..
angle_dynamic.c
vo_opengl: angle: dynamically load ANGLE
2016-05-11 15:39:29 +02:00
angle_dynamic.h
vo_opengl: angle: dynamically load ANGLE
2016-05-11 15:39:29 +02:00
common.c
vo_opengl: improve missing function warning
2016-06-22 21:55:00 +02:00
common.h
vo_opengl: vdpau interop without RGB conversion
2016-06-19 19:58:40 +02:00
context.c
vo_opengl: add an angle-es2 backend
2016-05-10 20:19:25 +02:00
context.h
vo_opengl: angle: new opengl flag to control DirectComposition
2016-08-25 23:47:37 +10:00
context_angle.c
vo_opengl: angle: new opengl flag to control DirectComposition
2016-08-25 23:47:37 +10:00
context_cocoa.c
vo_opengl: use standard functions to retrieve display depth
2016-06-14 10:35:43 +02:00
context_drm_egl.c
…
context_dxinterop.c
vo_opengl: dxinterop: render to gl->main_fb
2016-06-18 23:51:57 +10:00
context_rpi.c
vo_opengl: rpi: don't include x11 header file
2016-04-15 09:45:15 +02:00
context_rpi.h
…
context_w32.c
vo_opengl: use standard functions to retrieve display depth
2016-06-14 10:35:43 +02:00
context_wayland.c
wayland_common: fix fullscreen image switching bug
2016-07-30 15:33:00 +02:00
context_x11.c
x11: stop using vo.event_fd
2016-07-20 20:52:08 +02:00
context_x11egl.c
x11: stop using vo.event_fd
2016-07-20 20:52:08 +02:00
egl_helpers.c
vo_opengl: use standard functions to retrieve display depth
2016-06-14 10:35:43 +02:00
egl_helpers.h
vo_opengl: use standard functions to retrieve display depth
2016-06-14 10:35:43 +02:00
formats.c
vo_opengl: make ES float texture format checks stricter
2016-05-23 21:27:18 +02:00
formats.h
vo_opengl: make ES float texture format checks stricter
2016-05-23 21:27:18 +02:00
header_fixes.h
vo_opengl: manually add the GL_BACK_LEFT constant for GLES
2016-06-20 19:24:42 +02:00
hwdec.c
video: remove d3d11 video processor use from OpenGL interop
2016-05-29 19:00:55 +02:00
hwdec.h
vo_opengl: vdpau interop without RGB conversion
2016-06-19 19:58:40 +02:00
hwdec_d3d11egl.c
vo_opengl: hwdec: reset hw_subfmt field
2016-07-15 13:04:17 +02:00
hwdec_d3d11eglrgb.c
vo_opengl: hwdec: reset hw_subfmt field
2016-07-15 13:04:17 +02:00
hwdec_dxva2.c
vo_opengl: refactor how hwdec interop exports textures
2016-05-10 18:42:42 +02:00
hwdec_dxva2egl.c
vo_opengl: hwdec: reset hw_subfmt field
2016-07-15 13:04:17 +02:00
hwdec_dxva2gldx.c
vo_opengl: hwdec: reset hw_subfmt field
2016-07-15 13:04:17 +02:00
hwdec_osx.c
videotoolbox: add yuv420p to --videotoolbox-format
2016-07-15 13:04:17 +02:00
hwdec_vaegl.c
vo_opengl: hwdec: reset hw_subfmt field
2016-07-15 13:04:17 +02:00
hwdec_vaglx.c
vo_opengl: hwdec: reset hw_subfmt field
2016-07-15 13:04:17 +02:00
hwdec_vdpau.c
vo_opengl: hwdec: reset hw_subfmt field
2016-07-15 13:04:17 +02:00
lcms.c
vo_opengl: rename 3dlut-size to icc-3dlut-size
2016-09-02 15:58:40 +02:00
lcms.h
vo_opengl: cleanup icc + runtime option changing behavior
2016-06-04 17:52:10 +02:00
osd.c
vo_opengl: remove caching GL_MAX_TEXTURE_SIZE value
2016-07-03 17:33:59 +02:00
osd.h
vo_opengl, osd: allow osc.lua to react faster on resizes
2016-03-21 22:23:41 +01:00
user_shaders.c
vo_opengl: move eval_szexpr to user_shaders.c
2016-07-03 19:42:52 +02:00
user_shaders.h
vo_opengl: move eval_szexpr to user_shaders.c
2016-07-03 19:42:52 +02:00
utils.c
vo_opengl: use ringbuffer of PBOs
2016-07-03 16:34:32 +02:00
utils.h
vo_opengl: use ringbuffer of PBOs
2016-07-03 16:34:32 +02:00
video.c
vo_opengl: fix --icc-profile initial behavior
2016-09-06 11:11:23 +02:00
video.h
vo_opengl: deprecate sub-options, add them as global options
2016-09-02 21:21:47 +02:00
video_shaders.c
csp: document deviations from the references where they occur
2016-07-05 19:16:49 +02:00
video_shaders.h
vo_opengl: generalize HDR tone mapping mechanism
2016-07-03 19:42:52 +02:00