mirror of https://github.com/mpv-player/mpv
490 lines
14 KiB
C
490 lines
14 KiB
C
/*
|
|
* This file is part of mpv.
|
|
*
|
|
* mpv is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* mpv is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <assert.h>
|
|
|
|
#include <libavutil/common.h>
|
|
|
|
#include "config.h"
|
|
|
|
#include "mpv_talloc.h"
|
|
#include "misc/bstr.h"
|
|
#include "common/common.h"
|
|
#include "common/msg.h"
|
|
#include "osd.h"
|
|
#include "osd_state.h"
|
|
|
|
static const char osd_font_pfb[] =
|
|
#include "sub/osd_font.h"
|
|
;
|
|
|
|
#include "sub/ass_mp.h"
|
|
#include "options/options.h"
|
|
|
|
|
|
#define ASS_USE_OSD_FONT "{\\fnmpv-osd-symbols}"
|
|
|
|
void osd_init_backend(struct osd_state *osd)
|
|
{
|
|
}
|
|
|
|
static void create_ass_renderer(struct osd_state *osd, struct osd_object *obj)
|
|
{
|
|
if (obj->osd_render)
|
|
return;
|
|
|
|
struct mp_log *ass_log = mp_log_new(obj, osd->log, "libass");
|
|
obj->osd_ass_library = mp_ass_init(osd->global, ass_log);
|
|
ass_add_font(obj->osd_ass_library, "mpv-osd-symbols", (void *)osd_font_pfb,
|
|
sizeof(osd_font_pfb) - 1);
|
|
|
|
obj->osd_render = ass_renderer_init(obj->osd_ass_library);
|
|
if (!obj->osd_render)
|
|
abort();
|
|
|
|
mp_ass_configure_fonts(obj->osd_render, osd->opts->osd_style,
|
|
osd->global, ass_log);
|
|
ass_set_aspect_ratio(obj->osd_render, 1.0, 1.0);
|
|
}
|
|
|
|
void osd_destroy_backend(struct osd_state *osd)
|
|
{
|
|
for (int n = 0; n < MAX_OSD_PARTS; n++) {
|
|
struct osd_object *obj = osd->objs[n];
|
|
if (obj->osd_track)
|
|
ass_free_track(obj->osd_track);
|
|
obj->osd_track = NULL;
|
|
if (obj->osd_render)
|
|
ass_renderer_done(obj->osd_render);
|
|
obj->osd_render = NULL;
|
|
if (obj->osd_ass_library)
|
|
ass_library_done(obj->osd_ass_library);
|
|
obj->osd_ass_library = NULL;
|
|
}
|
|
}
|
|
|
|
static void create_ass_track(struct osd_state *osd, struct osd_object *obj,
|
|
int res_x, int res_y)
|
|
{
|
|
create_ass_renderer(osd, obj);
|
|
|
|
ASS_Track *track = obj->osd_track;
|
|
if (!track)
|
|
track = ass_new_track(obj->osd_ass_library);
|
|
|
|
int old_res_x = track->PlayResX;
|
|
int old_res_y = track->PlayResY;
|
|
|
|
double aspect = 1.0 * obj->vo_res.w / FFMAX(obj->vo_res.h, 1) /
|
|
obj->vo_res.display_par;
|
|
|
|
track->track_type = TRACK_TYPE_ASS;
|
|
track->Timer = 100.;
|
|
track->PlayResY = res_y ? res_y : MP_ASS_FONT_PLAYRESY;
|
|
track->PlayResX = res_x ? res_x : track->PlayResY * aspect;
|
|
track->WrapStyle = 1; // end-of-line wrapping instead of smart wrapping
|
|
track->Kerning = true;
|
|
|
|
// Force libass to clear its internal cache - it doesn't check for
|
|
// PlayRes changes itself.
