mirror of https://github.com/mpv-player/mpv
428 lines
14 KiB
C
428 lines
14 KiB
C
/*
|
|
* This file is part of mpv.
|
|
*
|
|
* Original author: Jonathan Yong <10walls@gmail.com>
|
|
*
|
|
* mpv is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* mpv is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with mpv. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include <inttypes.h>
|
|
#include <process.h>
|
|
#include <initguid.h>
|
|
#include <audioclient.h>
|
|
#include <endpointvolume.h>
|
|
#include <mmdeviceapi.h>
|
|
#include <avrt.h>
|
|
|
|
#include "audio/out/ao_wasapi.h"
|
|
#include "audio/out/ao_wasapi_utils.h"
|
|
|
|
#include "audio/format.h"
|
|
#include "osdep/timer.h"
|
|
#include "osdep/io.h"
|
|
|
|
static HRESULT get_device_delay(struct wasapi_state *state, double *delay) {
|
|
UINT64 sample_count = atomic_load(&state->sample_count);
|
|
UINT64 position, qpc_position;
|
|
HRESULT hr;
|
|
|
|
hr = IAudioClock_GetPosition(state->pAudioClock, &position, &qpc_position);
|
|
/* GetPosition succeeded, but the result may be inaccurate due to the length of the call */
|
|
/* http://msdn.microsoft.com/en-us/library/windows/desktop/dd370889%28v=vs.85%29.aspx */
|
|
if (hr == S_FALSE) {
|
|
MP_DBG(state, "Possibly inaccurate device position.\n");
|
|
hr = S_OK;
|
|
}
|
|
EXIT_ON_ERROR(hr);
|
|
|
|
LARGE_INTEGER qpc_count;
|
|
QueryPerformanceCounter(&qpc_count);
|
|
double qpc_diff = (qpc_count.QuadPart * 1e7 / state->qpc_frequency.QuadPart) - qpc_position;
|
|
|
|
position += state->clock_frequency * (uint64_t) (qpc_diff / 1e7);
|
|
|
|
/* convert position to the same base as sample_count */
|
|
position = position * state->format.Format.nSamplesPerSec / state->clock_frequency;
|
|
|
|
double diff = sample_count - position;
|
|
*delay = diff / state->format.Format.nSamplesPerSec;
|
|
|
|
MP_TRACE(state, "Device delay: %g samples (%g ms)\n", diff, *delay * 1000);
|
|
|
|
return S_OK;
|
|
exit_label:
|
|
MP_ERR(state, "Error getting device delay: %s (0x%"PRIx32")\n",
|
|
wasapi_explain_err(hr), (uint32_t) hr);
|
|
return hr;
|
|
}
|
|
|
|
static void thread_feed(struct ao *ao)
|
|
{
|
|
struct wasapi_state *state = (struct wasapi_state *)ao->priv;
|
|
HRESULT hr;
|
|
|
|
UINT32 frame_count = state->bufferFrameCount;
|
|
|
|
if (state->share_mode == AUDCLNT_SHAREMODE_SHARED) {
|
|
UINT32 padding = 0;
|
|
hr = IAudioClient_GetCurrentPadding(state->pAudioClient, &padding);
|
|
EXIT_ON_ERROR(hr);
|
|
|
|
frame_count -= padding;
|
|
MP_TRACE(ao, "Frame to fill: %"PRIu32". Padding: %"PRIu32"\n", frame_count, padding);
|
|
}
|
|
double delay;
|
|
hr = get_device_delay(state, &delay);
|
|
EXIT_ON_ERROR(hr);
|
|
|
|
BYTE *pData;
|
|
hr = IAudioRenderClient_GetBuffer(state->pRenderClient,
|
|
frame_count, &pData);
|
|
EXIT_ON_ERROR(hr);
|
|
|
|
BYTE *data[1] = {pData};
|
|
|
|
ao_read_data(ao, (void**)data, frame_count, (int64_t) (
|
|
mp_time_us() + delay * 1e6 +
|
|
frame_count * 1e6 / state->format.Format.nSamplesPerSec));
|
|
|
|
hr = IAudioRenderClient_ReleaseBuffer(state->pRenderClient,
|
|
frame_count, 0);
|
|
EXIT_ON_ERROR(hr);
|
|
|
|
atomic_fetch_add(&state->sample_count, frame_count);
|
|
|
|
return;
|
|
exit_label:
|
|
MP_ERR(state, "Error feeding audio: %s (0x%"PRIx32")\n",
|
|
wasapi_explain_err(hr), (uint32_t) hr);
|
|
MP_VERBOSE(ao, "Requesting ao reload\n");
|
|
ao_request_reload(ao);
|
|
return;
|
|
