mirror of https://github.com/mpv-player/mpv
d9c5aef98d
Abstract out EGL, and allow choosing between EGL and vulkan at runtime. vf_gpu_egl.c contains GL specific context and creation/destroy code, vf_gpu_vulkan.c contains Vulkan specific. This allows vf_gpu being built in systems where EGL is not available and where Vulkan is available. |
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refqueue.c | ||
refqueue.h | ||
vf_d3d11vpp.c | ||
vf_fingerprint.c | ||
vf_format.c | ||
vf_gpu.c | ||
vf_gpu.h | ||
vf_gpu_egl.c | ||
vf_gpu_vulkan.c | ||
vf_sub.c | ||
vf_vapoursynth.c | ||
vf_vavpp.c | ||
vf_vdpaupp.c |