|
|
if (old_res_x != track->PlayResX || old_res_y != track->PlayResY)
|
|
ass_set_frame_size(obj->osd_render, 1, 1);
|
|
|
|
obj->osd_track = track;
|
|
}
|
|
|
|
static int find_style(ASS_Track *track, const char *name, int def)
|
|
{
|
|
for (int n = 0; n < track->n_styles; n++) {
|
|
if (track->styles[n].Name && strcmp(track->styles[n].Name, name) == 0)
|
|
return n;
|
|
}
|
|
return def;
|
|
}
|
|
|
|
// Find a given style, or add it if it's missing.
|
|
static ASS_Style *get_style(struct osd_state *osd, struct osd_object *obj,
|
|
char *name)
|
|
{
|
|
ASS_Track *track = obj->osd_track;
|
|
if (!track)
|
|
return NULL;
|
|
|
|
int sid = find_style(track, name, -1);
|
|
if (sid >= 0)
|
|
return &track->styles[sid];
|
|
|
|
sid = ass_alloc_style(track);
|
|
ASS_Style *style = &track->styles[sid];
|
|
style->Name = strdup(name);
|
|
// Set to neutral base direction, as opposed to VSFilter LTR default
|
|
style->Encoding = -1;
|
|
return style;
|
|
}
|
|
|
|
static ASS_Event *add_osd_ass_event(ASS_Track *track, const char *style,
|
|
const char *text)
|
|
{
|
|
int n = ass_alloc_event(track);
|
|
ASS_Event *event = track->events + n;
|
|
event->Start = 0;
|
|
event->Duration = 100;
|
|
event->Style = find_style(track, style, 0);
|
|
event->ReadOrder = n;
|
|
assert(event->Text == NULL);
|
|
if (text)
|
|
event->Text = strdup(text);
|
|
return event;
|
|
}
|
|
|
|
static void clear_obj(struct osd_object *obj)
|
|
{
|
|
if (obj->osd_track)
|
|
ass_flush_events(obj->osd_track);
|
|
}
|
|
|
|
void osd_get_function_sym(char *buffer, size_t buffer_size, int osd_function)
|
|
{
|
|
// 0xFF is never valid UTF-8, so we can use it to escape OSD symbols.
|
|
snprintf(buffer, buffer_size, "\xFF%c", osd_function);
|
|
}
|
|
|
|
// Same trick as above: never valid UTF-8, so we expect it's free for use.
|
|
const char *const osd_ass_0 = "\xFD";
|
|
const char *const osd_ass_1 = "\xFE";
|
|
|
|
static void mangle_ass(bstr *dst, const char *in)
|
|
{
|
|
bool escape_ass = true;
|
|
while (*in) {
|
|
// As used by osd_get_function_sym().
|
|
if (in[0] == '\xFF' && in[1]) {
|
|
bstr_xappend(NULL, dst, bstr0(ASS_USE_OSD_FONT));
|
|
mp_append_utf8_bstr(NULL, dst, OSD_CODEPOINTS + in[1]);
|
|
bstr_xappend(NULL, dst, bstr0("{\\r}"));
|
|
in += 2;
|
|
continue;
|
|
}
|
|
if (*in == '\xFD' || *in == '\xFE') {
|
|
escape_ass = *in == '\xFE';
|
|
in += 1;
|
|
continue;
|
|
}
|
|
if (escape_ass && *in == '{')
|
|
bstr_xappend(NULL, dst, bstr0("\\"));
|
|
bstr_xappend(NULL, dst, (bstr){(char *)in, 1});
|
|
// Break ASS escapes with U+2060 WORD JOINER
|
|
if (escape_ass && *in == '\\')
|
|
mp_append_utf8_bstr(NULL, dst, 0x2060);
|
|
in++;
|
|
}
|
|
}
|
|
|
|
static ASS_Event *add_osd_ass_event_escaped(ASS_Track *track, const char *style,
|
|
const char *text)
|
|
{
|
|
bstr buf = {0};
|
|
mangle_ass(&buf, text);
|
|
ASS_Event *e = add_osd_ass_event(track, style, buf.start);
|
|
talloc_free(buf.start);
|
|
return e;
|
|
}
|
|
|
|
static void update_osd_text(struct osd_state *osd, struct osd_object *obj)
|
|
{
|
|
struct MPOpts *opts = osd->opts;
|
|
|
|
if (!obj->text[0])
|
|
return;
|
|
|
|
create_ass_track(osd, obj, 0, 0);
|
|
|
|
struct osd_style_opts font = *opts->osd_style;
|
|
font.font_size *= opts->osd_scale;
|
|
|
|
double playresy = obj->osd_track->PlayResY;
|
|
// Compensate for libass and mp_ass_set_style scaling the font etc.