}
|
|
|
|
static void thread_resume(struct ao *ao)
|
|
{
|
|
struct wasapi_state *state = (struct wasapi_state *)ao->priv;
|
|
HRESULT hr;
|
|
|
|
MP_DBG(state, "Thread Resume\n");
|
|
UINT32 padding = 0;
|
|
hr = IAudioClient_GetCurrentPadding(state->pAudioClient, &padding);
|
|
if (hr != S_OK) {
|
|
MP_ERR(state, "IAudioClient_GetCurrentPadding returned %s (0x%"PRIx32")\n",
|
|
wasapi_explain_err(hr), (uint32_t) hr);
|
|
}
|
|
|
|
/* Fill the buffer before starting, but only if there is no audio queued to play. */
|
|
/* This prevents overfilling the buffer, which leads to problems in exclusive mode */
|
|
if (padding < (UINT32)state->bufferFrameCount)
|
|
thread_feed(ao);
|
|
|
|
hr = IAudioClient_Start(state->pAudioClient);
|
|
if (hr != S_OK) {
|
|
MP_ERR(state, "IAudioClient_Start returned %s (0x%"PRIx32")\n",
|
|
wasapi_explain_err(hr), (uint32_t) hr);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
static void thread_reset(struct ao *ao)
|
|
{
|
|
struct wasapi_state *state = (struct wasapi_state *)ao->priv;
|
|
HRESULT hr;
|
|
MP_DBG(state, "Thread Reset\n");
|
|
hr = IAudioClient_Stop(state->pAudioClient);
|
|
/* we may get S_FALSE if the stream is already stopped */
|
|
if (hr != S_OK &&
|
|
hr != S_FALSE) {
|
|
MP_ERR(state, "IAudioClient_Stop returned: %s (0x%"PRIx32")\n",
|
|
wasapi_explain_err(hr), (uint32_t) hr);
|
|
}
|
|
|
|
/* we may get S_FALSE if the stream is already reset */
|
|
hr = IAudioClient_Reset(state->pAudioClient);
|
|
if (hr != S_OK &&
|
|
hr != S_FALSE) {
|
|
MP_ERR(state, "IAudioClient_Reset returned: %s (0x%"PRIx32")\n",
|
|
wasapi_explain_err(hr), (uint32_t) hr);
|
|
}
|
|
|
|
atomic_store(&state->sample_count, 0);
|
|
return;
|
|
}
|
|
|
|
static DWORD __stdcall ThreadLoop(void *lpParameter)
|
|
{
|
|
struct ao *ao = lpParameter;
|
|
struct wasapi_state *state = (struct wasapi_state *)ao->priv;
|
|
CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
|
|
|
|
state->init_ret = wasapi_thread_init(ao);
|
|
SetEvent(state->init_done);
|
|
if (state->init_ret != S_OK)
|
|
goto exit_label;
|
|
|
|
DWORD waitstatus;
|
|
HANDLE playcontrol[] =
|
|
{state->hUninit, state->hFeed, state->hReset, state->hResume, NULL};
|
|
MP_DBG(ao, "Entering dispatch loop\n");
|
|
while (true) { /* watch events */
|
|
waitstatus = MsgWaitForMultipleObjects(4, playcontrol, FALSE, INFINITE,
|
|
QS_POSTMESSAGE | QS_SENDMESSAGE);
|
|
switch (waitstatus) {
|
|
case WAIT_OBJECT_0: /*shutdown*/
|
|
MP_DBG(ao, "Thread shutdown\n");
|
|
goto exit_label;
|
|
case (WAIT_OBJECT_0 + 1): /* feed */
|
|
thread_feed(ao);
|
|
break;
|
|
case (WAIT_OBJECT_0 + 2): /* reset */
|
|
thread_reset(ao);
|
|
break;
|
|
case (WAIT_OBJECT_0 + 3): /* resume */
|
|
thread_resume(ao);
|
|
break;
|
|
case (WAIT_OBJECT_0 + 4): /* messages to dispatch (COM marshalling) */
|
|
MP_DBG(ao, "Dispatch\n");
|
|
wasapi_dispatch();
|
|
break;
|
|
default:
|
|
MP_ERR(ao, "Unhandled case in thread loop\n");
|
|
goto exit_label;
|
|
}
|
|
}
|
|
exit_label:
|
|
wasapi_thread_uninit(ao);
|
|
|
|
CoUninitialize();
|
|
MP_DBG(ao, "Thread return\n");
|
|
return 0;
|
|
}
|
|
|
|
static void closehandles(struct ao *ao)
|
|
{
|
|
struct wasapi_state *state = (struct wasapi_state *)ao->priv;
|
|
if (state->init_done) CloseHandle(state->init_done);
|
|
if (state->hUninit) CloseHandle(state->hUninit);
|
|
if (state->hFeed) CloseHandle(state->hFeed);
|
|
