mpv/video/out/vo_vdpau.c

1168 lines
40 KiB
C

/*
* VDPAU video output driver
*
* Copyright (C) 2008 NVIDIA (Rajib Mahapatra <rmahapatra@nvidia.com>)
* Copyright (C) 2009 Uoti Urpala
*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Actual decoding is done in video/decode/vdpau.c
*/
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <stdbool.h>
#include <limits.h>
#include <assert.h>
#include <libavutil/common.h>
#include "config.h"
#include "video/vdpau.h"
#include "video/vdpau_mixer.h"
#include "video/hwdec.h"
#include "common/msg.h"
#include "options/options.h"
#include "mpv_talloc.h"
#include "vo.h"
#include "x11_common.h"
#include "video/csputils.h"
#include "sub/osd.h"
#include "options/m_option.h"
#include "video/mp_image.h"
#include "osdep/timer.h"
// Returns x + a, but wrapped around to the range [0, m)
// a must be within [-m, m], x within [0, m)
#define WRAP_ADD(x, a, m) ((a) < 0 \
? ((x)+(a)+(m) < (m) ? (x)+(a)+(m) : (x)+(a)) \
: ((x)+(a) < (m) ? (x)+(a) : (x)+(a)-(m)))
/* number of video and output surfaces */
#define MAX_OUTPUT_SURFACES 15
/* Pixelformat used for output surfaces */
#define OUTPUT_RGBA_FORMAT VDP_RGBA_FORMAT_B8G8R8A8
/*
* Global variable declaration - VDPAU specific
*/
struct vdpctx {
struct mp_vdpau_ctx *mpvdp;
struct vdp_functions *vdp;
VdpDevice vdp_device;
uint64_t preemption_counter;
struct m_color colorkey;
VdpPresentationQueueTarget flip_target;
VdpPresentationQueue flip_queue;
VdpOutputSurface output_surfaces[MAX_OUTPUT_SURFACES];
int num_output_surfaces;
VdpOutputSurface black_pixel;
VdpOutputSurface rotation_surface;
struct mp_image *current_image;
int64_t current_pts;
int current_duration;
int output_surface_w, output_surface_h;
int force_yuv;
struct mp_vdpau_mixer *video_mixer;
int deint;
int pullup;
float denoise;
float sharpen;
int hqscaling;
int chroma_deint;
int flip_offset_window;
int flip_offset_fs;
int64_t flip_offset_us;
VdpRect src_rect_vid;
VdpRect out_rect_vid;
struct mp_osd_res osd_rect;
VdpBool supports_a8;
int surface_num; // indexes output_surfaces
int query_surface_num;
VdpTime recent_vsync_time;
float user_fps;
int composite_detect;
int vsync_interval;
uint64_t last_queue_time;
uint64_t queue_time[MAX_OUTPUT_SURFACES];
uint64_t last_ideal_time;
bool dropped_frame;
uint64_t dropped_time;
uint32_t vid_width, vid_height;
uint32_t image_format;
VdpYCbCrFormat vdp_pixel_format;
bool rgb_mode;
// OSD
struct osd_bitmap_surface {
VdpRGBAFormat format;
VdpBitmapSurface surface;
uint32_t surface_w, surface_h;
// List of surfaces to be rendered
struct osd_target {
VdpRect source;
VdpRect dest;
VdpColor color;
} *targets;
int targets_size;
int render_count;
int change_id;
} osd_surfaces[MAX_OSD_PARTS];
// Video equalizer
struct mp_csp_equalizer video_eq;
};
static bool status_ok(struct vo *vo);
static int video_to_output_surface(struct vo *vo, struct mp_image *mpi)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpTime dummy;
VdpStatus vdp_st;
VdpOutputSurface output_surface = vc->output_surfaces[vc->surface_num];
VdpRect *output_rect = &vc->out_rect_vid;
VdpRect *video_rect = &vc->src_rect_vid;
vdp_st = vdp->presentation_queue_block_until_surface_idle(vc->flip_queue,
output_surface,
&dummy);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_presentation_queue_block_until_surface_idle");
// Clear the borders between video and window (if there are any).
// For some reason, video_mixer_render doesn't need it for YUV.
