mpv/video/out
wm4 dd096863fa vo_opengl: make OSD code use ra for textures
This requires a silly extension to ra_fns.tex_upload: since the OSD
texture can be much larger than the actual OSD image data to upload, a
mechanism for uploading only to a small part of the texture is needed.
Otherwise, we'd have to realloc/copy the data, just to pad it, and then
pay for uploading the padding too.

The RA_TEX_UPLOAD_DISCARD flag is not interpreted by GL (not sure how
you'd tell GL about this), but it clarifies the API and might be
helpful if we support other backend APIs in the future.
2017-08-05 13:44:30 +02:00
..
cocoa cocoa: remove usage of FFABS and the dependency on libavutil/common.h 2017-07-31 20:22:33 +02:00
opengl vo_opengl: make OSD code use ra for textures 2017-08-05 13:44:30 +02:00
wayland
win32
aspect.c
aspect.h
bitmap_packer.c
bitmap_packer.h
cocoa_common.h
cocoa_common.m
d3d_shader_420p.h
d3d_shader_yuv.hlsl
dither.c
dither.h
drm_common.c
drm_common.h
filter_kernels.c vo_opengl: generalize --scale-clamp etc. 2017-07-12 19:08:58 +02:00
filter_kernels.h vo_opengl: generalize --scale-clamp etc. 2017-07-12 19:08:58 +02:00
vo.c vo_opengl: add direct rendering support 2017-07-24 04:32:55 +02:00
vo.h vo_opengl: add direct rendering support 2017-07-24 04:32:55 +02:00
vo_caca.c
vo_direct3d.c
vo_drm.c
vo_image.c
vo_lavc.c
vo_null.c
vo_opengl.c vo_opengl: add direct rendering support 2017-07-24 04:32:55 +02:00
vo_opengl_cb.c
vo_rpi.c
vo_sdl.c
vo_tct.c
vo_vaapi.c
vo_vdpau.c
vo_wayland.c
vo_x11.c
vo_xv.c
w32_common.c w32_common: handle media keys 2017-08-05 02:38:44 +10:00
w32_common.h
wayland_common.c
wayland_common.h
win_state.c
win_state.h
x11_common.c
x11_common.h