PulseAudio is rather high on the auto proving order (to avoid using an
emulated sound API), but it prints an annoying error message if the
PA client library can't connect to a server. On the other hand, we do
want this error message printed if the user explicitly selects the
pulse audio output driver.
Add a flag to indicate that an AO is opened due to auto probing.
ao_pulse checks that flag, and if it's set, do not print if the
initialization error is PA_ERR_CONNECTIONREFUSED, whcih I assume is
the error signalling PulseAudio unavailability. (This error happens
if no PulseAudio server is installed.)
Compiling with full features requires development files for several
external libraries. Below is a list of some important requirements. For
more information see the output of './configure --help' for a list of options,
or look at the list of enabled and disabled features printed after running
'./configure'. If you think you have support for some feature installed
but configure fails to detect it, the file config.log may contain information
about the reasons for the failure.
Libraries specific to particular video output methods
(you'll want at least one of VDPAU, GL or Xv):
- libvdpau (for VDPAU output, best choice for NVIDIA cards)
- libGL (OpenGL output)
- libXv (XVideo output)
general:
- libasound (ALSA audio output)
- various general X development libraries
- libfreetype (for libass)
- libfontconfig (for libass)
- libass
- FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc)
Most of the above libraries are available in suitable versions on normal
Linux distributions. However FFmpeg is an exception (distro versions may be
too old to work at all or work well). For that reason you may want to use
the separately available build wrapper that first compiles FFmpeg libraries
and libass, and then compiles the player statically linked against those.