// Also, if there is nothing to render, at least clear the screen.
if (vc->rgb_mode || !mpi || mpi->params.rotate != 0) {
int flags = VDP_OUTPUT_SURFACE_RENDER_ROTATE_0;
vdp_st = vdp->output_surface_render_output_surface(output_surface,
NULL, vc->black_pixel,
NULL, NULL, NULL,
flags);
CHECK_VDP_WARNING(vo, "Error clearing screen");
}
if (!mpi)
return -1;
struct mp_vdpau_mixer_frame *frame = mp_vdpau_mixed_frame_get(mpi);
struct mp_vdpau_mixer_opts opts = {0};
if (frame)
opts = frame->opts;
// Apply custom vo_vdpau suboptions.
opts.chroma_deint |= vc->chroma_deint;
opts.pullup |= vc->pullup;
opts.denoise = MPCLAMP(opts.denoise + vc->denoise, 0, 1);
opts.sharpen = MPCLAMP(opts.sharpen + vc->sharpen, -1, 1);
if (vc->hqscaling)
opts.hqscaling = vc->hqscaling;
if (mpi->params.rotate != 0) {
int flags;
VdpRect r_rect;
switch (mpi->params.rotate) {
case 90:
r_rect.y0 = output_rect->x0;
r_rect.y1 = output_rect->x1;
r_rect.x0 = output_rect->y0;
r_rect.x1 = output_rect->y1;
flags = VDP_OUTPUT_SURFACE_RENDER_ROTATE_90;
break;
case 180:
r_rect.x0 = output_rect->x0;
r_rect.x1 = output_rect->x1;
r_rect.y0 = output_rect->y0;
r_rect.y1 = output_rect->y1;
flags = VDP_OUTPUT_SURFACE_RENDER_ROTATE_180;
break;
case 270:
r_rect.y0 = output_rect->x0;
r_rect.y1 = output_rect->x1;
r_rect.x0 = output_rect->y0;
r_rect.x1 = output_rect->y1;
flags = VDP_OUTPUT_SURFACE_RENDER_ROTATE_270;
break;
default:
MP_ERR(vo, "Unsupported rotation angle: %u\n", mpi->params.rotate);
return -1;
}
mp_vdpau_mixer_render(vc->video_mixer, &opts, vc->rotation_surface,
&r_rect, mpi, video_rect);
vdp_st = vdp->output_surface_render_output_surface(output_surface,
output_rect,
vc->rotation_surface,
&r_rect,
NULL,
NULL,
flags);
CHECK_VDP_WARNING(vo, "Error rendering rotated frame");
} else {
mp_vdpau_mixer_render(vc->video_mixer, &opts, output_surface,
output_rect, mpi, video_rect);
}
return 0;
}
static void forget_frames(struct vo *vo, bool seek_reset)
{
struct vdpctx *vc = vo->priv;
if (!seek_reset)
mp_image_unrefp(&vc->current_image);
vc->dropped_frame = false;
}
static int s_size(int max, int s, int disp)
{
disp = MPMAX(1, disp);
s += s / 2;
return MPMIN(max, s >= disp ? s : disp);
}
static void resize(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
struct mp_rect src_rect;
struct mp_rect dst_rect;
vo_get_src_dst_rects(vo, &src_rect, &dst_rect, &vc->osd_rect);
vc->out_rect_vid.x0 = dst_rect.x0;
vc->out_rect_vid.x1 = dst_rect.x1;
vc->out_rect_vid.y0 = dst_rect.y0;
vc->out_rect_vid.y1 = dst_rect.y1;
if (vo->params->rotate == 90 || vo->params->rotate == 270) {
vc->src_rect_vid.y0 = src_rect.x0;
vc->src_rect_vid.y1 = src_rect.x1;
vc->src_rect_vid.x0 = src_rect.y0;
vc->src_rect_vid.x1 = src_rect.y1;
} else {
vc->src_rect_vid.x0 = src_rect.x0;
vc->src_rect_vid.x1 = src_rect.x1;
vc->src_rect_vid.y0 = src_rect.y0;
vc->src_rect_vid.y1 = src_rect.y1;
}
VdpBool ok;
uint32_t max_w, max_h;
vdp_st = vdp->output_surface_query_capabilities(vc->vdp_device,
OUTPUT_RGBA_FORMAT,
&ok, &max_w, &max_h);
if (vdp_st != VDP_STATUS_OK || !ok)
return;
vc->flip_offset_us = vo->opts->fullscreen ?
