..
angle_dynamic.c
…
angle_dynamic.h
…
common.c
vo_opengl: drop TLS usage
2017-05-11 17:47:33 +02:00
common.h
vo_opengl: drop TLS usage
2017-05-11 17:47:33 +02:00
context.c
d3d: make DXVA2 support optional
2017-06-30 18:57:37 +02:00
context.h
vo_opengl: add a backend start_frame callback for context_vdpau
2017-03-20 13:37:47 +01:00
context_angle.c
context_angle: fix fallback to D3D9 device
2017-05-16 22:59:15 +10:00
context_cocoa.c
cocoa: add option to force dedicated GPU
2017-02-27 23:53:53 +01:00
context_drm_egl.c
vo_opengl: context_drm_egl: remove unnecessary include
2017-04-26 17:43:23 +02:00
context_dxinterop.c
context_dxinterop: lock rendertarget after present when swapping buffers
2017-06-18 20:54:44 +02:00
context_mali_fbdev.c
vo_opengl: add a generic EGL function loader function
2017-04-06 14:50:19 +02:00
context_rpi.c
vo_opengl: add a generic EGL function loader function
2017-04-06 14:50:19 +02:00
context_vdpau.c
vo_opengl: add our own copy of OpenGL headers
2017-04-07 15:09:27 +02:00
context_w32.c
vo_opengl: add our own copy of OpenGL headers
2017-04-07 15:09:27 +02:00
context_wayland.c
vo_opengl: add a generic EGL function loader function
2017-04-06 14:50:19 +02:00
context_x11.c
vo_opengl: add our own copy of OpenGL headers
2017-04-07 15:09:27 +02:00
context_x11egl.c
vo_opengl: add a generic EGL function loader function
2017-04-06 14:50:19 +02:00
cuda_dynamic.c
…
cuda_dynamic.h
vo_opengl: hwdec_cuda: Support separate decode and display devices
2017-06-03 16:41:03 +02:00
egl_helpers.c
vo_opengl: add a generic EGL function loader function
2017-04-06 14:50:19 +02:00
egl_helpers.h
vo_opengl: add a generic EGL function loader function
2017-04-06 14:50:19 +02:00
formats.c
video: get rid of swapped packed YUV
2017-06-30 18:01:29 +02:00
formats.h
vo_opengl: remove mp_imgfmt_desc and IMGFLAG_ usage
2017-06-30 17:56:42 +02:00
gl_headers.h
vo_opengl: minor cosmetics
2017-04-14 17:35:27 +02:00
hwdec.c
d3d: make DXVA2 support optional
2017-06-30 18:57:37 +02:00
hwdec.h
vo_opengl: restructure format setup
2017-06-30 17:07:55 +02:00
hwdec_cuda.c
vo_opengl: hwdec_cuda: Support separate decode and display devices
2017-06-03 16:41:03 +02:00
hwdec_d3d11egl.c
d3d: add support for new libavcodec hwaccel API
2017-06-08 21:51:25 +02:00
hwdec_d3d11eglrgb.c
d3d: add support for new libavcodec hwaccel API
2017-06-08 21:51:25 +02:00
hwdec_dxva2egl.c
d3d: add support for new libavcodec hwaccel API
2017-06-08 21:51:25 +02:00
hwdec_dxva2gldx.c
d3d: add support for new libavcodec hwaccel API
2017-06-08 21:51:25 +02:00
hwdec_ios.m
vo_opengl: restructure format setup
2017-06-30 17:07:55 +02:00
hwdec_osx.c
vo_opengl: restructure format setup
2017-06-30 17:07:55 +02:00
hwdec_rpi.c
vo_opengl: drop TLS usage
2017-05-11 17:47:33 +02:00
hwdec_vaegl.c
vo_opengl: restructure format setup
2017-06-30 17:07:55 +02:00
hwdec_vaglx.c
…
hwdec_vdpau.c
…
lcms.c
options: add M_OPT_FILE to some more file options
2017-03-06 15:41:06 +01:00
lcms.h
…
osd.c
…
osd.h
…
user_shaders.c
…
user_shaders.h
vo_opengl: unify user_shaders constants
2017-06-28 00:01:25 +02:00
utils.c
vo_opengl: add option for caching shaders on disk
2017-04-08 16:43:56 +02:00
utils.h
vo_opengl: add option for caching shaders on disk
2017-04-08 16:43:56 +02:00
video.c
vo_opengl: remove mp_imgfmt_desc and IMGFLAG_ usage
2017-06-30 17:56:42 +02:00
video.h
options: change path list options, and document list options
2017-06-30 16:39:36 +02:00
video_shaders.c
vo_opengl: tone map using only luminance information
2017-06-27 01:05:43 +02:00
video_shaders.h
vo_opengl: implement support for OOTFs and non-display referred content
2017-06-18 20:54:44 +02:00