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mpv/input/cmd_list.h
wm4 e8b073584d input: remove some explicit uses of command IDs
The plan is to remove the command ID enum. This will happen by replacing
the big switch statement in command.c with dispatching to per-command
callbacks. As preparation, remove uses of the command IDs outside of the
actual dispatching mechanism.

Also remove some instances of checking cmd->def for NULL. We now require
this always to be set.
2018-05-03 01:20:01 +03:00

144 lines
3.5 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MP_COMMAND_LIST_H
#define MP_COMMAND_LIST_H
#include <stdbool.h>
#include "options/m_option.h"
#define MP_CMD_DEF_MAX_ARGS 9
#define MP_CMD_OPT_ARG 0x1000
struct mp_cmd_def {
int id; // one of MP_CMD_...
const char *name; // user-visible name (as used in input.conf)
const struct m_option args[MP_CMD_DEF_MAX_ARGS];
bool allow_auto_repeat; // react to repeated key events
bool on_updown; // always emit it on both up and down key events
bool vararg; // last argument can be given 0 to multiple times
bool scalable;
bool is_abort;
bool is_soft_abort;
bool is_ignore;
};
extern const struct mp_cmd_def mp_cmds[];
// All command IDs
enum mp_command_type {
MP_CMD_IGNORE,
MP_CMD_SEEK,
MP_CMD_REVERT_SEEK,
MP_CMD_QUIT,
MP_CMD_QUIT_WATCH_LATER,
MP_CMD_PLAYLIST_NEXT,
MP_CMD_PLAYLIST_PREV,
MP_CMD_SCREENSHOT,
MP_CMD_SCREENSHOT_TO_FILE,
MP_CMD_SCREENSHOT_RAW,
MP_CMD_LOADFILE,
MP_CMD_LOADLIST,
MP_CMD_PLAYLIST_CLEAR,
MP_CMD_PLAYLIST_REMOVE,
MP_CMD_PLAYLIST_MOVE,
MP_CMD_PLAYLIST_SHUFFLE,
MP_CMD_SUB_STEP,
MP_CMD_SUB_SEEK,
MP_CMD_TV_LAST_CHANNEL,
MP_CMD_FRAME_STEP,
MP_CMD_FRAME_BACK_STEP,
MP_CMD_RUN,
MP_CMD_SUB_ADD,
MP_CMD_SUB_REMOVE,
MP_CMD_SUB_RELOAD,
MP_CMD_SET,
MP_CMD_CHANGE_LIST,
MP_CMD_PRINT_TEXT,
MP_CMD_SHOW_TEXT,
MP_CMD_EXPAND_TEXT,
MP_CMD_SHOW_PROGRESS,
MP_CMD_ADD,
MP_CMD_CYCLE,
MP_CMD_MULTIPLY,
MP_CMD_CYCLE_VALUES,
MP_CMD_STOP,
MP_CMD_AUDIO_ADD,
MP_CMD_AUDIO_REMOVE,
MP_CMD_AUDIO_RELOAD,
MP_CMD_ENABLE_INPUT_SECTION,
MP_CMD_DISABLE_INPUT_SECTION,
MP_CMD_DEFINE_INPUT_SECTION,
MP_CMD_AB_LOOP,
MP_CMD_DROP_BUFFERS,
MP_CMD_MOUSE,
MP_CMD_KEYPRESS,
MP_CMD_KEYDOWN,
MP_CMD_KEYUP,
/// Audio Filter commands
MP_CMD_AF,
MP_CMD_AF_COMMAND,
MP_CMD_AO_RELOAD,
/// Video filter commands
MP_CMD_VF,
MP_CMD_VF_COMMAND,
/// Internal for Lua scripts
MP_CMD_SCRIPT_BINDING,
MP_CMD_SCRIPT_MESSAGE,
MP_CMD_SCRIPT_MESSAGE_TO,
MP_CMD_OVERLAY_ADD,
MP_CMD_OVERLAY_REMOVE,
MP_CMD_WRITE_WATCH_LATER_CONFIG,
MP_CMD_HOOK_ADD,
MP_CMD_HOOK_ACK,
MP_CMD_RESCAN_EXTERNAL_FILES,
MP_CMD_APPLY_PROFILE,
MP_CMD_LOAD_SCRIPT,
// Internal
MP_CMD_COMMAND_LIST, // list of sub-commands in args[0].v.p
};
// Executing this command will maybe abort playback (play something else, or quit).
struct mp_cmd;
bool mp_input_is_maybe_abort_cmd(struct mp_cmd *cmd);
// This command will definitely abort playback.
bool mp_input_is_abort_cmd(struct mp_cmd *cmd);
bool mp_input_is_repeatable_cmd(struct mp_cmd *cmd);
bool mp_input_is_scalable_cmd(struct mp_cmd *cmd);
struct mp_log;
void mp_print_cmd_list(struct mp_log *out);
#endif