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mpv/libvo/x11_common.h
Uoti Urpala 201bef7ee1 Implement vsync-aware frame timing for VDPAU
Main things added are custom frame dropping for VDPAU to work around
the display FPS limit, frame timing adjustment to avoid jitter when
video frame times keep falling near vsyncs, and use of VDPAU's timing
feature to keep one future frame queued in advance.

NVIDIA's VDPAU implementation refuses to change the displayed frame
more than once per vsync. This set a limit on how much video could be
sped up, and caused problems for nearly all videos on low-FPS video
projectors (playing 24 FPS video on a 24 FPS projector would not work
reliably as MPlayer may need to slightly speed up the video for AV
sync). This commit adds a framedrop mechanism that drops some frames
so that no more than one is sent for display per vsync. The code
tries to select the dropped frames smartly, selecting the best one to
show for each vsync. Because of the timing features needed the drop
functionality currently does not work if the correct-pts option is
disabled.

The code also adjusts frame timing slightly to avoid jitter. If you
for example play 24 FPS video content on a 72 FPS display then
normally a frame would be shown for 3 vsyncs, but if the frame times
happen to fall near vsyncs and change between just before and just
after then there could be frames alternating between 2 and 4
vsyncs. The code changes frame timing by up to one quarter vsync
interval to avoid this.

The above functionality depends on having reliable vsync timing
information available. The display refresh rate is not directly
provided by the VDPAU API. The current code uses information from the
XF86VidMode extension if available; I'm not sure how common cases
where that is inaccurate are. The refresh rate can be specified
manually if necessary.

After the changes in this commit MPlayer now always tries to keep one
frame queued for future display using VDPAU's internal timing
mechanism (however no more than 50 ms to the future). This should make
video playback somewhat more robust against timing inaccuracies caused
by system load.
2009-11-15 12:45:58 +02:00

