frame_size*fr->sampling_rate/(6*256);
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sh_audio->i_bps=fr->bit_rate*(1000/8);
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} else {
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driver=0; // bad frame -> disable audio
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}
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break;
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}
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case 5: {
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// aLaw audio codec:
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sh_audio->channels=sh_audio->wf->nChannels;
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sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
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sh_audio->i_bps=sh_audio->channels*sh_audio->samplerate;
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break;
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}
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case 6: {
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// MS-GSM audio codec:
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GSM_Init();
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sh_audio->channels=sh_audio->wf->nChannels;
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sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
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// decodes 65 byte -> 320 short
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// 1 sec: sh_audio->channels*sh_audio->samplerate samples
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// 1 frame: 320 samples
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sh_audio->i_bps=65*(sh_audio->channels*sh_audio->samplerate)/320; // 1:10
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break;
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}
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case 1: {
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// MPEG Audio:
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#ifdef USE_FAKE_MONO
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MP3_Init(fakemono);
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#else
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MP3_Init();
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#endif
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MP3_samplerate=MP3_channels=0;
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// printf("[\n");
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sh_audio->a_buffer_len=MP3_DecodeFrame(sh_audio->a_buffer,-1);
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// printf("]\n");
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sh_audio->channels=2; // hack
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sh_audio->samplerate=MP3_samplerate;
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sh_audio->i_bps=MP3_bitrate*(1000/8);
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break;
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}
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}
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if(!sh_audio->channels || !sh_audio->samplerate){
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printf("Unknown/missing audio format, using nosound\n");
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driver=0;
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}
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if(!driver){
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if(sh_audio->a_buffer) free(sh_audio->a_buffer);
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sh_audio->o_bps=0;
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return 0;
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}
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sh_audio->o_bps=sh_audio->channels*sh_audio->samplerate*sh_audio->samplesize;
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return driver;
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}
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// Audio decoding:
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// Decode a single frame (mp3,acm etc) or 'minlen' bytes (pcm/alaw etc)
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// buffer length is 'maxlen' bytes, it shouldn't be exceeded...
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int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen){
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int len=-1;
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switch(sh_audio->codec->driver){
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case 1: // MPEG layer 2 or 3
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len=MP3_DecodeFrame(buf,-1);
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sh_audio->channels=2; // hack
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break;
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case 2: // AVI PCM
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{ len=demux_read_data(sh_audio->ds,buf,minlen);
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break;
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}
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case 8: // DVD PCM
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{ int j;
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len=demux_read_data(sh_audio->ds,buf,minlen);
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//if(i&1){ printf("Warning! pcm_audio_size&1 !=0 (%d)\n",i);i&=~1; }
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// swap endian:
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for(j=0;j<len;j+=2){
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char x=buf[j];
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buf[j]=buf[j+1];
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buf[j+1]=x;
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}
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break;
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}
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case 5: // aLaw decoder
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{ int l=demux_read_data(sh_audio->ds,buf,minlen/2);
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unsigned short *d=(unsigned short *) buf;
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unsigned char *s=buf;
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len=2*l;
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if(sh_audio->format==6){
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// aLaw
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while(l>0){ --l; d[l]=alaw2short[s[l]]; }
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} else {
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// uLaw
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while(l>0){ --l; d[l]=ulaw2short[s[l]]; }
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}
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break;
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}
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case 6: // MS-GSM decoder
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{ unsigned char buf[65]; // 65 bytes / frame
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if(demux_read_data(sh_audio->ds,buf,65)!=65) break; // EOF
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XA_MSGSM_Decoder(buf,(unsigned short *) buf); // decodes 65 byte -> 320 short
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// XA_GSM_Decoder(buf,(unsigned short *) &sh_audio->a_buffer[sh_audio->a_buffer_len]); // decodes 33 byte -> 160 short
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len=2*320;
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break;
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}
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case 3: // AC3 decoder
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//printf("{1:%d}",avi_header.idx_pos);fflush(stdout);
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if(!sh_audio->ac3_frame) sh_audio->ac3_frame=ac3_decode_frame();
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//printf("{2:%d}",avi_header.idx_pos);fflush(stdout);
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if(sh_audio->ac3_frame){
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len = 256 * 6 *sh_audio->channels*sh_audio->samplesize;
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memcpy(buf,((ac3_frame_t*)sh_audio->ac3_frame)->audio_data,len);
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sh_audio->ac3_frame=NULL;
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}
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//printf("{3:%d}",avi_header.idx_pos);fflush(stdout);
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break;
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case 4:
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// len=sh_audio->audio_out_minsize; // optimal decoded fragment size
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// if(len<minlen) len=minlen; else
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// if(len>maxlen) len=maxlen;
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// len=acm_decode_audio(sh_audio,buf,len);
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len=acm_decode_audio(sh_audio,buf,minlen,maxlen);
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break;
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#ifdef USE_DIRECTSHOW
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case 7: // DirectShow
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{ int ret;
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int size_in=0;
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int size_out=0;
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int srcsize=DS_AudioDecoder_GetSrcSize(maxlen);
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if(verbose>2)printf("DShow says: srcsize=%d (buffsize=%d) out_size=%d\n",srcsize,sh_audio->a_in_buffer_size,maxlen);
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if(srcsize>sh_audio->a_in_buffer_size) srcsize=sh_audio->a_in_buffer_size; // !!!!!!
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if(sh_audio->a_in_buffer_len<srcsize){
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sh_audio->a_in_buffer_len+=
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demux_read_data(sh_audio->ds,&sh_audio->a_in_buffer[sh_audio->a_in_buffer_len],
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srcsize-sh_audio->a_in_buffer_len);
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}
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DS_AudioDecoder_Convert(sh_audio->a_in_buffer,sh_audio->a_in_buffer_len,
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buf,maxlen, &size_in,&size_out);
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if(verbose)
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printf("DShow: audio %d -> %d converted (in_buf_len=%d of %d) %d\n",size_in,size_out,sh_audio->a_in_buffer_len,sh_audio->a_in_buffer_size,ds_tell_pts(sh_audio->ds));
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if(size_in>=sh_audio->a_in_buffer_len){
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sh_audio->a_in_buffer_len=0;
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} else {
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sh_audio->a_in_buffer_len-=size_in;
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memcpy(sh_audio->a_in_buffer,&sh_audio->a_in_buffer[size_in],sh_audio->a_in_buffer_len);
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}
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len=size_out;
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break;
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}
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#endif
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}
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return len;
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}
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