|
|
if (!opts->osd_scale_by_window)
|
|
playresy *= 720.0 / obj->vo_res.h;
|
|
|
|
mp_ass_set_style(get_style(osd, obj, "OSD"), playresy, &font);
|
|
add_osd_ass_event_escaped(obj->osd_track, "OSD", obj->text);
|
|
}
|
|
|
|
// align: -1 .. +1
|
|
// frame: size of the containing area
|
|
// obj: size of the object that should be positioned inside the area
|
|
// margin: min. distance from object to frame (as long as -1 <= align <= +1)
|
|
static float get_align(float align, float frame, float obj, float margin)
|
|
{
|
|
frame -= margin * 2;
|
|
return margin + frame / 2 - obj / 2 + (frame - obj) / 2 * align;
|
|
}
|
|
|
|
struct ass_draw {
|
|
int scale;
|
|
char *text;
|
|
};
|
|
|
|
static void ass_draw_start(struct ass_draw *d)
|
|
{
|
|
d->scale = FFMAX(d->scale, 1);
|
|
d->text = talloc_asprintf_append(d->text, "{\\p%d}", d->scale);
|
|
}
|
|
|
|
static void ass_draw_stop(struct ass_draw *d)
|
|
{
|
|
d->text = talloc_strdup_append(d->text, "{\\p0}");
|
|
}
|
|
|
|
static void ass_draw_c(struct ass_draw *d, float x, float y)
|
|
{
|
|
int ix = round(x * (1 << (d->scale - 1)));
|
|
int iy = round(y * (1 << (d->scale - 1)));
|
|
d->text = talloc_asprintf_append(d->text, " %d %d", ix, iy);
|
|
}
|
|
|
|
static void ass_draw_append(struct ass_draw *d, const char *t)
|
|
{
|
|
d->text = talloc_strdup_append(d->text, t);
|
|
}
|
|
|
|
static void ass_draw_move_to(struct ass_draw *d, float x, float y)
|
|
{
|
|
ass_draw_append(d, " m");
|
|
ass_draw_c(d, x, y);
|
|
}
|
|
|
|
static void ass_draw_line_to(struct ass_draw *d, float x, float y)
|
|
{
|
|
ass_draw_append(d, " l");
|
|
ass_draw_c(d, x, y);
|
|
}
|
|
|
|
static void ass_draw_rect_ccw(struct ass_draw *d, float x0, float y0,
|
|
float x1, float y1)
|
|
{
|
|
ass_draw_move_to(d, x0, y0);
|
|
ass_draw_line_to(d, x0, y1);
|
|
ass_draw_line_to(d, x1, y1);
|
|
ass_draw_line_to(d, x1, y0);
|
|
}
|
|
|
|
static void ass_draw_rect_cw(struct ass_draw *d, float x0, float y0,
|
|
float x1, float y1)
|
|
{
|
|
ass_draw_move_to(d, x0, y0);
|
|
ass_draw_line_to(d, x1, y0);
|
|
ass_draw_line_to(d, x1, y1);
|
|
ass_draw_line_to(d, x0, y1);
|
|
}
|
|
|
|
static void ass_draw_reset(struct ass_draw *d)
|
|
{
|
|
talloc_free(d->text);
|
|
d->text = NULL;
|
|
}
|
|
|
|
static void get_osd_bar_box(struct osd_state *osd, struct osd_object *obj,
|
|
float *o_x, float *o_y, float *o_w, float *o_h,
|
|
float *o_border)
|
|
{
|
|
struct MPOpts *opts = osd->opts;
|
|
|
|
create_ass_track(osd, obj, 0, 0);
|
|
ASS_Track *track = obj->osd_track;
|
|
|
|
ASS_Style *style = get_style(osd, obj, "progbar");
|
|
if (!style) {
|
|
*o_x = *o_y = *o_w = *o_h = *o_border = 0;
|
|
return;
|
|
}
|
|
|
|
mp_ass_set_style(style, track->PlayResY, opts->osd_style);