if (state->hResume) CloseHandle(state->hResume);
|
|
if (state->hReset) CloseHandle(state->hReset);
|
|
if (state->threadLoop) CloseHandle(state->threadLoop);
|
|
}
|
|
|
|
static void uninit(struct ao *ao)
|
|
{
|
|
MP_DBG(ao, "Uninit wasapi\n");
|
|
struct wasapi_state *state = (struct wasapi_state *)ao->priv;
|
|
wasapi_release_proxies(state);
|
|
if (state->hUninit)
|
|
SetEvent(state->hUninit);
|
|
/* wait up to 10 seconds */
|
|
if (WaitForSingleObject(state->threadLoop, 10000) == WAIT_TIMEOUT) {
|
|
MP_ERR(ao, "Audio loop thread refuses to abort\n");
|
|
return;
|
|
}
|
|
if (state->VistaBlob.hAvrt)
|
|
FreeLibrary(state->VistaBlob.hAvrt);
|
|
closehandles(ao);
|
|
CoUninitialize();
|
|
MP_DBG(ao, "Uninit wasapi done\n");
|
|
}
|
|
|
|
static int init(struct ao *ao)
|
|
{
|
|
MP_DBG(ao, "Init wasapi\n");
|
|
CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
|
|
|
|
ao->format = af_fmt_from_planar(ao->format);
|
|
struct mp_chmap_sel sel = {0};
|
|
mp_chmap_sel_add_waveext(&sel);
|
|
if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels)) {
|
|
MP_ERR(ao, "Error adjusting channel map to waveext channel order\n");
|
|
return -1;
|
|
}
|
|
struct wasapi_state *state = (struct wasapi_state *)ao->priv;
|
|
state->log = ao->log;
|
|
if(!wasapi_fill_VistaBlob(state))
|
|
MP_WARN(ao, "Error loading thread priority functions\n");
|
|
|
|
if (state->opt_list) {
|
|
if(!wasapi_enumerate_devices(state->log, NULL, NULL))
|
|
MP_WARN(ao, "Error enumerating devices\n");
|
|
}
|
|
|
|
if (state->opt_exclusive) {
|
|
state->share_mode = AUDCLNT_SHAREMODE_EXCLUSIVE;
|
|
} else {
|
|
state->share_mode = AUDCLNT_SHAREMODE_SHARED;
|
|
}
|
|
|
|
state->init_done = CreateEventW(NULL, FALSE, FALSE, NULL);
|
|
state->hUninit = CreateEventW(NULL, FALSE, FALSE, NULL);
|
|
state->hFeed = CreateEventW(NULL, FALSE, FALSE, NULL); /* for wasapi event mode */
|
|
state->hResume = CreateEventW(NULL, FALSE, FALSE, NULL);
|
|
state->hReset = CreateEventW(NULL, FALSE, FALSE, NULL);
|
|
if (!state->init_done || !state->hFeed || !state->hUninit ||
|
|
!state->hResume || !state->hReset)
|
|
{
|
|
MP_ERR(ao, "Error initing events\n");
|
|
uninit(ao);
|
|
/* failed to init events */
|
|
return -1;
|
|
}
|
|
|
|
state->init_ret = E_FAIL;
|
|
state->threadLoop = (HANDLE) CreateThread(NULL, 0, &ThreadLoop, ao, 0, NULL);
|
|
if (!state->threadLoop) {
|
|
/* failed to init thread */
|
|
MP_ERR(ao, "Failed to create thread\n");
|
|
uninit(ao);
|
|
return -1;
|
|
}
|
|
|
|
WaitForSingleObject(state->init_done, INFINITE); /* wait on init complete */
|
|
if (state->init_ret != S_OK) {
|
|
if (!ao->probing)
|
|
MP_ERR(ao, "Received failure from audio thread\n");
|
|
uninit(ao);
|
|
return -1;
|
|
}
|
|
|
|
wasapi_setup_proxies(state);
|
|
MP_DBG(ao, "Init wasapi done\n");
|
|
return 0;
|
|
}
|
|
|
|
static int control(struct ao *ao, enum aocontrol cmd, void *arg)
|
|
{
|
|
struct wasapi_state *state = (struct wasapi_state *)ao->priv;
|
|
ao_control_vol_t *vol = (ao_control_vol_t *)arg;
|
|
BOOL mute;
|
|
|
|
switch (cmd) {
|
|
case AOCONTROL_GET_VOLUME:
|
|
if (state->opt_exclusive)
|
|
IAudioEndpointVolume_GetMasterVolumeLevelScalar(state->pEndpointVolumeProxy,
|
|
&state->audio_volume);
|
|
else
|
|
ISimpleAudioVolume_GetMasterVolume(state->pAudioVolumeProxy,
|
|
&state->audio_volume);
|
|
|
|
/* check to see if user manually changed volume through mixer;
|
|