218 lines
7.7 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_X11_COMMON_H
#define MPLAYER_X11_COMMON_H
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include "config.h"
struct vo;
struct vo_x11_state {
Display *display;
Window window;
Window rootwin;
int screen;
int display_is_local;
int depthonscreen;
GC vo_gc;
struct xv_ck_info_s {
int method; ///< CK_METHOD_* constants
int source; ///< CK_SRC_* constants
} xv_ck_info;
unsigned long xv_colorkey;
unsigned int xv_port;
int vo_mouse_autohide;
int wm_type;
int fs_type;
int fs_flip;
GC f_gc;
XSizeHints vo_hint;
unsigned int mouse_timer;
int mouse_waiting_hide;
int orig_layer;
int old_gravity;
int vo_old_x;
int vo_old_y;
int vo_old_width;
int vo_old_height;
unsigned int olddecor;
unsigned int oldfuncs;
XComposeStatus compose_status;
Atom XA_NET_SUPPORTED;
Atom XA_NET_WM_STATE;
Atom XA_NET_WM_STATE_FULLSCREEN;
Atom XA_NET_WM_STATE_ABOVE;
Atom XA_NET_WM_STATE_STAYS_ON_TOP;
Atom XA_NET_WM_STATE_BELOW;
Atom XA_NET_WM_PID;
Atom XA_WIN_PROTOCOLS;
Atom XA_WIN_LAYER;
Atom XA_WIN_HINTS;
Atom XAWM_PROTOCOLS;
Atom XAWM_DELETE_WINDOW;
};
#if defined(CONFIG_GL) || defined(CONFIG_X11) || defined(CONFIG_XV)
#define X11_FULLSCREEN 1
#endif
#ifdef X11_FULLSCREEN
#define vo_wm_LAYER 1
#define vo_wm_FULLSCREEN 2
#define vo_wm_STAYS_ON_TOP 4
#define vo_wm_ABOVE 8
#define vo_wm_BELOW 16
#define vo_wm_NETWM (vo_wm_FULLSCREEN | vo_wm_STAYS_ON_TOP | vo_wm_ABOVE | vo_wm_BELOW)
/* EWMH state actions, see
http://freedesktop.org/Standards/wm-spec/index.html#id2768769 */
#define _NET_WM_STATE_REMOVE 0 /* remove/unset property */
#define _NET_WM_STATE_ADD 1 /* add/set property */
#define _NET_WM_STATE_TOGGLE 2 /* toggle property */
extern int metacity_hack;
extern int vo_fs_layer;
extern int vo_wm_type;
extern int vo_fs_type;
extern char** vo_fstype_list;
extern char *mDisplayName;
struct vo_x11_state *vo_x11_init_state(void);
int vo_init(struct vo *vo);
void vo_uninit(struct vo_x11_state *x11);
void vo_x11_decoration(struct vo *vo, int d );
void vo_x11_classhint(struct vo *vo, Window window, char *name);
void vo_x11_sizehint(struct vo *vo, int x, int y, int width, int height, int max);
int vo_x11_check_events(struct vo *vo);
void vo_x11_selectinput_witherr(Display *display, Window w, long event_mask);
void vo_x11_fullscreen(struct vo *vo);
int vo_x11_update_geometry(struct vo *vo);
void vo_x11_setlayer(struct vo *vo, Window vo_window, int layer);
void vo_x11_uninit(struct vo *vo);
Colormap vo_x11_create_colormap(struct vo *vo, XVisualInfo *vinfo);
uint32_t vo_x11_set_equalizer(struct vo *vo, char *name, int value);
uint32_t vo_x11_get_equalizer(char *name, int *value);
void fstype_help(void);
void vo_x11_create_vo_window(struct vo *vo, XVisualInfo *vis,
int x, int y, unsigned int width, unsigned int height, int flags,
Colormap col_map, const char *classname, const char *title);
void vo_x11_clearwindow_part(struct vo *vo, Window vo_window,
int img_width, int img_height, int use_fs);
void vo_x11_clearwindow(struct vo *vo, Window vo_window);
void vo_x11_ontop(struct vo *vo);
void vo_x11_border(struct vo *vo);
void vo_x11_ewmh_fullscreen(struct vo_x11_state *x11, int action);
#endif
int vo_xv_set_eq(struct vo *vo, uint32_t xv_port, char * name, int value);
int vo_xv_get_eq(struct vo *vo, uint32_t xv_port, char * name, int *value);
int vo_xv_enable_vsync(struct vo *vo);
void vo_xv_get_max_img_dim(struct vo *vo, uint32_t * width, uint32_t * height);
/*** colorkey handling ***/
#define CK_METHOD_NONE 0 ///< no colorkey drawing
#define CK_METHOD_BACKGROUND 1 ///< set colorkey as window background
#define CK_METHOD_AUTOPAINT 2 ///< let xv draw the colorkey
#define CK_METHOD_MANUALFILL 3 ///< manually draw the colorkey
#define CK_SRC_USE 0 ///< use specified / default colorkey
#define CK_SRC_SET 1 ///< use and set specified / default colorkey
#define CK_SRC_CUR 2 ///< use current colorkey ( get it from xv )
int vo_xv_init_colorkey(struct vo *vo);
void vo_xv_draw_colorkey(struct vo *vo, int32_t x, int32_t y, int32_t w, int32_t h);
void xv_setup_colorkeyhandling(struct vo *vo, const char *ck_method_str, const char *ck_str);
/*** test functions for common suboptions ***/
int xv_test_ck( void * arg );
int xv_test_ckm( void * arg );
void vo_x11_putkey(struct vo *vo, int key);
#ifdef CONFIG_XF86VM
void vo_vm_switch(struct vo *vo);
void vo_vm_close(struct vo *vo);
double vo_vm_get_fps(struct vo *vo);
#endif
void update_xinerama_info(struct vo *vo);
int vo_find_depth_from_visuals(Display *dpy, int screen, Visual **visual_return);
void xscreensaver_heartbeat(struct vo_x11_state *x11);
// Old VOs use incompatible function calls, translate them to new
// prototypes
#ifdef IS_OLD_VO
#define vo_x11_create_vo_window(...) vo_x11_create_vo_window(global_vo, __VA_ARGS__)
#define vo_x11_fullscreen() vo_x11_fullscreen(global_vo)
#define vo_x11_update_geometry() vo_x11_update_geometry(global_vo)
#define vo_x11_ontop() vo_x11_ontop(global_vo)
#define vo_init() vo_init(global_vo)
#define vo_x11_ewmh_fullscreen(action) vo_x11_ewmh_fullscreen(global_vo->x11->display, action)
#define update_xinerama_info() update_xinerama_info(global_vo)
#define vo_x11_uninit() vo_x11_uninit(global_vo)
#define vo_x11_check_events(display) vo_x11_check_events(global_vo)
#define vo_x11_sizehint(...) vo_x11_sizehint(global_vo, __VA_ARGS__)
#define vo_vm_switch() vo_vm_switch(global_vo)
#define vo_x11_create_colormap(vinfo) vo_x11_create_colormap(global_vo, vinfo)
#define vo_x11_set_equalizer(...) vo_x11_set_equalizer(global_vo, __VA_ARGS__)
#define vo_xv_set_eq(...) vo_xv_set_eq(global_vo, __VA_ARGS__)
#define vo_xv_get_eq(...) vo_xv_get_eq(global_vo, __VA_ARGS__)
#define vo_xv_enable_vsync() vo_xv_enable_vsync(global_vo)
#define vo_xv_get_max_img_dim(...) vo_xv_get_max_img_dim(global_vo, __VA_ARGS__)
#define vo_xv_init_colorkey() vo_xv_init_colorkey(global_vo)
#define vo_xv_draw_colorkey(...) vo_xv_draw_colorkey(global_vo, __VA_ARGS__)
#define vo_x11_clearwindow_part(display, ...) vo_x11_clearwindow_part(global_vo, __VA_ARGS__)
#define vo_vm_close() vo_vm_close(global_vo)
#define vo_x11_clearwindow(display, window) vo_x11_clearwindow(global_vo, window)
#define vo_x11_classhint(display, window, name) vo_x11_classhint(global_vo, window, name)
#define vo_x11_setlayer(display, window, layer) vo_x11_setlayer(global_vo, window, layer)
#define xv_setup_colorkeyhandling(a, b) xv_setup_colorkeyhandling(global_vo, a, b)
#define vo_x11_border() vo_x11_border(global_vo)
#define mDisplay global_vo->x11->display
#define vo_depthonscreen global_vo->x11->depthonscreen
#define vo_window global_vo->x11->window
#define xv_ck_info global_vo->x11->xv_ck_info
#define xv_colorkey global_vo->x11->xv_colorkey
#define xv_port global_vo->x11->xv_port
#define vo_gc global_vo->x11->vo_gc
#define mRootWin global_vo->x11->rootwin
#define mScreen global_vo->x11->screen
#define mLocalDisplay global_vo->x11->display_is_local
#endif
#endif /* MPLAYER_X11_COMMON_H */