|
|
|
|
*o_w = track->PlayResX * (opts->osd_bar_w / 100.0);
|
|
*o_h = track->PlayResY * (opts->osd_bar_h / 100.0);
|
|
|
|
float base_size = 0.03125;
|
|
style->Outline *= *o_h / track->PlayResY / base_size;
|
|
// So that the chapter marks have space between them
|
|
style->Outline = FFMIN(style->Outline, *o_h / 5.2);
|
|
// So that the border is not 0
|
|
style->Outline = FFMAX(style->Outline, *o_h / 32.0);
|
|
// Rendering with shadow is broken (because there's more than one shape)
|
|
style->Shadow = 0;
|
|
|
|
style->Alignment = 5;
|
|
|
|
*o_border = style->Outline;
|
|
|
|
*o_x = get_align(opts->osd_bar_align_x, track->PlayResX, *o_w, *o_border);
|
|
*o_y = get_align(opts->osd_bar_align_y, track->PlayResY, *o_h, *o_border);
|
|
}
|
|
|
|
static void update_progbar(struct osd_state *osd, struct osd_object *obj)
|
|
{
|
|
if (obj->progbar_state.type < 0)
|
|
return;
|
|
|
|
float px, py, width, height, border;
|
|
get_osd_bar_box(osd, obj, &px, &py, &width, &height, &border);
|
|
|
|
float sx = px - border * 2 - height / 4; // includes additional spacing
|
|
float sy = py + height / 2;
|
|
|
|
bstr buf = bstr0(talloc_asprintf(NULL, "{\\an6\\pos(%f,%f)}", sx, sy));
|
|
|
|
if (obj->progbar_state.type == 0 || obj->progbar_state.type >= 256) {
|
|
// no sym
|
|
} else if (obj->progbar_state.type >= 32) {
|
|
mp_append_utf8_bstr(NULL, &buf, obj->progbar_state.type);
|
|
} else {
|
|
bstr_xappend(NULL, &buf, bstr0(ASS_USE_OSD_FONT));
|
|
mp_append_utf8_bstr(NULL, &buf, OSD_CODEPOINTS + obj->progbar_state.type);
|
|
bstr_xappend(NULL, &buf, bstr0("{\\r}"));
|
|
}
|
|
|
|
add_osd_ass_event(obj->osd_track, "progbar", buf.start);
|
|
talloc_free(buf.start);
|
|
|
|
struct ass_draw *d = &(struct ass_draw) { .scale = 4 };
|
|
// filled area
|
|
d->text = talloc_asprintf_append(d->text, "{\\bord0\\pos(%f,%f)}", px, py);
|
|
ass_draw_start(d);
|
|
float pos = obj->progbar_state.value * width - border / 2;
|
|
ass_draw_rect_cw(d, 0, 0, pos, height);
|
|
ass_draw_stop(d);
|
|
add_osd_ass_event(obj->osd_track, "progbar", d->text);
|
|
ass_draw_reset(d);
|
|
|
|
// position marker
|
|
d->text = talloc_asprintf_append(d->text, "{\\bord%f\\pos(%f,%f)}",
|
|
border / 2, px, py);
|
|
ass_draw_start(d);
|
|
ass_draw_move_to(d, pos + border / 2, 0);
|
|
ass_draw_line_to(d, pos + border / 2, height);
|
|
ass_draw_stop(d);
|
|
add_osd_ass_event(obj->osd_track, "progbar", d->text);
|
|
ass_draw_reset(d);
|
|
|
|
d->text = talloc_asprintf_append(d->text, "{\\pos(%f,%f)}", px, py);
|
|
ass_draw_start(d);
|
|
|
|
// the box
|
|
ass_draw_rect_cw(d, -border, -border, width + border, height + border);
|
|
|
|
// the "hole"
|
|
ass_draw_rect_ccw(d, 0, 0, width, height);
|
|
|
|
// chapter marks
|
|
