..
javascript
…
lua
lua: reimplement mp.subprocess_detached() by invoking the "run" command
2018-05-24 19:56:34 +02:00
audio.c
build: make encoding mode non-optional
2018-05-03 01:08:44 +03:00
client.c
client API: merge status_reply() helper with only remaining caller
2018-05-24 19:56:34 +02:00
client.h
command: add infrastructure for async commands
2018-05-24 19:56:34 +02:00
command.c
lua: reimplement mp.subprocess() by invoking the new subprocess command
2018-05-24 19:56:34 +02:00
command.h
command: add infrastructure for async commands
2018-05-24 19:56:34 +02:00
configfiles.c
…
core.h
player: rename "lock" to "abort_lock"
2018-05-24 19:56:34 +02:00
external_files.c
…
external_files.h
…
javascript.c
…
loadfile.c
player: rename "lock" to "abort_lock"
2018-05-24 19:56:34 +02:00
lua.c
lua: reimplement mp.subprocess_detached() by invoking the "run" command
2018-05-24 19:56:34 +02:00
main.c
player: rename "lock" to "abort_lock"
2018-05-24 19:56:34 +02:00
misc.c
…
osd.c
build: make encoding mode non-optional
2018-05-03 01:08:44 +03:00
playloop.c
command: add infrastructure for async commands
2018-05-24 19:56:34 +02:00
screenshot.c
screenshot: report success to caller
2018-05-24 19:56:34 +02:00
screenshot.h
command: move screenshot command stubs to screenshot.c
2018-05-24 19:56:34 +02:00
scripting.c
scripting: change when/how player waits for scripts being loaded
2018-04-18 01:17:41 +03:00
sub.c
…
video.c
video: trust container FPS early on if possible
2018-05-24 19:56:34 +02:00