1000LL * vc->flip_offset_fs :
1000LL * vc->flip_offset_window;
vo_set_queue_params(vo, vc->flip_offset_us, 1);
if (vc->output_surface_w < vo->dwidth || vc->output_surface_h < vo->dheight) {
vc->output_surface_w = s_size(max_w, vc->output_surface_w, vo->dwidth);
vc->output_surface_h = s_size(max_h, vc->output_surface_h, vo->dheight);
// Creation of output_surfaces
for (int i = 0; i < vc->num_output_surfaces; i++)
if (vc->output_surfaces[i] != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->output_surfaces[i]);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_output_surface_destroy");
}
for (int i = 0; i < vc->num_output_surfaces; i++) {
vdp_st = vdp->output_surface_create(vc->vdp_device,
OUTPUT_RGBA_FORMAT,
vc->output_surface_w,
vc->output_surface_h,
&vc->output_surfaces[i]);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_create");
MP_DBG(vo, "vdpau out create: %u\n",
vc->output_surfaces[i]);
}
if (vc->rotation_surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->rotation_surface);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_output_surface_destroy");
}
if (vo->params->rotate == 90 || vo->params->rotate == 270) {
vdp_st = vdp->output_surface_create(vc->vdp_device,
OUTPUT_RGBA_FORMAT,
vc->output_surface_h,
vc->output_surface_w,
&vc->rotation_surface);
} else if (vo->params->rotate == 180) {
vdp_st = vdp->output_surface_create(vc->vdp_device,
OUTPUT_RGBA_FORMAT,
vc->output_surface_w,
vc->output_surface_h,
&vc->rotation_surface);
}
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_create");
MP_DBG(vo, "vdpau rotation surface create: %u\n",
vc->rotation_surface);
}
vo->want_redraw = true;
}
static int win_x11_init_vdpau_flip_queue(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
struct vo_x11_state *x11 = vo->x11;
VdpStatus vdp_st;
if (vc->flip_target == VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_target_create_x11(vc->vdp_device,
x11->window,
&vc->flip_target);
CHECK_VDP_ERROR(vo, "Error when calling "
"vdp_presentation_queue_target_create_x11");
}
/* Emperically this seems to be the first call which fails when we
* try to reinit after preemption while the user is still switched
* from X to a virtual terminal (creating the vdp_device initially
* succeeds, as does creating the flip_target above). This is
* probably not guaranteed behavior.
*/
if (vc->flip_queue == VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_create(vc->vdp_device, vc->flip_target,
&vc->flip_queue);
CHECK_VDP_ERROR(vo, "Error when calling vdp_presentation_queue_create");
}
if (vc->colorkey.a > 0) {
VdpColor color = {
.red = vc->colorkey.r / 255.0,
.green = vc->colorkey.g / 255.0,
.blue = vc->colorkey.b / 255.0,
.alpha = 0,
};
vdp_st = vdp->presentation_queue_set_background_color(vc->flip_queue,
&color);
CHECK_VDP_WARNING(vo, "Error setting colorkey");
}
if (vc->composite_detect && vo_x11_screen_is_composited(vo)) {
MP_INFO(vo, "Compositing window manager detected. Assuming timing info "
"is inaccurate.\n");
vc->user_fps = -1;
}
return 0;
}
// Free everything specific to a certain video file
static void free_video_specific(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
forget_frames(vo, false);
if (vc->black_pixel != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->black_pixel);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
}
vc->black_pixel = VDP_INVALID_HANDLE;
}
static int initialize_vdpau_objects(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
mp_vdpau_get_format(vc->image_format, NULL, &vc->vdp_pixel_format);
vc->video_mixer->initialized = false;
if (win_x11_init_vdpau_flip_queue(vo) < 0)
return -1;
if (vc->black_pixel == VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_create(vc->vdp_device, OUTPUT_RGBA_FORMAT,
1, 1, &vc->black_pixel);
CHECK_VDP_ERROR(vo, "Allocating clearing surface");
const char data[4] = {0};
vdp_st = vdp->output_surface_put_bits_native(vc->black_pixel,
(const void*[]){data},
(uint32_t[]){4}, NULL);
CHECK_VDP_ERROR(vo, "Initializing clearing surface");
}
forget_frames(vo, false);
resize(vo);
return 0;
}
static void mark_vdpau_objects_uninitialized(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
forget_frames(vo, false);
vc->black_pixel = VDP_INVALID_HANDLE;
vc->flip_queue = VDP_INVALID_HANDLE;
vc->flip_target = VDP_INVALID_HANDLE;
for (int i = 0; i < MAX_OUTPUT_SURFACES; i++)
vc->output_surfaces[i] = VDP_INVALID_HANDLE;
vc->rotation_surface = VDP_INVALID_HANDLE;
vc->vdp_device = VDP_INVALID_HANDLE;
for (int i = 0; i < MAX_OSD_PARTS; i++) {
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[i];
sfc->change_id = 0;
*sfc = (struct osd_bitmap_surface){
.surface = VDP_INVALID_HANDLE,
};
}
vc->output_surface_w = vc->output_surface_h = -1;
}
static bool check_preemption(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
int r = mp_vdpau_handle_preemption(vc->mpvdp, &vc->preemption_counter);
if (r < 1) {
mark_vdpau_objects_uninitialized(vo);
if (r < 0)
return false;
vc->vdp_device = vc->mpvdp->vdp_device;
if (initialize_vdpau_objects(vo) < 0)
return false;
}
return true;
}
static bool status_ok(struct vo *vo)
{
return vo->config_ok && check_preemption(vo);
}
/*
* connect to X server, create and map window, initialize all
* VDPAU objects, create different surfaces etc.