this information is used in exclusive mode for restoring the mixer volume on uninit */
|
|
if (state->audio_volume != state->previous_volume) {
|
|
MP_VERBOSE(state, "Mixer difference: %.2g now, expected %.2g\n",
|
|
state->audio_volume, state->previous_volume);
|
|
state->initial_volume = state->audio_volume;
|
|
}
|
|
|
|
vol->left = vol->right = 100.0f * state->audio_volume;
|
|
return CONTROL_OK;
|
|
case AOCONTROL_SET_VOLUME:
|
|
state->audio_volume = vol->left / 100.f;
|
|
if (state->opt_exclusive)
|
|
IAudioEndpointVolume_SetMasterVolumeLevelScalar(state->pEndpointVolumeProxy,
|
|
state->audio_volume, NULL);
|
|
else
|
|
ISimpleAudioVolume_SetMasterVolume(state->pAudioVolumeProxy,
|
|
state->audio_volume, NULL);
|
|
|
|
state->previous_volume = state->audio_volume;
|
|
return CONTROL_OK;
|
|
case AOCONTROL_GET_MUTE:
|
|
if (state->opt_exclusive)
|
|
IAudioEndpointVolume_GetMute(state->pEndpointVolumeProxy, &mute);
|
|
else
|
|
ISimpleAudioVolume_GetMute(state->pAudioVolumeProxy, &mute);
|
|
*(bool*)arg = mute;
|
|
|
|
return CONTROL_OK;
|
|
case AOCONTROL_SET_MUTE:
|
|
mute = *(bool*)arg;
|
|
if (state->opt_exclusive)
|
|
IAudioEndpointVolume_SetMute(state->pEndpointVolumeProxy, mute, NULL);
|
|
else
|
|
ISimpleAudioVolume_SetMute(state->pAudioVolumeProxy, mute, NULL);
|
|
|
|
return CONTROL_OK;
|
|
case AOCONTROL_HAS_PER_APP_VOLUME:
|
|
return CONTROL_TRUE;
|
|
case AOCONTROL_UPDATE_STREAM_TITLE: {
|
|
MP_VERBOSE(state, "Updating stream title to \"%s\"\n", (char*)arg);
|
|
wchar_t *title = mp_from_utf8(NULL, (char*)arg);
|
|
|
|
wchar_t *tmp = NULL;
|
|
|
|
/* There is a weird race condition in the IAudioSessionControl itself --
|
|
it seems that *sometimes* the SetDisplayName does not take effect and it still shows
|
|
the old title. Use this loop to insist until it works. */
|
|
do {
|
|
IAudioSessionControl_SetDisplayName(state->pSessionControlProxy, title, NULL);
|
|
|
|
SAFE_RELEASE(tmp, CoTaskMemFree(tmp));
|
|
IAudioSessionControl_GetDisplayName(state->pSessionControlProxy, &tmp);
|
|
} while (lstrcmpW(title, tmp));
|
|
SAFE_RELEASE(tmp, CoTaskMemFree(tmp));
|
|
talloc_free(title);
|
|
|
|
return CONTROL_OK;
|
|
}
|
|
default:
|
|
return CONTROL_UNKNOWN;
|
|
}
|
|
}
|
|
|
|
static void audio_reset(struct ao *ao)
|
|
{
|
|
struct wasapi_state *state = (struct wasapi_state *)ao->priv;
|
|
SetEvent(state->hReset);
|
|
}
|
|
|
|
static void audio_resume(struct ao *ao)
|
|
{
|
|
struct wasapi_state *state = (struct wasapi_state *)ao->priv;
|
|
SetEvent(state->hResume);
|
|
}
|
|
|
|
static void list_devs(struct ao *ao, struct ao_device_list *list)
|
|
{
|
|
CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
|
|
if(!wasapi_enumerate_devices(mp_null_log, ao, list))
|
|
MP_WARN(ao, "Error enumerating devices\n");
|
|
CoUninitialize();
|
|
}
|
|
|
|
#define OPT_BASE_STRUCT struct wasapi_state
|
|
|
|
const struct ao_driver audio_out_wasapi = {
|
|
.description = "Windows WASAPI audio output (event mode)",
|
|
.name = "wasapi",
|
|
.init = init,
|
|
.uninit = uninit,
|
|
.control = control,
|
|
.reset = audio_reset,
|
|
.resume = audio_resume,
|
|
.list_devs = list_devs,
|
|
.priv_size = sizeof(wasapi_state),
|
|
.options = (const struct m_option[]) {
|
|
OPT_FLAG("exclusive", opt_exclusive, 0),
|
|
OPT_FLAG("list", opt_list, 0),
|
|
OPT_STRING_VALIDATE("device", opt_device, 0, wasapi_validate_device),
|
|
{NULL},
|
|
},
|
|
};
|