for (int n = 0; n < obj->progbar_state.num_stops; n++) {
|
|
float s = obj->progbar_state.stops[n] * width;
|
|
float dent = border * 1.3;
|
|
|
|
if (s > dent && s < width - dent) {
|
|
ass_draw_move_to(d, s + dent, 0);
|
|
ass_draw_line_to(d, s, dent);
|
|
ass_draw_line_to(d, s - dent, 0);
|
|
|
|
ass_draw_move_to(d, s - dent, height);
|
|
ass_draw_line_to(d, s, height - dent);
|
|
ass_draw_line_to(d, s + dent, height);
|
|
}
|
|
}
|
|
|
|
ass_draw_stop(d);
|
|
add_osd_ass_event(obj->osd_track, "progbar", d->text);
|
|
ass_draw_reset(d);
|
|
}
|
|
|
|
static void update_osd(struct osd_state *osd, struct osd_object *obj)
|
|
{
|
|
clear_obj(obj);
|
|
update_osd_text(osd, obj);
|
|
update_progbar(osd, obj);
|
|
}
|
|
|
|
static void update_external(struct osd_state *osd, struct osd_object *obj)
|
|
{
|
|
clear_obj(obj);
|
|
|
|
bstr t = bstr0(obj->text);
|
|
if (!t.len)
|
|
return;
|
|
create_ass_track(osd, obj, obj->external_res_x, obj->external_res_y);
|
|
|
|
int resy = obj->osd_track->PlayResY;
|
|
mp_ass_set_style(get_style(osd, obj, "OSD"), resy, osd->opts->osd_style);
|
|
|
|
// Some scripts will reference this style name with \r tags.
|
|
const struct osd_style_opts *def = osd_style_conf.defaults;
|
|
mp_ass_set_style(get_style(osd, obj, "Default"), resy, def);
|
|
|
|
while (t.len) {
|
|
bstr line;
|
|
bstr_split_tok(t, "\n", &line, &t);
|
|
if (line.len) {
|
|
char *tmp = bstrdup0(NULL, line);
|
|
add_osd_ass_event(obj->osd_track, "OSD", tmp);
|
|
talloc_free(tmp);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void update_object(struct osd_state *osd, struct osd_object *obj)
|
|
{
|
|
switch (obj->type) {
|
|
case OSDTYPE_OSD:
|
|
update_osd(osd, obj);
|
|
break;
|
|
case OSDTYPE_EXTERNAL:
|
|
update_external(osd, obj);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void osd_object_get_bitmaps(struct osd_state *osd, struct osd_object *obj,
|
|
struct sub_bitmaps *out_imgs)
|
|
{
|
|
if (obj->force_redraw)
|
|
update_object(osd, obj);
|
|
|
|
*out_imgs = (struct sub_bitmaps) {0};
|
|
if (!obj->osd_track)
|
|
return;
|
|
|
|
ass_set_frame_size(obj->osd_render, obj->vo_res.w, obj->vo_res.h);
|
|
ass_set_aspect_ratio(obj->osd_render, obj->vo_res.display_par, 1.0);
|
|
mp_ass_render_frame(obj->osd_render, obj->osd_track, 0,
|
|
&obj->parts_cache, out_imgs);
|
|
talloc_steal(obj, obj->parts_cache);
|
|
}
|
|
|
|
void osd_object_get_resolution(struct osd_state *osd, int obj,
|
|
int *out_w, int *out_h)
|
|
{
|
|
pthread_mutex_lock(&osd->lock);
|
|
struct osd_object *osd_obj = osd->objs[obj];
|
|
*out_w = osd_obj->osd_track ? osd_obj->osd_track->PlayResX : 0;
|
|
*out_h = osd_obj->osd_track ? osd_obj->osd_track->PlayResY : 0;
|
|
pthread_mutex_unlock(&osd->lock);
|
|
}
|