*/
static int reconfig(struct vo *vo, struct mp_image_params *params)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
if (!check_preemption(vo))
return -1;
VdpChromaType chroma_type = VDP_CHROMA_TYPE_420;
mp_vdpau_get_format(params->imgfmt, &chroma_type, NULL);
VdpBool ok;
uint32_t max_w, max_h;
vdp_st = vdp->video_surface_query_capabilities(vc->vdp_device, chroma_type,
&ok, &max_w, &max_h);
CHECK_VDP_ERROR(vo, "Error when calling vdp_video_surface_query_capabilities");
if (!ok)
return -1;
if (params->w > max_w || params->h > max_h) {
if (ok)
MP_ERR(vo, "Video too large for vdpau.\n");
return -1;
}
vc->image_format = params->imgfmt;
vc->vid_width = params->w;
vc->vid_height = params->h;
vc->rgb_mode = mp_vdpau_get_rgb_format(params->imgfmt, NULL);
free_video_specific(vo);
vo_x11_config_vo_window(vo);
if (initialize_vdpau_objects(vo) < 0)
return -1;
return 0;
}
static void draw_osd_part(struct vo *vo, int index)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[index];
VdpOutputSurface output_surface = vc->output_surfaces[vc->surface_num];
int i;
VdpOutputSurfaceRenderBlendState blend_state = {
.struct_version = VDP_OUTPUT_SURFACE_RENDER_BLEND_STATE_VERSION,
.blend_factor_source_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_SRC_ALPHA,
.blend_factor_source_alpha =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ZERO,
.blend_factor_destination_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
.blend_factor_destination_alpha =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ZERO,
.blend_equation_color = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
.blend_equation_alpha = VDP_OUTPUT_SURFACE_RENDER_BLEND_EQUATION_ADD,
};
VdpOutputSurfaceRenderBlendState blend_state_premultiplied = blend_state;
blend_state_premultiplied.blend_factor_source_color =
VDP_OUTPUT_SURFACE_RENDER_BLEND_FACTOR_ONE;
for (i = 0; i < sfc->render_count; i++) {
VdpOutputSurfaceRenderBlendState *blend = &blend_state;
if (sfc->format == VDP_RGBA_FORMAT_B8G8R8A8)
blend = &blend_state_premultiplied;
vdp_st = vdp->
output_surface_render_bitmap_surface(output_surface,
&sfc->targets[i].dest,
sfc->surface,
&sfc->targets[i].source,
&sfc->targets[i].color,
blend,
VDP_OUTPUT_SURFACE_RENDER_ROTATE_0);
CHECK_VDP_WARNING(vo, "OSD: Error when rendering");
}
}
static int next_pow2(int v)
{
for (int x = 0; x < 30; x++) {
if ((1 << x) >= v)
return 1 << x;
}
return INT_MAX;
}
static void generate_osd_part(struct vo *vo, struct sub_bitmaps *imgs)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[imgs->render_index];
if (imgs->change_id == sfc->change_id)
return; // Nothing changed and we still have the old data
sfc->change_id = imgs->change_id;
sfc->render_count = 0;
if (imgs->format == SUBBITMAP_EMPTY || imgs->num_parts == 0)
return;
VdpRGBAFormat format;
switch (imgs->format) {
case SUBBITMAP_LIBASS:
format = VDP_RGBA_FORMAT_A8;
break;
case SUBBITMAP_RGBA:
format = VDP_RGBA_FORMAT_B8G8R8A8;
break;
default:
abort();
};
assert(imgs->packed);
int r_w = next_pow2(imgs->packed_w);
int r_h = next_pow2(imgs->packed_h);
if (sfc->format != format || sfc->surface == VDP_INVALID_HANDLE ||
sfc->surface_w < r_w || sfc->surface_h < r_h)
{
MP_VERBOSE(vo, "Allocating a %dx%d surface for OSD bitmaps.\n", r_w, r_h);
uint32_t m_w = 0, m_h = 0;
vdp_st = vdp->bitmap_surface_query_capabilities(vc->vdp_device, format,
&(VdpBool){0}, &m_w, &m_h);
CHECK_VDP_WARNING(vo, "Query to get max OSD surface size failed");
if (r_w > m_w || r_h > m_h) {
MP_ERR(vo, "OSD bitmaps do not fit on a surface with the maximum "
"supported size\n");
return;
}
