..
angle_dynamic.c
vo_opengl: angle: dynamically load ANGLE
2016-05-11 15:39:29 +02:00
angle_dynamic.h
vo_opengl: angle: dynamically load ANGLE
2016-05-11 15:39:29 +02:00
common.c
vo_opengl: make ES float texture format checks stricter
2016-05-23 21:27:18 +02:00
common.h
vo_opengl: make ES float texture format checks stricter
2016-05-23 21:27:18 +02:00
context.c
vo_opengl: add an angle-es2 backend
2016-05-10 20:19:25 +02:00
context.h
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context_angle.c
vo_opengl: angle: enable DirectComposition
2016-05-29 01:55:10 +10:00
context_cocoa.c
vo_opengl: always premultiply alpha
2016-03-29 21:56:38 +02:00
context_drm_egl.c
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context_dxinterop.c
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context_rpi.c
vo_opengl: rpi: don't include x11 header file
2016-04-15 09:45:15 +02:00
context_rpi.h
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context_w32.c
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context_wayland.c
wayland: implement HIDPI support
2016-05-30 20:17:26 +02:00
context_x11.c
vo_opengl: always premultiply alpha
2016-03-29 21:56:38 +02:00
context_x11egl.c
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egl_helpers.c
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egl_helpers.h
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formats.c
vo_opengl: make ES float texture format checks stricter
2016-05-23 21:27:18 +02:00
formats.h
vo_opengl: make ES float texture format checks stricter
2016-05-23 21:27:18 +02:00
header_fixes.h
vo_opengl: reorganize texture format handling
2016-05-12 21:22:28 +02:00
hwdec.c
video: remove d3d11 video processor use from OpenGL interop
2016-05-29 19:00:55 +02:00
hwdec.h
vo_opengl: d3d11egl: enable "required" GLSL extensions
2016-05-19 12:02:08 +02:00
hwdec_d3d11egl.c
video: remove d3d11 video processor use from OpenGL interop
2016-05-29 19:00:55 +02:00
hwdec_d3d11eglrgb.c
video: remove d3d11 video processor use from OpenGL interop
2016-05-29 19:00:55 +02:00
hwdec_dxva2.c
vo_opengl: refactor how hwdec interop exports textures
2016-05-10 18:42:42 +02:00
hwdec_dxva2egl.c
vo_opengl: hwdec: remove build-dependency on dxva2
2016-05-17 10:59:11 +02:00
hwdec_dxva2gldx.c
vo_opengl: hwdec: remove build-dependency on dxva2
2016-05-17 10:59:11 +02:00
hwdec_osx.c
vo_opengl: fix passing along swizzle from hwdec interop
2016-05-10 21:12:57 +02:00
hwdec_vaegl.c
vo_opengl: refactor how hwdec interop exports textures
2016-05-10 18:42:42 +02:00
hwdec_vaglx.c
vo_opengl: refactor how hwdec interop exports textures
2016-05-10 18:42:42 +02:00
hwdec_vdpau.c
vo_opengl: fix other minor namespace issues
2016-05-23 21:27:18 +02:00
lcms.c
vo_opengl: cleanup icc + runtime option changing behavior
2016-06-04 17:52:10 +02:00
lcms.h
vo_opengl: cleanup icc + runtime option changing behavior
2016-06-04 17:52:10 +02:00
nnedi3.c
vo_opengl: abstract hook texture access behind macro
2016-05-15 20:42:08 +02:00
nnedi3.h
vo_opengl: abstract hook texture access behind macro
2016-05-15 20:42:08 +02:00
nnedi3_weights.bin
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osd.c
vo_opengl: rename glUploadTex, drop unused parameter
2016-05-23 21:27:18 +02:00
osd.h
vo_opengl, osd: allow osc.lua to react faster on resizes
2016-03-21 22:23:41 +01:00
superxbr.c
vo_opengl: fix superxbr shader compilation on ES
2016-05-26 08:21:10 +02:00
superxbr.h
vo_opengl: abstract hook texture access behind macro
2016-05-15 20:42:08 +02:00
user_shaders.c
vo_opengl: skip junk before first user shader pass
2016-05-27 17:03:00 +02:00
user_shaders.h
vo_opengl: remove unused global variable
2016-05-16 12:41:55 +02:00
utils.c
vo_opengl: enable color management on GLES
2016-05-27 23:02:26 +10:00
utils.h
vo_opengl: fix other minor namespace issues
2016-05-23 21:27:18 +02:00
video.c
vo_opengl: somewhat simplify suboption handling mess
2016-06-04 20:48:56 +02:00
video.h
vo_opengl: move all icc handling from vo_opengl.c to video.c
2016-06-03 20:35:22 +02:00
video_shaders.c
vo_opengl: refactor HDR mechanism
2016-05-30 20:17:33 +02:00
video_shaders.h
vo_opengl: refactor HDR mechanism
2016-05-30 20:17:33 +02:00