mpv/DOCS
James Ross-Gowan d9e3bad500 vo_gpu: add rgba16hf to the list of FBO formats
This should be functionally identical to rgba16f, since the formats only
differ in their representation on the CPU, but it could be useful for RA
backends that don't expose rgba16f, like Vulkan. It's definitely useful
for the WIP D3D11 backend.
2017-10-18 23:55:13 +11:00
..
man vo_gpu: add rgba16hf to the list of FBO formats 2017-10-18 23:55:13 +11:00
client-api-changes.rst Release 0.27.0 2017-09-13 03:40:14 +02:00
compile-windows.md DOCS/compile-windows.md: update for changes to mpv and MSYS2 2017-10-02 01:28:54 +11:00
contribute.md DOCS/contribute.md: coding style exception 2017-08-30 10:34:16 +02:00
edl-mpv.rst DOCS/edl-mpv.rst: fix typo 2017-02-05 16:02:58 +01:00
encoding.rst player: change default section when loading encoding-profiles.conf 2017-07-12 13:11:14 +02:00
interface-changes.rst video: make it possible to always override hardware decoding format 2017-10-16 15:02:12 +02:00
mplayer-changes.rst vo_opengl: refactor into vo_gpu 2017-09-21 15:00:55 +02:00
release-policy.md Release 0.25.0 2017-04-23 01:57:53 +02:00
tech-overview.txt DOCS/tech-overview.txt: updates 2017-06-29 17:31:55 +02:00
waf-buildsystem.rst DOCS/waf-buildsystem.rst: fix typo 2017-02-15 10:41:26 +01:00