if (sfc->surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->bitmap_surface_destroy(sfc->surface);
CHECK_VDP_WARNING(vo, "Error when calling vdp_bitmap_surface_destroy");
}
VdpBitmapSurface surface;
vdp_st = vdp->bitmap_surface_create(vc->vdp_device, format,
r_w, r_h, true, &surface);
CHECK_VDP_WARNING(vo, "OSD: error when creating surface");
if (vdp_st != VDP_STATUS_OK)
return;
sfc->surface = surface;
sfc->surface_w = r_w;
sfc->surface_h = r_h;
sfc->format = format;
}
void *data = imgs->packed->planes[0];
int stride = imgs->packed->stride[0];
VdpRect rc = {0, 0, imgs->packed_w, imgs->packed_h};
vdp_st = vdp->bitmap_surface_put_bits_native(sfc->surface,
&(const void *){data},
&(uint32_t){stride},
&rc);
CHECK_VDP_WARNING(vo, "OSD: putbits failed");
MP_TARRAY_GROW(vc, sfc->targets, imgs->num_parts);
sfc->render_count = imgs->num_parts;
for (int i = 0; i < imgs->num_parts; i++) {
struct sub_bitmap *b = &imgs->parts[i];
struct osd_target *target = &sfc->targets[i];
target->source = (VdpRect){b->src_x, b->src_y,
b->src_x + b->w, b->src_y + b->h};
target->dest = (VdpRect){b->x, b->y, b->x + b->dw, b->y + b->dh};
target->color = (VdpColor){1, 1, 1, 1};
if (imgs->format == SUBBITMAP_LIBASS) {
uint32_t color = b->libass.color;
target->color.alpha = 1.0 - ((color >> 0) & 0xff) / 255.0;
target->color.blue = ((color >> 8) & 0xff) / 255.0;
target->color.green = ((color >> 16) & 0xff) / 255.0;
target->color.red = ((color >> 24) & 0xff) / 255.0;
}
}
}
static void draw_osd_cb(void *ctx, struct sub_bitmaps *imgs)
{
struct vo *vo = ctx;
generate_osd_part(vo, imgs);
draw_osd_part(vo, imgs->render_index);
}
static void draw_osd(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
if (!status_ok(vo))
return;
bool formats[SUBBITMAP_COUNT] = {
[SUBBITMAP_LIBASS] = vc->supports_a8,
[SUBBITMAP_RGBA] = true,
};
double pts = vc->current_image ? vc->current_image->pts : 0;
osd_draw(vo->osd, vc->osd_rect, pts, 0, formats, draw_osd_cb, vo);
}
static int update_presentation_queue_status(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
while (vc->query_surface_num != vc->surface_num) {
VdpTime vtime;
VdpPresentationQueueStatus status;
VdpOutputSurface surface = vc->output_surfaces[vc->query_surface_num];
vdp_st = vdp->presentation_queue_query_surface_status(vc->flip_queue,
surface,
&status, &vtime);
CHECK_VDP_WARNING(vo, "Error calling "
"presentation_queue_query_surface_status");
if (mp_msg_test(vo->log, MSGL_TRACE)) {
VdpTime current;
vdp_st = vdp->presentation_queue_get_time(vc->flip_queue, &current);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_presentation_queue_get_time");
MP_TRACE(vo, "Vdpau time: %"PRIu64"\n", (uint64_t)current);
MP_TRACE(vo, "Surface %d status: %d time: %"PRIu64"\n",
(int)surface, (int)status, (uint64_t)vtime);
}
if (status == VDP_PRESENTATION_QUEUE_STATUS_QUEUED)
break;
if (vc->vsync_interval > 1) {
uint64_t qtime = vc->queue_time[vc->query_surface_num];
int diff = ((int64_t)vtime - (int64_t)qtime) / 1e6;
MP_TRACE(vo, "Queue time difference: %d ms\n", diff);
if (vtime < qtime + vc->vsync_interval / 2)
MP_VERBOSE(vo, "Frame shown too early (%d ms)\n", diff);
if (vtime > qtime + vc->vsync_interval)
MP_VERBOSE(vo, "Frame shown late (%d ms)\n", diff);
}
vc->query_surface_num = WRAP_ADD(vc->query_surface_num, 1,
vc->num_output_surfaces);
vc->recent_vsync_time = vtime;
}
int num_queued = WRAP_ADD(vc->surface_num, -vc->query_surface_num,
vc->num_output_surfaces);
MP_DBG(vo, "Queued surface count (before add): %d\n", num_queued);
return num_queued;
}
// Return the timestamp of the vsync that must have happened before ts.
