mpv/video
wm4 e94890a5d6 vo_opengl_cb: cleanup messy option synchronization
Replace the old code, that played games to evade thread-safety issues,
with newer thread-safe option access functions.

This also means mp_opengl_create() doesn't need to cache the hwdec
settings anymore. (They're applied in mpv_opengl_cb_init_gl() instead.)
2017-01-17 15:48:56 +01:00
..
decode vdpau: reject decoding of non-4:2:0 2017-01-17 15:48:56 +01:00
filter video: support filtering hardware frames via libavfilter 2017-01-16 16:10:39 +01:00
out vo_opengl_cb: cleanup messy option synchronization 2017-01-17 15:48:56 +01:00
csputils.c Remove compatibility things 2016-12-07 19:53:11 +01:00
csputils.h demux: expose demuxer colorimetry metadata to player 2016-11-08 19:16:26 +01:00
fmt-conversion.c Remove compatibility things 2016-12-07 19:53:11 +01:00
fmt-conversion.h
gpu_memcpy.c Fix misspellings 2016-06-26 13:47:21 +02:00
gpu_memcpy.h
hwdec.c video: refactor how VO exports hwdec device handles 2016-05-09 20:03:22 +02:00
hwdec.h hwdec: add a AVBufferRef(AVHWDeviceContext) field 2017-01-16 16:10:22 +01:00
image_writer.c Remove compatibility things 2016-12-07 19:53:11 +01:00
image_writer.h vo_image: move to global options 2016-09-05 21:04:55 +02:00
img_format.c Remove compatibility things 2016-12-07 19:53:11 +01:00
img_format.h vo_opengl: hwdec_cuda: Support P016 output surfaces 2016-11-22 20:19:58 +01:00
img_fourcc.h
mp_image.c vd_lavc, mp_image: remove code duplication for AVFrame<->mp_image 2017-01-12 13:58:28 +01:00
mp_image.h video: use demuxer-signaled duration for last video frame 2016-12-21 18:18:24 +01:00
mp_image_pool.c mp_image_pool: fix build on Libav 2017-01-12 14:19:16 +01:00
mp_image_pool.h vaapi: use libavutil functions for copying hw surfaces to memory 2017-01-12 13:58:28 +01:00
sws_utils.c mp_image: split colorimetry metadata into its own struct 2016-07-03 19:42:52 +02:00
sws_utils.h
vaapi.c hwdec: add a AVBufferRef(AVHWDeviceContext) field 2017-01-16 16:10:22 +01:00
vaapi.h vaapi: always create AVHWDeviceContext on init 2017-01-13 13:35:31 +01:00
vdpau.c vdpau: use libavutil for surface allocation during decoding 2017-01-17 15:48:56 +01:00
vdpau.h vdpau: use libavutil for surface allocation during decoding 2017-01-17 15:48:56 +01:00
vdpau_functions.inc
vdpau_mixer.c vo_opengl: vdpau: fix certain cases of preemption recovery failures 2016-05-03 13:56:11 +02:00
vdpau_mixer.h vo_opengl: vdpau: fix certain cases of preemption recovery failures 2016-05-03 13:56:11 +02:00