static inline uint64_t prev_vsync(struct vdpctx *vc, uint64_t ts)
{
int64_t diff = (int64_t)(ts - vc->recent_vsync_time);
int64_t offset = diff % vc->vsync_interval;
if (offset < 0)
offset += vc->vsync_interval;
return ts - offset;
}
static void flip_page(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
int64_t pts_us = vc->current_pts;
int duration = vc->current_duration;
vc->dropped_frame = true; // changed at end if false
if (!check_preemption(vo))
goto drop;
vc->vsync_interval = 1;
if (vc->user_fps > 0) {
vc->vsync_interval = 1e9 / vc->user_fps;
} else if (vc->user_fps == 0) {
vc->vsync_interval = vo_get_vsync_interval(vo) * 1000;
}
vc->vsync_interval = MPMAX(vc->vsync_interval, 1);
if (duration > INT_MAX / 1000)
duration = -1;
else
duration *= 1000;
if (vc->vsync_interval == 1)
duration = -1; // Make sure drop logic is disabled
VdpTime vdp_time = 0;
vdp_st = vdp->presentation_queue_get_time(vc->flip_queue, &vdp_time);
CHECK_VDP_WARNING(vo, "Error when calling vdp_presentation_queue_get_time");
int64_t rel_pts_ns = (pts_us - mp_time_us()) * 1000;
if (!pts_us || rel_pts_ns < 0)
rel_pts_ns = 0;
uint64_t now = vdp_time;
uint64_t pts = now + rel_pts_ns;
uint64_t ideal_pts = pts;
uint64_t npts = duration >= 0 ? pts + duration : UINT64_MAX;
/* This should normally never happen.
* - The last queued frame can't have a PTS that goes more than 50ms in the
* future. This is guaranteed by vo.c, which currently actually queues
* ahead by roughly the flip queue offset. Just to be sure
* give some additional room by doubling the time.
* - The last vsync can never be in the future.
*/
int64_t max_pts_ahead = vc->flip_offset_us * 1000 * 2;
if (vc->last_queue_time > now + max_pts_ahead ||
vc->recent_vsync_time > now)
{
vc->last_queue_time = 0;
vc->recent_vsync_time = 0;
MP_WARN(vo, "Inconsistent timing detected.\n");
}
#define PREV_VSYNC(ts) prev_vsync(vc, ts)
/* We hope to be here at least one vsync before the frame should be shown.
* If we are running late then don't drop the frame unless there is
* already one queued for the next vsync; even if we _hope_ to show the
* next frame soon enough to mean this one should be dropped we might
* not make the target time in reality. Without this check we could drop
* every frame, freezing the display completely if video lags behind.
*/
if (now > PREV_VSYNC(FFMAX(pts, vc->last_queue_time + vc->vsync_interval)))
npts = UINT64_MAX;
/* Allow flipping a frame at a vsync if its presentation time is a
* bit after that vsync and the change makes the flip time delta
* from previous frame better match the target timestamp delta.
* This avoids instability with frame timestamps falling near vsyncs.
* For example if the frame timestamps were (with vsyncs at
* integer values) 0.01, 1.99, 4.01, 5.99, 8.01, ... then
* straightforward timing at next vsync would flip the frames at
* 1, 2, 5, 6, 9; this changes it to 1, 2, 4, 6, 8 and so on with
* regular 2-vsync intervals.
*
* Also allow moving the frame forward if it looks like we dropped
* the previous frame incorrectly (now that we know better after
* having final exact timestamp information for this frame) and
* there would unnecessarily be a vsync without a frame change.
*/
uint64_t vsync = PREV_VSYNC(pts);
if (pts < vsync + vc->vsync_interval / 4
&& (vsync - PREV_VSYNC(vc->last_queue_time)
> pts - vc->last_ideal_time + vc->vsync_interval / 2
|| (vc->dropped_frame && vsync > vc->dropped_time)))
pts -= vc->vsync_interval / 2;
vc->dropped_time = ideal_pts;
pts = FFMAX(pts, vc->last_queue_time + vc->vsync_interval);
pts = FFMAX(pts, now);
if (npts < PREV_VSYNC(pts) + vc->vsync_interval)
goto drop;
int num_flips = update_presentation_queue_status(vo);
vsync = vc->recent_vsync_time + num_flips * vc->vsync_interval;
pts = FFMAX(pts, now);
pts = FFMAX(pts, vsync + (vc->vsync_interval >> 2));
vsync = PREV_VSYNC(pts);
if (npts < vsync + vc->vsync_interval)
goto drop;
pts = vsync + (vc->vsync_interval >> 2);
VdpOutputSurface frame = vc->output_surfaces[vc->surface_num];
vdp_st = vdp->presentation_queue_display(vc->flip_queue, frame,
vo->dwidth, vo->dheight, pts);
CHECK_VDP_WARNING(vo, "Error when calling vdp_presentation_queue_display");
MP_TRACE(vo, "Queue new surface %d: Vdpau time: %"PRIu64" "
"pts: %"PRIu64"\n", (int)frame, now, pts);
vc->last_queue_time = pts;
vc->queue_time[vc->surface_num] = pts;
vc->last_ideal_time = ideal_pts;
vc->dropped_frame = false;
vc->surface_num = WRAP_ADD(vc->surface_num, 1, vc->num_output_surfaces);
return;
drop:
vo_increment_drop_count(vo, 1);
}
static void draw_frame(struct vo *vo, struct vo_frame *frame)
{
struct vdpctx *vc = vo->priv;
check_preemption(vo);
if (frame->current && !frame->redraw) {
struct mp_image *vdp_mpi =
mp_vdpau_upload_video_surface(vc->mpvdp, frame->current);
if (!vdp_mpi)
MP_ERR(vo, "Could not upload image.\n");
talloc_free(vc->current_image);
vc->current_image = vdp_mpi;
}
vc->current_pts = frame->pts;
vc->current_duration = frame->duration;
if (status_ok(vo)) {
video_to_output_surface(vo, vc->current_image);
draw_osd(vo);
}
}
// warning: the size and pixel format of surface must match that of the
// surfaces in vc->output_surfaces
static struct mp_image *read_output_surface(struct vo *vo,
VdpOutputSurface surface)
{
struct vdpctx *vc = vo->priv;
VdpStatus vdp_st;
struct vdp_functions *vdp = vc->vdp;
if (!vo->params)
return NULL;
VdpRGBAFormat fmt;
uint32_t w, h;
vdp_st = vdp->output_surface_get_parameters(surface, &fmt, &w, &h);
if (vdp_st != VDP_STATUS_OK)
return NULL;
assert(fmt == OUTPUT_RGBA_FORMAT);
struct mp_image *image = mp_image_alloc(IMGFMT_BGR0, w, h);
if (!image)
return NULL;
void *dst_planes[] = { image->planes[0] };
uint32_t dst_pitches[] = { image->stride[0] };
vdp_st = vdp->output_surface_get_bits_native(surface, NULL, dst_planes,
dst_pitches);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_get_bits_native");
return image;
}
static struct mp_image *get_window_screenshot(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
int last_surface = WRAP_ADD(vc->surface_num, -1, vc->num_output_surfaces);
VdpOutputSurface screen = vc->output_surfaces[last_surface];
struct mp_image *image = read_output_surface(vo, screen);
if (image && image->w >= vo->dwidth && image->h >= vo->dheight)
mp_image_set_size(image, vo->dwidth, vo->dheight);
return image;
}
static int query_format(struct vo *vo, int format)
{
struct vdpctx *vc = vo->priv;
if (mp_vdpau_get_format(format, NULL, NULL))
return 1;
if (!vc->force_yuv && mp_vdpau_get_rgb_format(format, NULL))
return 1;
return 0;
}
static void destroy_vdpau_objects(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
VdpStatus vdp_st;
free_video_specific(vo);
if (vc->flip_queue != VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_destroy(vc->flip_queue);
CHECK_VDP_WARNING(vo, "Error when calling vdp_presentation_queue_destroy");
}
if (vc->flip_target != VDP_INVALID_HANDLE) {
vdp_st = vdp->presentation_queue_target_destroy(vc->flip_target);
CHECK_VDP_WARNING(vo, "Error when calling "
"vdp_presentation_queue_target_destroy");
}
for (int i = 0; i < vc->num_output_surfaces; i++) {
if (vc->output_surfaces[i] == VDP_INVALID_HANDLE)
continue;
vdp_st = vdp->output_surface_destroy(vc->output_surfaces[i]);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
}
if (vc->rotation_surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(vc->rotation_surface);
CHECK_VDP_WARNING(vo, "Error when calling vdp_output_surface_destroy");
}
for (int i = 0; i < MAX_OSD_PARTS; i++) {
struct osd_bitmap_surface *sfc = &vc->osd_surfaces[i];
if (sfc->surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->bitmap_surface_destroy(sfc->surface);
CHECK_VDP_WARNING(vo, "Error when calling vdp_bitmap_surface_destroy");
}
}
mp_vdpau_destroy(vc->mpvdp);
vc->mpvdp = NULL;
}
static void uninit(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
hwdec_devices_remove(vo->hwdec_devs, &vc->mpvdp->hwctx);
hwdec_devices_destroy(vo->hwdec_devs);
/* Destroy all vdpau objects */
mp_vdpau_mixer_destroy(vc->video_mixer);
destroy_vdpau_objects(vo);
vo_x11_uninit(vo);
}
static int preinit(struct vo *vo)
{
struct vdpctx *vc = vo->priv;
if (!vo_x11_init(vo))
return -1;
if (!vo_x11_create_vo_window(vo, NULL, "vdpau")) {
vo_x11_uninit(vo);
return -1;
}
vc->mpvdp = mp_vdpau_create_device_x11(vo->log, vo->x11->display, false);
if (!vc->mpvdp) {
vo_x11_uninit(vo);
return -1;
}
vo->hwdec_devs = hwdec_devices_create();
hwdec_devices_add(vo->hwdec_devs, &vc->mpvdp->hwctx);
vc->video_mixer = mp_vdpau_mixer_create(vc->mpvdp, vo->log);
if (mp_vdpau_guess_if_emulated(vc->mpvdp)) {
MP_WARN(vo, "VDPAU is most likely emulated via VA-API.\n"
"This is inefficient. Use --vo=opengl instead.\n");
}
// Mark everything as invalid first so uninit() can tell what has been
// allocated
mark_vdpau_objects_uninitialized(vo);
mp_vdpau_handle_preemption(vc->mpvdp, &vc->preemption_counter);
vc->vdp_device = vc->mpvdp->vdp_device;
vc->vdp = &vc->mpvdp->vdp;
vc->vdp->bitmap_surface_query_capabilities(vc->vdp_device, VDP_RGBA_FORMAT_A8,
&vc->supports_a8, &(uint32_t){0}, &(uint32_t){0});
vc->video_eq.capabilities = MP_CSP_EQ_CAPS_COLORMATRIX;
return 0;
}
static int get_equalizer(struct vo *vo, const char *name, int *value)
{
struct vdpctx *vc = vo->priv;
if (vc->rgb_mode)
return false;
return mp_csp_equalizer_get(&vc->video_mixer->video_eq, name, value) >= 0 ?
VO_TRUE : VO_NOTIMPL;
}
static int set_equalizer(struct vo *vo, const char *name, int value)
{
struct vdpctx *vc = vo->priv;
if (vc->rgb_mode)
return false;
if (mp_csp_equalizer_set(&vc->video_mixer->video_eq, name, value) < 0)
return VO_NOTIMPL;
vc->video_mixer->initialized = false;
return true;
}
static void checked_resize(struct vo *vo)
{
if (!status_ok(vo))
return;
resize(vo);
}
static int control(struct vo *vo, uint32_t request, void *data)
{
struct vdpctx *vc = vo->priv;
check_preemption(vo);
switch (request) {
case VOCTRL_GET_PANSCAN:
return VO_TRUE;
case VOCTRL_SET_PANSCAN:
checked_resize(vo);
return VO_TRUE;
case VOCTRL_SET_EQUALIZER: {
vo->want_redraw = true;
struct voctrl_set_equalizer_args *args = data;
return set_equalizer(vo, args->name, args->value);
}
case VOCTRL_GET_EQUALIZER: {
struct voctrl_get_equalizer_args *args = data;
return get_equalizer(vo, args->name, args->valueptr);
}
case VOCTRL_RESET:
forget_frames(vo, true);
return true;
case VOCTRL_SCREENSHOT_WIN:
if (!status_ok(vo))
return false;
*(struct mp_image **)data = get_window_screenshot(vo);
return true;
case VOCTRL_GET_PREF_DEINT:
*(int *)data = vc->deint;
return true;
}
int events = 0;
int r = vo_x11_control(vo, &events, request, data);
if (events & VO_EVENT_RESIZE) {
checked_resize(vo);
} else if (events & VO_EVENT_EXPOSE) {
vo->want_redraw = true;
}
vo_event(vo, events);
return r;
}
#define OPT_BASE_STRUCT struct vdpctx
const struct vo_driver video_out_vdpau = {
.description = "VDPAU with X11",
.name = "vdpau",
.caps = VO_CAP_FRAMEDROP | VO_CAP_ROTATE90,
.preinit = preinit,
.query_format = query_format,
.reconfig = reconfig,
.control = control,
.draw_frame = draw_frame,
.flip_page = flip_page,
.wakeup = vo_x11_wakeup,
.wait_events = vo_x11_wait_events,
.uninit = uninit,
.priv_size = sizeof(struct vdpctx),
.options = (const struct m_option []){
OPT_INTRANGE("deint", deint, 0, -4, 4),
OPT_FLAG("chroma-deint", chroma_deint, 0, OPTDEF_INT(1)),
OPT_FLAG("pullup", pullup, 0),
OPT_FLOATRANGE("denoise", denoise, 0, 0, 1),
OPT_FLOATRANGE("sharpen", sharpen, 0, -1, 1),
OPT_INTRANGE("hqscaling", hqscaling, 0, 0, 9),
OPT_FLOAT("fps", user_fps, 0),
OPT_FLAG("composite-detect", composite_detect, 0, OPTDEF_INT(1)),
OPT_INT("queuetime_windowed", flip_offset_window, 0, OPTDEF_INT(50)),
OPT_INT("queuetime_fs", flip_offset_fs, 0, OPTDEF_INT(50)),
OPT_INTRANGE("output_surfaces", num_output_surfaces, 0,
2, MAX_OUTPUT_SURFACES, OPTDEF_INT(3)),
OPT_COLOR("colorkey", colorkey, 0,
.defval = &(const struct m_color) {
.r = 2, .g = 5, .b = 7, .a = 255,
}),
OPT_FLAG("force-yuv", force_yuv, 0),
{NULL},
},
.legacy_prefix = "vo-vdpau",
};